skia2/modules/sksg/include
Mike Reed c80ee456ad Revert "move onto new factories for SkMatrix"
This reverts commit 046c2b7d90.

Reason for revert: need to update/guard flutter

Original change's description:
> move onto new factories for SkMatrix
> 
> Just rename, no functional changes expected.
> 
> Change-Id: Id77ab1cf6b1cab35087a7c56000750912cf47383
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290831
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Ic74f177128913374b8c60b4df88f04cf72fbacb3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291359
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-21 16:05:20 +00:00
..
SkSGClipEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGColorFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGDashEffect.h [skottie] Stroke dash support 2020-03-02 16:56:22 +00:00
SkSGDraw.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGEffectNode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryNode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryTransform.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGradient.h [skottie] Use SkColor4f for gradient color stops 2019-11-05 18:26:22 +00:00
SkSGGroup.h [sksg] Improved layer elision heuristic 2020-02-07 23:20:34 +00:00
SkSGImage.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGInvalidationController.h [sksg] Clean up public headers 2020-01-30 21:42:59 +00:00
SkSGMaskEffect.h [skottie] Luma matte support 2019-10-16 13:17:51 +00:00
SkSGMerge.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGNode.h [skottie] Caching motion tile 2019-07-10 19:13:41 +00:00
SkSGOpacityEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPaint.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPath.h remove dead code around old SkPath enums 2019-12-14 01:58:10 +00:00
SkSGPlane.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGRect.h Revert "Reland "Revert "Use flat version of path-direction enum""" 2019-11-22 19:09:54 +00:00
SkSGRenderEffect.h [skottie] Initial inner shadow layer style support 2020-04-17 19:57:08 +00:00
SkSGRenderNode.h [skottie] Defibrillate wipe effects 2020-03-09 18:41:08 +00:00
SkSGRoundEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGScene.h [skottie] Cleanup: relocate Animator base class out of SkSG 2020-03-26 20:50:10 +00:00
SkSGText.h Use SkFontHinting instead of macros. 2019-05-08 12:16:37 +00:00
SkSGTransform.h Revert "move onto new factories for SkMatrix" 2020-05-21 16:05:20 +00:00
SkSGTrimEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00