d106c2c640
Reason for revert: Causing issues with text on Mali 400s. Examples: largeglyphblur, imageblurtiled. It appears that there are precision problems. Original issue's description: > Use unorm shorts for texture coordinates when rendering text. > > There are a couple of reasons for this: > - Vulkan does not guarantee conversions from integral vertex attributes > to floating point shader variables > - This may be faster and more precise on some platforms, as it avoids > the aforementioned conversion and changes a multiply by a very small > value to a multiply by a medium-sized value. > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713693002 > TBR=bsalomon@google.com > > Committed: https://skia.googlesource.com/skia/+/e507ff0460f4f878214b9454fb5b9ab8d64d8063 TBR=joshualitt@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1709133003 |
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android | ||
animator | ||
c | ||
client/android | ||
codec | ||
config | ||
core | ||
device/xps | ||
effects | ||
gpu | ||
images | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils | ||
views | ||
xml |