d059005b93
The additional scopes were harmless, but didn't really add any value. Originally they were used to tightly scope inlined variables, but we now mangle inlined variable names. Change-Id: I7b35e737598036c0b6d3d9f71cbcd4a53d609ce9 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344757 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com>
23 lines
515 B
Metal
23 lines
515 B
Metal
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
using namespace metal;
|
|
struct Inputs {
|
|
float4 src;
|
|
float4 dst;
|
|
};
|
|
struct Outputs {
|
|
float4 sk_FragColor [[color(0)]];
|
|
};
|
|
|
|
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
|
Outputs _outputStruct;
|
|
thread Outputs* _out = &_outputStruct;
|
|
float4 _0_blend_modulate;
|
|
_0_blend_modulate = _in.src * _in.dst;
|
|
|
|
_out->sk_FragColor = _0_blend_modulate;
|
|
|
|
return *_out;
|
|
}
|