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SkSGClipEffect.h
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[skottie] Optimize opacity layerization
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2018-08-09 14:48:02 +00:00 |
SkSGColor.h
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SkSGColorFilter.h
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[skottie] Optimize opacity layerization
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2018-08-09 14:48:02 +00:00 |
SkSGDraw.h
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[skottie] Optimize opacity layerization
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2018-08-09 14:48:02 +00:00 |
SkSGEffectNode.h
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Reland "[skottie] Add drop shadow support"
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2019-02-10 01:49:55 +00:00 |
SkSGGeometryNode.h
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SkSGGeometryTransform.h
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[sksg] Consolidate Matrix node implementations
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2019-01-10 21:50:54 +00:00 |
SkSGGradient.h
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SkSGGroup.h
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[skottie] Initial repeater support
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2019-02-02 04:30:51 +00:00 |
SkSGImage.h
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[skottie] Multi-frame image support
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2018-10-03 19:02:35 +00:00 |
SkSGInvalidationController.h
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Move SkNoncopyable to include/private.
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2018-07-17 21:39:51 +00:00 |
SkSGMaskEffect.h
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[skottie] Optimize opacity layerization
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2018-08-09 14:48:02 +00:00 |
SkSGMerge.h
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[skottie] Apply fully opaque masks as clips
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2018-07-10 13:28:15 +00:00 |
SkSGNode.h
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[skottie] Clang-tidy fixes
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2018-10-17 21:38:26 +00:00 |
SkSGOpacityEffect.h
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[skottie] Optimize opacity layerization
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2018-08-09 14:48:02 +00:00 |
SkSGPaintNode.h
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[sksg] Stop caching full SkPaints in Paint nodes
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2018-09-11 21:14:25 +00:00 |
SkSGPath.h
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SkSGPlane.h
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SkSGRect.h
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[skottie] Fix rect/rrect/ellipse direction and starting point
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2019-01-22 17:56:40 +00:00 |
SkSGRenderEffect.h
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Reland "[skottie] Add drop shadow support"
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2019-02-10 01:49:55 +00:00 |
SkSGRenderNode.h
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Reland "[skottie] Add drop shadow support"
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2019-02-10 01:49:55 +00:00 |
SkSGRoundEffect.h
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SkSGScene.h
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Move SkNoncopyable to include/private.
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2018-07-17 21:39:51 +00:00 |
SkSGText.h
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[sksg] Expose SkFont::Edging in TextNode
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2018-11-21 22:48:00 +00:00 |
SkSGTransform.h
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[sksg] Consolidate Matrix node implementations
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2019-01-10 21:50:54 +00:00 |
SkSGTrimEffect.h
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