skia2/include/gpu
2016-07-20 11:20:30 -07:00
..
effects sk_sp for Ganesh. 2016-06-09 08:01:03 -07:00
gl Fix glDraw*Indirect prototypes 2016-06-09 19:42:38 -07:00
vk Enable many more tests for Vulkan 2016-06-28 08:07:26 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Add resource provider flag to avoid client-side buffers 2016-07-13 10:16:32 -07:00
GrBufferAccess.h Abandon offset support with texel buffers 2016-06-03 08:50:54 -07:00
GrCaps.h Add resource provider flag to avoid client-side buffers 2016-07-13 10:16:32 -07:00
GrClip.h Pre-crop filled rects to avoid scissor 2016-07-13 13:37:08 -07:00
GrColor.h GrColor4f is yet another 4f color type, unfortunately. 2016-06-24 12:50:19 -07:00
GrColorSpaceXform.h Introduce GrColorSpaceXform, for gamut conversion on textures 2016-07-18 10:53:52 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Remove GrLayerHoister 2016-07-13 13:27:16 -07:00
GrContextOptions.h Add control of manual mipmapping to GrContextOptions 2016-06-09 13:11:08 -07:00
GrCoordTransform.h some utils for rect and matrix 2015-03-13 06:08:28 -07:00
GrDrawContext.h Add choke point for modifying non-AA rect draws (e.g., applying clipping) 2016-07-08 14:43:04 -07:00
GrFragmentProcessor.h SkLS now accepting nullptr for diffuse shader and normal source, now accurately handling alpha 2016-07-20 11:20:30 -07:00
GrGpuResource.h Refactor to separate backend object lifecycle and GpuResource budget decision 2016-04-22 01:48:29 -07:00
GrGpuResourceRef.h apply mozilla patch 2015-11-10 04:55:08 -08:00
GrInvariantOutput.h Added premulFourChannelColor to GrInvariantOutput 2016-07-14 09:02:18 -07:00
GrPaint.h Introduce GrColorSpaceXform, for gamut conversion on textures 2016-07-18 10:53:52 -07:00
GrProcessor.h remove non-static uses of SkOncePtr 2016-05-02 07:19:41 -07:00
GrProcessorUnitTest.h sk_sp for Ganesh. 2016-06-09 08:01:03 -07:00
GrProgramElement.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrRenderTarget.h Fix caching of sample locations 2016-07-06 09:59:43 -07:00
GrResourceKey.h Modernize and trim down SkOnce. 2016-04-18 08:09:11 -07:00
GrShaderVar.h Refactor how we store and use samplers in Ganesh 2016-04-20 07:09:46 -07:00
GrSurface.h Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel 2016-05-05 12:24:31 -07:00
GrTestUtils.h Move GrNonAAFillRectPerspectiveBatch to its own file 2016-07-06 09:58:57 -07:00
GrTexture.h Better (?) interface for controlling sRGB-ness of mipmaps on GrTexture 2016-06-13 07:59:48 -07:00
GrTextureAccess.h Infer sampler precision from pixel config 2016-04-11 12:03:08 -07:00
GrTextureParams.h Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead. 2016-05-24 06:18:48 -07:00
GrTextureProvider.h Remove some unnecessary #includes of SkImageFilter.h 2016-04-22 07:36:12 -07:00
GrTypes.h Add a GL cap for instanced rendering to floating point 2016-06-27 09:29:07 -07:00
GrTypesPriv.h Add Texture2D and Sampler GrSLTypes 2016-07-13 14:09:31 -07:00
GrXferProcessor.h Remove hasMixedSamples() from GrPipelineBuilder 2016-05-06 09:41:16 -07:00
SkGr.h Remove GrWrapTextureInBitmap from public API 2016-07-13 15:42:40 -07:00