skia2/third_party
Matt Sarett 4ef986db65 Write transparent pixels more often in SkGifImageReader
This stems from a behavior difference between Skia and Chrome.
In Skia, we want to write transparent pixels as often as possible.
(It's faster than checking if we should skip each pixel.)
In Chrome, they avoid writing transparent pixels unless
absolutely necessary.

We were cautious about changing behavior when this first landed,
but this is easier to think about in a smaller change (right now).
(1) We can always write transparent pixels when we are writing
    an independent frame.
(2) There is no need for the progressiveDisplay() check.  We
    only ever use progressive display methods on the first
    frame - and the first frame is always independent.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4379

Change-Id: I82048a08e2003aac216f483c7db8df997b687149
Reviewed-on: https://skia-review.googlesource.com/4379
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2016-11-03 19:25:39 +00:00
..
angle2 GN: ANGLE build completes now on Windows 2016-10-17 16:45:39 +00:00
cpu-features GN: Android 2016-08-25 14:50:44 -07:00
dng_sdk Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
etc1 Revert of Depend on ETC1 via DEPS instead of a direct third_party checkin. (patchset #1 id:1 of https://codereview.chromium.org/1296253003/ ) 2015-08-17 11:15:00 -07:00
expat Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
freetype/include/freetype-android Update FreeType dependency from 2.6.1 to 2.6.5. 2016-08-31 12:48:18 -07:00
freetype2 Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
gif Write transparent pixels more often in SkGifImageReader 2016-11-03 19:25:39 +00:00
harfbuzz GN: build sfntly, icu, harfbuzz 2016-08-03 15:08:04 -07:00
icu Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
jsoncpp GN: dm 2016-07-27 13:55:27 -07:00
ktx Fix obvious bug in KTX encoder. 2016-09-29 08:20:41 -07:00
libjpeg-turbo Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
libsdl Viewer on Mac. 2016-10-20 14:57:49 +00:00
libwebp Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
lua Style bikeshed - remove extraneous whitespace 2016-03-29 09:03:53 -07:00
native_app_glue Add Android viewer to GN 2016-10-21 15:19:32 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly Compile the skia library for windows using gn. 2016-09-16 13:29:57 -07:00
yasm Make yasm-android executable 2016-07-26 13:46:16 -07:00
zlib Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Allow most third_party targets to use system libraries if asked. 2016-11-01 16:17:38 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.