f43d0001e4
This reverts commit6df4d6be0d
. Reason for revert: Google3 fix landed Original change's description: > Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""" > > This reverts commit71554bc256
. > > Reason for revert: Google3 > > Original change's description: > > Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."" > > > > This reverts commit807371c15b
. > > > > Docs-Preview: https://skia.org/?cl=40260 > > Change-Id: I28e0434c455155ff39a5aaa4141abdf442474e87 > > Reviewed-on: https://skia-review.googlesource.com/40260 > > Reviewed-by: Greg Daniel <egdaniel@google.com> > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com > > Change-Id: Ifdfa896a70db69935473276d12dce54de5c6b6f7 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/41500 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: I827419bb19972c3644929a8c984bb9534baab0ba No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/41700 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
130 lines
3.5 KiB
C++
130 lines
3.5 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrBackendSurface_DEFINED
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#define GrBackendSurface_DEFINED
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#include "GrTypes.h"
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#include "gl/GrGLTypes.h"
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#include "mock/GrMockTypes.h"
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#ifdef SK_VULKAN
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#include "vk/GrVkTypes.h"
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#endif
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class SK_API GrBackendTexture {
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public:
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// Creates an invalid backend texture.
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GrBackendTexture() : fConfig(kUnknown_GrPixelConfig) {}
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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const GrGLTextureInfo& glInfo);
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#ifdef SK_VULKAN
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GrBackendTexture(int width,
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int height,
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const GrVkImageInfo& vkInfo);
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#endif
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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const GrMockTextureInfo& mockInfo);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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GrPixelConfig config() const { return fConfig; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is GL, this returns a pointer to the GrGLTextureInfo struct. Otherwise
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// it returns nullptr.
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const GrGLTextureInfo* getGLTextureInfo() const;
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#ifdef SK_VULKAN
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr.
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const GrVkImageInfo* getVkImageInfo() const;
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#endif
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// If the backend API is Mock, this returns a pointer to the GrMockTextureInfo struct. Otherwise
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// it returns nullptr.
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const GrMockTextureInfo* getMockTextureInfo() const;
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private:
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bool isValid() const { return fConfig != kUnknown_GrPixelConfig; }
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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GrPixelConfig fConfig;
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GrBackend fBackend;
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union {
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GrGLTextureInfo fGLInfo;
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#ifdef SK_VULKAN
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GrVkImageInfo fVkInfo;
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#endif
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GrMockTextureInfo fMockInfo;
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};
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};
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class SK_API GrBackendRenderTarget {
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public:
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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GrPixelConfig config,
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const GrGLFramebufferInfo& glInfo);
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#ifdef SK_VULKAN
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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const GrVkImageInfo& vkInfo);
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#endif
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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int sampleCnt() const { return fSampleCnt; }
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int stencilBits() const { return fStencilBits; }
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GrPixelConfig config() const { return fConfig; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is GL, this returns a pointer to the GrGLFramebufferInfo struct. Otherwise
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// it returns nullptr.
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const GrGLFramebufferInfo* getGLFramebufferInfo() const;
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#ifdef SK_VULKAN
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr
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const GrVkImageInfo* getVkImageInfo() const;
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#endif
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private:
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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int fSampleCnt;
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int fStencilBits;
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GrPixelConfig fConfig;
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GrBackend fBackend;
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union {
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GrGLFramebufferInfo fGLInfo;
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#ifdef SK_VULKAN
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GrVkImageInfo fVkInfo;
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#endif
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};
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};
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#endif
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