skia2/include
John Stiles ce9a5c953d Allow sampling from SkBlenders.
Runtime shaders, color filters, and blenders are all able to sample from
a blender. These use the blend-function signature; both a src-color and
dst-color must be passed to sample. i.e.: sample(blender, s, d)

Change-Id: I3738e6b0b4af6d1d79e62ca1815c80d6a1ae9d6f
Bug: skia:12257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-30 16:41:54 +00:00
..
android Rename/simplify SkCanvas::resetClip() and make recordable 2021-07-23 19:05:42 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Revert "SkCanvas: switch from SkDeque to std::deque" 2021-07-30 12:52:37 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Allow sampling from SkBlenders. 2021-07-30 16:41:54 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Retract GrSurfaceDrawContext.h a bit 2021-07-26 18:28:04 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Revert "Revert "onMatchFaceStyle is unused, so remove it"" 2021-04-27 16:40:29 +00:00
private Remove uber paths from the tessellation atlas 2021-07-28 21:36:50 +00:00
sksl Disallow sk_FragCoord in SkRuntimeEffect 2021-07-21 13:36:56 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00