skia2/modules/svg/include
Brian Osman 0769d45c68 Implement SkTLazy using std::optional
Change-Id: I3d3f175892d23ff5db2c14600c5168273fca8efb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501840
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-02-01 19:51:21 +00:00
..
BUILD.bazel [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
SkSVGAttribute.h [svg] Implement 'display:none' 2021-05-03 18:11:54 +00:00
SkSVGAttributeParser.h
SkSVGCircle.h
SkSVGClipPath.h
SkSVGContainer.h
SkSVGDefs.h
SkSVGDOM.h [svg] Document container size semantics 2021-06-04 19:24:37 +00:00
SkSVGEllipse.h
SkSVGFe.h [svg] Implement feImage 2021-05-05 16:48:03 +00:00
SkSVGFeBlend.h
SkSVGFeColorMatrix.h
SkSVGFeComposite.h
SkSVGFeDisplacementMap.h
SkSVGFeFlood.h
SkSVGFeGaussianBlur.h
SkSVGFeImage.h [svg] Implement feImage 2021-05-05 16:48:03 +00:00
SkSVGFeLighting.h [svg] Implement spot light sources 2021-04-30 18:40:58 +00:00
SkSVGFeLightSource.h [svg] Implement feDiffuseLighting 2021-04-29 19:59:48 +00:00
SkSVGFeMorphology.h
SkSVGFeOffset.h
SkSVGFeTurbulence.h
SkSVGFilter.h
SkSVGFilterContext.h
SkSVGG.h
SkSVGGradient.h
SkSVGHiddenContainer.h
SkSVGIDMapper.h
SkSVGImage.h [svg] Refactor SkSVGImage to expose image loading 2021-05-04 19:46:45 +00:00
SkSVGLine.h
SkSVGLinearGradient.h
SkSVGMask.h
SkSVGNode.h [svg] Implement feImage 2021-05-05 16:48:03 +00:00
SkSVGPath.h
SkSVGPattern.h
SkSVGPoly.h
SkSVGRadialGradient.h
SkSVGRect.h
SkSVGRenderContext.h Remove unnecessary ctors now that we have C++17 copy-elision. 2022-01-27 20:26:54 +00:00
SkSVGShape.h
SkSVGStop.h
SkSVGSVG.h
SkSVGText.h
SkSVGTransformableNode.h
SkSVGTypes.h Implement SkTLazy using std::optional 2022-02-01 19:51:21 +00:00
SkSVGUse.h
SkSVGValue.h