skia2/bazel/Makefile
Kevin Lubick 62f57a02b3 [includes] Enforce IWYU on src/utils
Client changes:
 - cl/443664347
 - cl/444232853
 - http://ag/17915718
 - http://ag/17913178
 - https://crrev.com/c/3602239

Change-Id: I16bcdbbe2b13bbf52f007b0f131e9ee0c14ed237
Bug: skia:13052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532257
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-04-28 17:32:20 +00:00

64 lines
3.4 KiB
Makefile

# This target should be run when new files are added or includes changed.
generate:
bazelisk build @org_skia_go_infra//bazel/gazelle:gazelle_cpp
cd .. && bazel-bin/external/org_skia_go_infra/bazel/gazelle/gazelle_cpp_/gazelle_cpp update \
--third_party_file_map="third_party/file_map_for_bazel.json" \
include src tools gm tests \
modules/skshaper modules/svg modules/skresources modules/skparagraph modules/skunicode \
modules/skottie modules/skresources modules/sksg experimental/ffmpeg \
modules/particles \
experimental/bazel_test example \
modules/canvaskit/go \
infra/bots/task_drivers
# This target should be run after the go.mod file is updated (e.g. version rolls or new updates)
gazelle_update_repo:
cd .. && bazelisk run //:gazelle -- update-repos -from_file=go.mod -to_macro=go_repositories.bzl%go_repositories
# Run this target to test all known working Bazel builds
known_good_builds:
bazelisk build //experimental/bazel_test/... --config=clang
bazelisk run //experimental/bazel_test:bazel_test_exe --config=clang
bazelisk build //:skia_core --config=clang
bazelisk build //src/sksl/lex:sksllex --config=clang
bazelisk build //tools/skdiff --config=clang
bazelisk build //tools/skslc --config=clang
bazelisk build //modules/canvaskit:canvaskit_wasm --compilation_mode opt --sandbox_base=/dev/shm
# Test the enforcement of include what you use
bazelisk build //example:hello_world_gl --config=clang --features skia_enforce_iwyu
# Both with and without a GPU backend should be error free (i.e. IWYU should let us
# conditionally import things.
bazelisk build //src/svg/... --config=clang --features skia_enforce_iwyu \
--gpu_backend=gl_backend --include_decoder=jpeg_decode_codec
bazelisk build //src/svg/... --config=clang --features skia_enforce_iwyu
bazelisk build //tools/debugger --config=clang --gpu_backend=gl_backend \
--features skia_enforce_iwyu
bazelisk build //:skia_core --config=clang --features skia_enforce_iwyu
bazelisk build //src/utils/... --config=clang --features skia_enforce_iwyu
bazelisk build //src/utils/... --config=clang --gpu_backend=gl_backend \
--features skia_enforce_iwyu
rbe_known_good_builds:
bazelisk build //experimental/bazel_test/... --config=linux-rbe
bazelisk run //experimental/bazel_test:bazel_test_exe --config=linux-rbe
bazelisk build //:skia_core --config=linux-rbe
bazelisk build //src/sksl/lex:sksllex --config=linux-rbe
bazelisk build //tools/skdiff --config=linux-rbe
bazelisk build //tools/skslc --config=linux-rbe
# TODO(kjlubick) CanvasKit in release mode (i.e. with Closure) requires
# https://github.com/emscripten-core/emscripten/pull/16640 to land
bazelisk build //modules/canvaskit:canvaskit_wasm --compilation_mode dbg --config=linux-rbe \
--jobs 100
# Test the enforcement of include what you use
bazelisk build //example:hello_world_gl --config=linux-rbe --features skia_enforce_iwyu
# Both with and without a GPU backend should be error free (i.e. IWYU should let us
# conditionally import things.
bazelisk build //src/svg/... --config=linux-rbe --features skia_enforce_iwyu \
--gpu_backend=gl_backend --include_decoder=jpeg_decode_codec
bazelisk build //src/svg/... --config=linux-rbe --features skia_enforce_iwyu
bazelisk build //tools/debugger --config=linux-rbe --gpu_backend=gl_backend \
--features skia_enforce_iwyu
bazelisk build //:skia_core --config=linux-rbe --features skia_enforce_iwyu