c75e2401a8
We need to discriminate between nodes whose bounds updates contribute to the dirty region, and nodes whose bounds changes do not. E.g. animated shape in a group: the animated shape node bounds should yield damage, but the ancestor group bounds should not. To accomplish this, we refine the invalidation state: 1) self invalidation == the node itself was invalidated, and its bounds updates yield damage. 2) descendant invalidation == the node has some (self-)invalidated descendant, but its own bounds are not contributing damage. Also: * hoist the bounding box invalidation logic into the base class (Node::revalidate) and update to respect the states described above. * remove (now-redundant) GeometryNode bbox logic. * update revalidation methods to return the node bbox instead of void TBR= Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade Reviewed-on: https://skia-review.googlesource.com/90581 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
40 lines
831 B
C++
40 lines
831 B
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "SkSGRect.h"
|
|
|
|
#include "SkCanvas.h"
|
|
#include "SkPaint.h"
|
|
|
|
namespace sksg {
|
|
|
|
Rect::Rect(const SkRect& rect) : fRect(rect) {}
|
|
|
|
void Rect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
|
|
canvas->drawRect(fRect, paint);
|
|
}
|
|
|
|
SkRect Rect::onRevalidate(InvalidationController*, const SkMatrix&) {
|
|
SkASSERT(this->hasSelfInval());
|
|
|
|
return fRect;
|
|
}
|
|
|
|
RRect::RRect(const SkRRect& rr) : fRRect(rr) {}
|
|
|
|
void RRect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
|
|
canvas->drawRRect(fRRect, paint);
|
|
}
|
|
|
|
SkRect RRect::onRevalidate(InvalidationController*, const SkMatrix&) {
|
|
SkASSERT(this->hasSelfInval());
|
|
|
|
return fRRect.getBounds();
|
|
}
|
|
|
|
} // namespace sksg
|