skia2/third_party
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
..
angle2 Roll third_party/externals/angle2 a54104803d72..52d861bd49cc (8 commits) 2019-02-08 12:34:36 +00:00
cpu-features GN: Android 2016-08-25 14:50:44 -07:00
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
etc1 Add support for MSVC run-time checks (and control flow guard) 2019-02-04 20:55:24 +00:00
expat Strengthen is_official_build, update docs. 2017-03-03 15:41:24 +00:00
freetype2 Roll FreeType to pick up color stuff. 2018-05-31 15:10:13 +00:00
gif rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
harfbuzz Build HarfBuzz with multi-thread support. 2019-04-09 19:47:16 +00:00
icu Allow system harfbuzz. 2019-02-23 12:14:30 +00:00
imgui GLSL editing in Viewer 2019-04-12 16:23:54 +00:00
libjpeg-turbo Don't try to use NEON ASM files on Windows 2018-12-07 18:31:52 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng Add clang-cl arm64 builds 2019-04-17 16:48:04 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp Update libwebp to 1.0.2-rc1 2019-01-17 16:00:25 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue Add Android viewer to GN 2016-10-21 15:19:32 +00:00
Nima-Cpp [canvaskit] Expose nima animation as POC 2018-10-30 20:15:28 +00:00
opencl update hello-opencl 2019-02-11 18:47:32 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly GN/ICU cleanup 2019-02-05 17:27:55 +00:00
skcms Roll skia/third_party/skcms 0da672fc2c69..668026c511f3 (1 commits) 2019-04-15 16:32:18 +00:00
spirv-headers wired up SPIR-V validator 2017-03-16 14:42:20 +00:00
spirv-tools corrected spirv tools output file name 2017-09-25 13:28:29 +00:00
vulkanmemoryallocator rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
wuffs Update third_party/wuffs version 2019-01-07 15:13:07 +00:00
zlib clang on windows support 2017-07-31 18:39:23 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni use /imsvc with clang-cl where we use -isystem 2019-02-11 18:34:32 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.