skia2/gn
Greg Daniel bbfec9db84 Move transferFrom commands from GrOp and into GrRenderTask.
These Ops don't need to go through the GrGpuCommandBuffer.

Change-Id: Ifa9c7d801c97c225989d2542709c89f36ddfdc5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235799
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-08-20 15:23:03 +00:00
..
toolchain [gn] Don't use cc_wrapper for link steps 2019-08-13 16:15:48 +00:00
__init__.py Make gn directory importable in python 2017-03-20 17:40:30 +00:00
ar.py GN: quiet alink spam on Mac 2016-11-07 14:19:32 +00:00
bench.gni remove code now that loopers are dead (w.r.t. canvas and paint) 2019-07-30 12:49:28 +00:00
BUILD.gn Turn off -Wreturn-std-move-in-c++11 2019-08-15 17:45:58 +00:00
BUILDCONFIG.gn documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
call.py Add gn plumbing for mdbviz tool 2017-09-05 13:57:44 +00:00
checkdir.py Bundle resources and skps directories into iOS app. 2017-11-29 17:06:25 +00:00
codesign_ios.py Allow different identities for iOS code signing 2017-12-07 20:42:00 +00:00
compile_processors.py moved files generated from .fp files into generated/ directories 2019-04-10 18:02:02 +00:00
core.gni Remove SkRemoteGlyphCacheImpl.h 2019-08-15 21:20:09 +00:00
cp.py GN: get Angle compiling on Windows. 2016-10-17 16:16:16 +00:00
create_sksl_enums.py Create sksl_enums.inc with UNIX line endings (even on Windows) 2018-02-09 15:13:11 +00:00
effects_imagefilters.gni Add new SkImageFilters factory API 2019-08-02 13:33:35 +00:00
effects.gni Add SkShaderMaskFilter.h to public header list 2019-06-21 14:40:25 +00:00
find_headers.py rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
find_ios_sysroot.py Add iOS simulator support in GN. 2017-03-13 17:21:43 +00:00
find_msvc.py documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
flutter_defines.gni Define SK_GL in Flutter. 2019-05-28 13:13:46 +00:00
fuchsia_defines.gni remove legacy hinting-enum guards 2018-11-28 20:15:03 +00:00
gen_plist_ios.py Add create_bundle support for GN 2017-11-28 15:29:07 +00:00
gm.gni Make GrRectBlurEffect be analytical rather than use a texture LUT. 2019-08-14 13:35:37 +00:00
gn_meta_sln.py Decorate project names with their relative path in the meta SLN 2018-06-01 19:22:08 +00:00
gn_to_bp_utils.py SkQP: split make_apk script into create_apk and make_apk 2019-08-20 15:08:03 +00:00
gn_to_bp.py documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
gn_to_cmake.py Fix building Metal backend with CMake 2019-07-13 03:05:11 +00:00
gpu.gni Move transferFrom commands from GrOp and into GrRenderTask. 2019-08-20 15:23:03 +00:00
highest_version_dir.py Filter Windows SDK and Compiler directories 2017-12-11 20:26:08 +00:00
is_clang.py GN: match shell behavior for cc and cxx in is_clang.py 2016-09-27 09:29:24 -07:00
make_gm_gni.py GMs: re-sort gni, script to regenerate gni, file name convention 2019-05-02 20:08:37 +00:00
opts.gni clean up SkBitmapProcState::platformProcs() 2018-12-03 21:24:31 +00:00
pdf.gni SkPDF: move type1 font code into single file 2019-04-18 21:01:58 +00:00
push_to_android.py skia_android_serial = "auto" 2017-01-12 16:30:17 +00:00
run_sksllex.py Revert "Revert "SkSL now supports null child processors"" 2019-02-22 17:50:30 +00:00
samples.gni Add adjustable max size for Metal dynamic allocation ring buffer. 2019-08-07 15:59:42 +00:00
shared_sources.gni remove empty skia_for_chromium_defines 2019-01-17 17:37:01 +00:00
skia.gni Make SkShaper's GN setup more DLL friendly 2019-04-10 18:59:35 +00:00
sksl.gni Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" 2019-06-18 14:47:12 +00:00
tests.gni Reland: Enable YCbCr sampler support on platforms other than Android 2019-08-12 14:21:01 +00:00
utils.gni Use COM_DECLSPEC_NOTHROW STDMETHODIMP 2019-08-14 17:14:03 +00:00
xps.gni GN: split out skia_*_public from skia_*_sources 2019-03-15 18:29:19 +00:00