Go to file
skia-autoroll bfe3700b3e Roll SwiftShader from b7de6caa43b9 to 6cbc24686901 (7 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/b7de6caa43b9..6cbc24686901

2021-09-20 srisser@google.com Set all provoking vertex feature bools
2021-09-20 srisser@google.com Fully support all 16-bit packed texture formats
2021-09-20 capn@google.com Optimize SPIR-V binary cache reuse
2021-09-20 capn@google.com Add optimization state to the optimized SPIR-V binary cache key
2021-09-20 capn@google.com Cache optimized SPIR-V binaries instead of compiled shaders
2021-09-20 capn@google.com Fix use of deleted shader during compute execution
2021-09-20 capn@google.com Refactor SPIR-V binary storage

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC brianosman@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: brianosman@google.com
Change-Id: Iadcbe3653c799772fd2331f0c1be18189dd0f7e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450819
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-09-21 05:23:12 +00:00
animations
bazel bazel baby steps 2020-09-14 15:18:32 +00:00
bench Simplify SkAAClip to use SkClipOp, not SkRegion::Op 2021-09-20 20:12:38 +00:00
bin [sk] Update asset download references to use SK 2021-09-17 16:55:53 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides fix tint roll - enable tint_build_wgsl_writer 2021-07-01 00:32:40 +00:00
client_utils/android Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
demos.skia.org Convert internal SkSL to use .eval() 2021-09-03 15:54:54 +00:00
dm Reland "Fix compilation w/ "skia_enable_svg = false" (take 2)" 2021-09-01 17:54:08 +00:00
docker [infra] Update cmake docker image to be Debian 10 2021-07-23 11:21:31 +00:00
docs/examples Reland "Add sRGB 8888 colortype" 2021-08-24 12:56:32 +00:00
example Remove SDL from DEPS (and SDL example that used it) 2021-05-27 21:37:57 +00:00
experimental Establish beachhead 2021-09-20 22:03:07 +00:00
fuzz Adjust fuzzing behavior for triangulator/dashing 2021-09-16 16:32:11 +00:00
gm Simplify SkAAClip to use SkClipOp, not SkRegion::Op 2021-09-20 20:12:38 +00:00
gn Revert "Add switch statement support to PipelineStage." 2021-09-20 21:57:09 +00:00
include Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
infra Direct3D: add Intel Iris 655 bots 2021-09-20 19:34:00 +00:00
modules Use thread_local on iOS 2021-09-20 17:51:38 +00:00
platform_tools expose Font to JetSki 2021-09-07 21:51:30 +00:00
resources Revert "Add switch statement support to PipelineStage." 2021-09-20 21:57:09 +00:00
samplecode Move more classes to skgpu::v1 namespace 2021-09-16 14:04:16 +00:00
site [docsy] Lean on Hugo to generate the ToC for each page. 2021-09-17 17:47:52 +00:00
specs [infra] Port serve.py from Python2 to 3 2021-08-31 15:28:19 +00:00
src Revert "Add switch statement support to PipelineStage." 2021-09-20 21:57:09 +00:00
tests Revert "Add switch statement support to PipelineStage." 2021-09-20 21:57:09 +00:00
third_party Roll skcms from c1e907c8f007 to cf7d3f925b87 (1 revision) 2021-09-02 22:51:45 +00:00
tools Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
.bazelignore bazel baby steps 2020-09-14 15:18:32 +00:00
.clang-format no more bin packing in .clang-format 2021-03-04 17:22:50 +00:00
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore add mskps/ to .gitignore 2021-07-06 21:04:55 +00:00
.gn Pre-emptive fix for upcoming ANGLE change. 2021-01-08 17:23:52 +00:00
AUTHORS Correct a typo in build_workaround_header.py 2021-07-29 13:06:01 +00:00
BUILD.bazel bazel baby steps 2020-09-14 15:18:32 +00:00
BUILD.gn Removing SkText from BUILD.gn to unblock Android roll 2021-09-17 20:15:14 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Roll SwiftShader from b7de6caa43b9 to 6cbc24686901 (7 revisions) 2021-09-21 05:23:12 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-02 23:41:54 +00:00
go.mod [infra] Roll infra to update vpython 2021-09-10 17:41:28 +00:00
go.sum [infra] Roll infra to update vpython 2021-09-10 17:41:28 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS [infra] Add wildcard OWNERS 2021-08-30 19:19:34 +00:00
PRESUBMIT.py Remove Docs-Preview links from PRESUBMIT.py 2021-09-02 17:53:05 +00:00
public.bzl Separate SkUnicode bazel source sets 2021-08-09 18:23:15 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
RELEASE_NOTES.txt Update supported iOS to 11 2021-09-10 19:19:20 +00:00
whitespace.txt Test SkCQ 2021-07-24 21:07:28 +00:00
WORKSPACE.bazel bazel baby steps 2020-09-14 15:18:32 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.