skia2/modules/svg
Kevin Lubick 7ac7413f08 [bazel] Support Vulkan
PS1 regenerates BUILD.bazel files

I suggest reviewing the deltas between PS1 and the latest
PS to focus on the interesting bits.

The changes here allow for a Vulkan-only build of HelloWorld
based on sk_app. The toughest change was properly fetching
the VisualID after removing the gl calls that used to
fill that in.

There are a few changes that fix resolution of Dawn
header files, but those won't actually be built until
a follow-on CL.

Change-Id: I54fb58b5dd7ecd4313562aed401759b3eaed53c0
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/516999
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-03-08 21:21:17 +00:00
..
include Implement SkTLazy using std::optional 2022-02-01 19:51:21 +00:00
src [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
tests [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
utils [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
BUILD.gn Reland "Fix compilation w/ "skia_enable_svg = false" (take 2)" 2021-09-01 17:54:08 +00:00
svg.gni [svg] Implement feImage 2021-05-05 16:48:03 +00:00