e3e8da5e52
Camera layers introduce a top-level 3d camera/view matrix based on their transform properties: * position - camera location * point of interest (stored as anchor point by BM) - camera direction * rotation - camera orientation The perspective degree is controlled by a "zoom" camera property (which corresponds to the view distance), and the composition dimensions. Current limitations: * single camera track/layer * affects all layers (not just 3d-tagged layers) * parent layer transforms are likely not applied correctly Bug: skia: Change-Id: Ifc1b8b699ff09fa13b4804d18546b444d02e81c2 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201651 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org> |
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