d6176b0dca
This CL is part II of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6474054 git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
48 lines
1.0 KiB
Objective-C
48 lines
1.0 KiB
Objective-C
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleApp.h"
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#import "SkUIView.h"
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class SkiOSDeviceManager;
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class SkOSWindow;
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class SkEvent;
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struct FPSState;
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@interface SkSampleUIView : SkUIView {
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BOOL fRedrawRequestPending;
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struct {
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EAGLContext* fContext;
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GLuint fRenderbuffer;
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GLuint fStencilbuffer;
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GLuint fFramebuffer;
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GLint fWidth;
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GLint fHeight;
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} fGL;
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NSString* fTitle;
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CALayer* fRasterLayer;
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CAEAGLLayer* fGLLayer;
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FPSState* fFPSState;
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SkiOSDeviceManager* fDevManager;
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}
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@property (nonatomic, copy) NSString* fTitle;
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@property (nonatomic, retain) CALayer* fRasterLayer;
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@property (nonatomic, retain) CAEAGLLayer* fGLLayer;
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- (id)initWithDefaults;
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- (void)drawInRaster;
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- (void)forceRedraw;
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- (void)setSkTitle:(const char*)title;
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- (void)postInvalWithRect:(const SkIRect*)rectOrNil;
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@end
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