skia2/include
Brian Osman e49703faf2 Remove custom SkVertices data and runtime effect varying support
This was an experimental feature. It worked (but only the GPU backend).
It was never adopted or used by anyone, to my knowledge. It's a large
amount of code, and a strange corner of SkSL for users to stumble into.

Bug: skia:10680
Change-Id: I0dda0364bce7dbffa58c32de4c7801ec2a6bc42e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398222
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-19 17:49:25 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Remove custom SkVertices data and runtime effect varying support 2021-04-19 17:49:25 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Remove custom SkVertices data and runtime effect varying support 2021-04-19 17:49:25 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Surface resource cache through cmdline flag 2021-04-14 18:49:48 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports SkAuto[S]TMalloc only for trivially constructible/destructible. 2021-03-31 13:55:45 +00:00
private Remove custom SkVertices data and runtime effect varying support 2021-04-19 17:49:25 +00:00
sksl Comma operator on DSL statements now creates unscoped blocks 2021-04-19 15:37:24 +00:00
svg [svgcanvas] Add flag to suppress newlines and tabs in XML 2019-08-21 20:17:37 +00:00
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils More plumbing for new virtual onDrawGlyphRunList 2021-04-16 15:26:13 +00:00