skia2/include
Brian Osman d263413a2a Remove SkImage::makeTextureImage
No one (other than test code) was using this API, and it lacks the context
to do the right thing. Specifically, if this forces a decode of an encoded
image, we don't know the intended use (re: color spaces) to determine how
we should decode.

BUG=skia:

Change-Id: I6ff700b3a5adce8257f35c5e3dd5ba557b2a3219
Reviewed-on: https://skia-review.googlesource.com/5614
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-12-09 19:34:47 +00:00
..
android SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Be explicit about the vector<FrameInfo> type 2016-12-02 15:14:28 +00:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core Remove SkImage::makeTextureImage 2016-12-09 19:34:47 +00:00
effects hide emboss from everyone (except android for now) 2016-12-07 19:13:32 +00:00
gpu Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear" 2016-12-09 19:29:38 +00:00
images Revert "SkImageEncoder::* going away" 2016-12-09 17:07:18 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
private Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear" 2016-12-09 19:29:38 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" 2016-12-09 14:33:41 +00:00
views GN: iOS basics 2016-11-03 19:31:50 +00:00
xml Move SkChunkAlloc.h to include/private. 2016-11-07 20:16:56 +00:00