skia2/gn
Jim Van Verth 220988189b Add adjustable max size for Metal dynamic allocation ring buffer.
Maximum ring buffer size is based on the maxBufferLength of
the system. Also includes a sample for testing upload pressure.

Bug: skia:8243
Change-Id: I36863b725ba9cbcb02d575b2ab9695d186fcd529
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232759
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-08-07 15:59:42 +00:00
..
toolchain Use MD instead of MMD for compile dependencies. 2019-08-06 21:18:01 +00:00
__init__.py
ar.py
bench.gni remove code now that loopers are dead (w.r.t. canvas and paint) 2019-07-30 12:49:28 +00:00
BUILD.gn documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
BUILDCONFIG.gn documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
call.py
checkdir.py
codesign_ios.py
compile_processors.py moved files generated from .fp files into generated/ directories 2019-04-10 18:02:02 +00:00
core.gni specialize drawAtlas for raster backend 2019-08-05 21:01:47 +00:00
cp.py
create_sksl_enums.py
effects_imagefilters.gni Add new SkImageFilters factory API 2019-08-02 13:33:35 +00:00
effects.gni Add SkShaderMaskFilter.h to public header list 2019-06-21 14:40:25 +00:00
find_headers.py rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
find_ios_sysroot.py
find_msvc.py documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
flutter_defines.gni Define SK_GL in Flutter. 2019-05-28 13:13:46 +00:00
fuchsia_defines.gni remove legacy hinting-enum guards 2018-11-28 20:15:03 +00:00
gen_plist_ios.py
gm.gni remove code now that loopers are dead (w.r.t. canvas and paint) 2019-07-30 12:49:28 +00:00
gn_meta_sln.py Decorate project names with their relative path in the meta SLN 2018-06-01 19:22:08 +00:00
gn_to_bp_utils.py Revert "SKIA_IMPLEMENTATION is only relevant in shared builds" 2019-04-29 16:20:05 +00:00
gn_to_bp.py documentation/build, BUILDCONFIG: Visual Studio Build Tools 2019 2019-07-12 14:17:16 +00:00
gn_to_cmake.py Fix building Metal backend with CMake 2019-07-13 03:05:11 +00:00
gpu.gni Add a GrTextureResolveManager class 2019-08-06 20:47:31 +00:00
highest_version_dir.py
is_clang.py
make_gm_gni.py GMs: re-sort gni, script to regenerate gni, file name convention 2019-05-02 20:08:37 +00:00
opts.gni clean up SkBitmapProcState::platformProcs() 2018-12-03 21:24:31 +00:00
pdf.gni SkPDF: move type1 font code into single file 2019-04-18 21:01:58 +00:00
push_to_android.py
run_sksllex.py Revert "Revert "SkSL now supports null child processors"" 2019-02-22 17:50:30 +00:00
samples.gni Add adjustable max size for Metal dynamic allocation ring buffer. 2019-08-07 15:59:42 +00:00
shared_sources.gni remove empty skia_for_chromium_defines 2019-01-17 17:37:01 +00:00
skia.gni Make SkShaper's GN setup more DLL friendly 2019-04-10 18:59:35 +00:00
sksl.gni Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" 2019-06-18 14:47:12 +00:00
tests.gni Reland "Replace GrQuadList with variable-length quad buffer" 2019-06-27 14:58:09 +00:00
utils.gni [reland] SkMetaData: move from src/ to tools/ 2019-07-17 13:14:38 +00:00
xps.gni GN: split out skia_*_public from skia_*_sources 2019-03-15 18:29:19 +00:00