883c8efae7
We think Android can cache these better than a global freelist allows. This removes the freelisting but adds reset() to allow reuse. I took the opportunity to abstract 4096 as a define SKLITEDL_PAGE. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2248693004 Review-Url: https://codereview.chromium.org/2248693004
34 lines
762 B
C++
34 lines
762 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkLiteDL.h"
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#include "SkLiteRecorder.h"
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DEF_TEST(SkLiteDL_basics, r) {
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sk_sp<SkLiteDL> p { SkLiteDL::New({2,2,3,3}) };
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p->save();
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p->clipRect(SkRect{2,3,4,5}, SkRegion::kIntersect_Op, true);
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p->drawRect(SkRect{0,0,9,9}, SkPaint{});
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p->restore();
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}
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DEF_TEST(SkLiteRecorder, r) {
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sk_sp<SkLiteDL> p { SkLiteDL::New({2,2,3,3}) };
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SkLiteRecorder rec;
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SkCanvas* c = &rec;
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rec.reset(p.get());
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c->save();
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c->clipRect(SkRect{2,3,4,5}, SkRegion::kIntersect_Op, true);
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c->drawRect(SkRect{0,0,9,9}, SkPaint{});
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c->restore();
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}
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