skia2/include/core
Kevin Lubick 1f8c31b101 [infra] Add initial Bazel rules and files
These rules can be used to build our GMs on WASM+WebGL and
libskia.a with just the CPU backend (and most other features
turned off).

This can be done with the following commands:
  - bazel build //modules/canvaskit:gm-bindings-wasm --gpu_backend=gl_backend --with_gl_standard=webgl_standard
  - bazel build :skia-core --config clang

This pivots slightly from http://review.skia.org/463517
by using config_settings [1] instead of platforms for
the optional features that we control. This pivot was
suggested in [2]

We have BUILD.bazel files in many of the subdirectories
that specify filegroups for the appropriate files. In
an effort to make //BUILD.bazel more readable, it is
the responsibility of these subfolders to deal with
conditionally including certain .h or .cpp files.
This is done using select statements and config_settings
or platform constraints as necessary.

For example, src/gpu/BUILD.bazel will different private
filegroups for each of the supported gpu backends [3]
and a more-visible filegroup called "srcs" that has
the right selection of the private files to be used
for compilation.

An effort has been made to avoid using glob() in our
BUILD.bazel files. These file lists were made by using
`ls -1` and some regex to add in quotes. We might want
to make a helper script to assist with that, if necessary.

To specify which options we have, the settings in
//bazel/common_config_settings/BUILD.bazel have been
redesigned. They make use of a macro `string_flag_with_values`
that removes the boilerplate. Patchset 36 shows what the
file looks like w/o the macro.

The top level BUILD.bazel file will still need to use
some logic to handle defines, because local_defines is
a list of strings, not a list of labels [4].

Suggested Review Order:
  - WORKSPACE.bazel to see the new dependencies on the
    emsdk toolchain and bazel_skylib
  - bazel/common_config_settings/* to see the few settings
    defined (we have more to define, see BUILD.gn and
    //gn/skia.gni for ideas)
  - BUILD.bazel to see the "skia-core" cc_library rule.
    See also "gms" and "tests"
  - modules/canvaskit/BUILD.bazel to see the use of
    the emscripten "wasm_cc_binary" rule, which depends
    on the "skia-core", "gms", and "tests" rule. Note that
    it only builds some of the gms as a proof of concept.
  - The other BUILD.bazel files. Some of these are not
    platform or feature dependent (e.g. pathops). Others
    are (e.g. gpu).
  - All other files.

[1] https://docs.bazel.build/versions/4.2.1/skylark/config.html#user-defined-build-settings
[2] https://github.com/emscripten-core/emsdk/pull/920
[3] In this CL, that's just the webgl one.
[4] https://docs.bazel.build/versions/main/be/c-cpp.html#cc_library.local_defines

Change-Id: Ieecf9c106d5e3a6ae97d13d66be06b4b3c207089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458637
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
2021-11-09 12:32:25 +00:00
..
BUILD.bazel [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
SkAnnotation.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkBBHFactory.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkBitmap.h Remove supported for (removed) inheriting paint filter-quality 2021-03-09 00:58:09 +00:00
SkBlender.h Move Mode() factory into SkBlender 2021-07-06 13:39:05 +00:00
SkBlendMode.h [androidkit] bind SkImageFilters to java shared library 2021-07-16 16:18:55 +00:00
SkBlurTypes.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCanvas.h Reland "Avoid crash when surface CoW allocation fails" 2021-10-28 16:32:29 +00:00
SkCanvasVirtualEnforcer.h Pass sampling to drawImageSet 2021-01-05 19:40:31 +00:00
SkClipOp.h Remove SK_SUPPORT_DEPRECATED_CLIPOPS and expanding clip op defs 2021-08-06 19:15:13 +00:00
SkColor.h Support luminance-alpha GL format for YUVA planes 2020-12-17 14:54:25 +00:00
SkColorFilter.h Move WithWorkingFormat to SkColorFilterPriv 2021-11-03 20:30:50 +00:00
SkColorPriv.h move SkTPin to include/private 2020-10-16 19:45:11 +00:00
SkColorSpace.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkContourMeasure.h [canvaskit] Flesh out remaining docs for core CanvasKit. 2020-10-05 11:47:40 +00:00
SkCoverageMode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCubicMap.h [skottie] De-dupe sequential cubic mappers 2019-07-17 17:14:46 +00:00
SkData.h Remove ableist language 2021-06-16 21:37:21 +00:00
SkDataTable.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkDeferredDisplayList.h Reland "Purge ccpr" 2021-06-19 18:42:38 +00:00
SkDeferredDisplayListRecorder.h Move more GPU-specific code behind SK_SUPPORT_GPU flag 2021-11-03 14:12:52 +00:00
SkDocument.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkDrawable.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkDrawLooper.h Hide (unused) SkDrawLooper 2021-02-07 12:49:53 +00:00
SkEncodedImageFormat.h Reland "heif: Add AVIF type and AVIF sniffing" 2020-11-05 15:25:52 +00:00
SkExecutor.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkFlattenable.h Fixup enum name in SkFlattenable. 2021-07-30 18:19:11 +00:00
SkFont.h Expose intercepts on SkFont 2021-05-14 14:50:42 +00:00
SkFontArguments.h Remove SkFontArguments::Axis. 2020-07-15 20:59:22 +00:00
SkFontMetrics.h SkCustomTypefaceBuilder to set SkFontStyle 2020-08-19 00:09:55 +00:00
SkFontMgr.h Purge 2020 picture versions 2021-07-19 19:35:49 +00:00
SkFontParameters.h Fix DWrite axis design parameters. 2020-12-01 15:00:33 +00:00
SkFontStyle.h move SkTPin to include/private 2020-10-16 19:45:11 +00:00
SkFontTypes.h Remove SkTextEncoding and SkFontHinting macros. 2019-05-22 20:44:28 +00:00
SkGraphics.h remove {Get,Set}FontCachePointSizeLimit() from API 2021-03-22 20:47:27 +00:00
SkICC.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkImage.h Move more GPU-specific code behind SK_SUPPORT_GPU flag 2021-11-03 14:12:52 +00:00
SkImageEncoder.h Bitmap.asImage() 2020-12-23 15:54:57 +00:00
SkImageFilter.h Move more virtuals into ...Base to hide them from public api 2021-06-18 20:20:06 +00:00
SkImageGenerator.h Remove SkYUVASizeInfo, make SkYUVAIndex a private part of SkYUVAInfo 2021-01-12 15:06:26 +00:00
SkImageInfo.h Remove SK_HAS_SRGBA_COLOR_TYPE guard 2021-09-01 13:46:13 +00:00
SkM44.h [androidkit] optimize JNI calls in AndroidKit.Matrix transformations 2021-05-07 16:17:09 +00:00
SkMallocPixelRef.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkMaskFilter.h Move more virtuals into ...Base to hide them from public api 2021-06-18 20:20:06 +00:00
SkMath.h impl SkMulDiv255Round with SkMul16ShiftRound 2020-09-09 17:01:17 +00:00
SkMatrix.h Document SkMatrix default constructs to identity 2021-07-24 16:04:39 +00:00
SkMilestone.h Update Skia milestone to 98 2021-11-05 18:38:03 +00:00
SkOverdrawCanvas.h introduce SkCanvas::onDrawGlyphRunList 2021-04-15 19:44:24 +00:00
SkPaint.h SkFilterQuality is gone. 2021-07-22 12:41:49 +00:00
SkPath.h Add query to test our cached convexity 2021-01-19 14:54:44 +00:00
SkPathBuilder.h Set SkPath.fLastMoveToIndex field from SkPathBuilder 2021-08-06 14:12:11 +00:00
SkPathEffect.h Pass CTM to path effects (experimental) 2021-07-13 18:42:55 +00:00
SkPathMeasure.h [canvaskit] Flesh out remaining docs for core CanvasKit. 2020-10-05 11:47:40 +00:00
SkPathTypes.h Move convexity enum out of public 2020-08-30 13:04:22 +00:00
SkPicture.h Remove legacy support for inheriting sampling from the paint. 2021-03-19 16:17:42 +00:00
SkPictureRecorder.h Almost remove GrContext 2020-10-20 15:52:01 +00:00
SkPixelRef.h Remove dead references to filter-quality 2021-03-21 00:26:07 +00:00
SkPixmap.h Remove dead references to filter-quality 2021-03-21 00:26:07 +00:00
SkPngChunkReader.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkPoint3.h Add clipping for perspective triangles 2019-12-17 23:24:18 +00:00
SkPoint.h Test texture domain effect with local matrix. 2019-11-22 22:37:33 +00:00
SkPromiseImageTexture.h Move SkPromiseImageTexture's includes inside GPU guard 2021-10-28 15:40:30 +00:00
SkRasterHandleAllocator.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkRect.h Simplify conservative clip tracking for SkNoPixelsDevice 2021-08-24 18:23:43 +00:00
SkRefCnt.h Make GrSurfaceProxy ref counts thread safe. 2019-10-24 19:55:23 +00:00
SkRegion.h remove enum docs 2020-02-11 21:43:07 +00:00
SkRRect.h Add halfWidth/halfHeight functions to SkRectPriv 2020-12-22 20:42:43 +00:00
SkRSXform.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSamplingOptions.h SkFilterQuality is gone. 2021-07-22 12:41:49 +00:00
SkScalar.h Format and comment SkScalarInterpFunc 2020-08-26 20:50:34 +00:00
SkSerialProcs.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkShader.h Generalize composing imagefilters and shaders to blenders 2021-07-26 21:07:51 +00:00
SkSize.h Remove GrSurfaceDesc 2020-02-07 19:48:13 +00:00
SkSpan.h reject sizes that will overflow in SkSpan 2021-05-13 19:42:43 +00:00
SkStream.h Add SkFILEStream constructor which takes a size. 2020-09-11 19:50:24 +00:00
SkString.h Fix stringop-overflow in SkString 2021-08-23 17:19:44 +00:00
SkStringView.h Switched DSL error handling from const char* to string_view 2021-09-07 18:48:04 +00:00
SkStrokeRec.h Relax SkStrokeRec::hasEqualEffect 2020-09-15 20:05:40 +00:00
SkSurface.h Reland "Remove GPU-related calls from SkSurface.h when !SK_SUPPORT_GPU" 2021-11-05 12:51:07 +00:00
SkSurfaceCharacterization.h Move more GPU-specific code behind SK_SUPPORT_GPU flag 2021-11-03 14:12:52 +00:00
SkSurfaceProps.h Move the DMSAA surface flag into the public API 2021-07-13 19:21:00 +00:00
SkSwizzle.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTextBlob.h Expose experimental iterator on SkParagraph 2021-04-16 16:50:33 +00:00
SkTileMode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTime.h Reland "Add format-specifier warnings to SkDebugf." 2021-06-25 17:57:43 +00:00
SkTraceMemoryDump.h Add ability to trace wrapped objects and be able to differentiate 2021-04-08 18:38:14 +00:00
SkTypeface.h Serialize foreground color caching requirement specialisation 2021-11-03 19:56:47 +00:00
SkTypes.h Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files 2021-11-01 17:26:59 +00:00
SkUnPreMultiply.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkVertices.h Remove custom SkVertices data and runtime effect varying support 2021-04-19 17:49:25 +00:00
SkYUVAInfo.h Reland "Push SkYUVAInfo into GrYUVToRGBEffect." 2021-01-13 22:08:44 +00:00
SkYUVAPixmaps.h Remove SkYUVASizeInfo, make SkYUVAIndex a private part of SkYUVAInfo 2021-01-12 15:06:26 +00:00