skia2/fuzz/oss_fuzz
John Stiles e572d5b672 Convert SkSL::to_string to skstd::to_string.
Other than the `float`/`double` overloads, the only value-add of these
methods is to cast the result of `std::to_string` to `SkSL::String`.
When `SkSL::String` is removed, these no-op calls can be replaced with
direct calls to `std::to_string` instead. (The float overloads can
continue to live in `skstd` since their output isn't the same.)

Change-Id: I4df841403114b401ad58017f0264a246fef341af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502786
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-02-02 15:26:17 +00:00
..
FuzzAndroidCodec.cpp drawBitmap is deprecated 2021-01-24 17:39:15 +00:00
FuzzAnimatedImage.cpp [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
FuzzAPICreateDDL.cpp add create ddl fuzzer 2020-07-22 20:10:51 +00:00
FuzzAPIImageFilter.cpp
FuzzAPISVGCanvas.cpp Use test font manager for SVG fuzzer 2020-07-08 19:30:00 +00:00
FuzzDDLThreading.cpp Activate FuzzDDLThreading 2021-02-25 21:26:07 +00:00
FuzzDrawFunctions.cpp
FuzzGradients.cpp
FuzzImage.cpp More hiding of legacy drawImage calls 2021-01-22 13:53:42 +00:00
FuzzImageFilterDeserialize.cpp drawBitmap is deprecated 2021-01-24 17:39:15 +00:00
FuzzIncrementalImage.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzJPEGEncoder.cpp
FuzzJSON.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzMockGPUCanvas.cpp
FuzzNullCanvas.cpp
FuzzPathDeserialize.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzPathMeasure.cpp
FuzzPathop.cpp
FuzzPNGEncoder.cpp
FuzzPolyUtils.cpp
FuzzRasterN32Canvas.cpp
FuzzRegionDeserialize.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzRegionOp.cpp [fuzz] Expose Region Op fuzzing to oss-fuzz. 2021-03-29 16:05:05 +00:00
FuzzRegionSetPath.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzSkDescriptorDeserialize.cpp move SkRemoteGlyphCache.h to private 2021-12-10 20:20:56 +00:00
FuzzSKP.cpp [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
FuzzSkParagraph.cpp Fix compilation with "skia_enable_skparagraph = false" 2021-08-31 18:50:20 +00:00
FuzzSkRuntimeEffect.cpp Switch runtime effect fuzzer to use MakeForShader 2021-04-26 15:40:58 +00:00
FuzzSKSL2GLSL.cpp Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
FuzzSKSL2Metal.cpp Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
FuzzSKSL2Pipeline.cpp Convert SkSL::to_string to skstd::to_string. 2022-02-02 15:26:17 +00:00
FuzzSKSL2SPIRV.cpp Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
FuzzSVG.cpp Reland "Fix compilation w/ "skia_enable_svg = false" (take 2)" 2021-09-01 17:54:08 +00:00
FuzzTextBlobDeserialize.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzTriangulation.cpp Add fuzzer for Triangulating Path Renderer 2021-04-22 15:35:29 +00:00
FuzzWEBPEncoder.cpp