6b921b7e4a
Also adds tests for static png,jpg,gif Was unable to simply expose drawDrawable because the JS side of things does not understand inheritance (specifically, it doesn't know what is a descendant from SkDrawable). Change-Id: I6a833c93f22ef90ae12e901168ff428e20504209 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242562 Reviewed-by: Kevin Lubick <kjlubick@google.com>
7.5 KiB
7.5 KiB
CanvasKit Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
CanvasKit.MakeAnimatedImageFromEncoded
,SkCanvas.drawAnimatedImage
.
[0.7.0] - 2019-09-18
Added
SkCanvas.drawCircle()
,SkCanvas.getSaveCount()
SkPath.offset()
,SkPath.drawOval
SkRRect
support (SkCanvas.drawRRect
,SkCanvas.drawDRRect
,CanvasKit.RRectXY
). Advanced users can specify the 8 individual radii, if needed.CanvasKit.computeTonalColors()
, which returns TonalColors, which has an ambient SkColor and a spot SkColor.CanvasKit.SkColorFilter
and a variety of factories.SkPaint.setColorFilter
is the only consumer of these at the moment.CanvasKit.SkColorMatrix
with functions.identity()
,.scaled()
,.concat()
and others. Primarily for use withCanvasKit.SkColorFilter.MakeMatrix
.
Changed
MakeSkVertices
uses a builder to save a copy.
Breaking
- When
SkPath.arcTo
is given seven arguments, it no longer turns the first four into aSkRect
automatically, and instead uses them asarcTo(rx, ry, xAxisRotate, useSmallArc, isCCW, x, y)
(see SkPath.h for more).
[0.6.0] - 2019-05-06
Added
SkSurface.grContext
now exposed.GrContext
has new methods for monitoring/setting the cache limits; tweaking these may lead to better performance in some cases.getResourceCacheLimitBytes
,setResourceCacheLimitBytes
,getResourceCacheUsageBytes
SkCanvas.drawAtlas
for efficiently drawing multiple sprites from a sprite sheet with a set of transforms, color blends, etc.SkColorBuilder
,RSXFormBuilder
,SkRectBuilder
which increase performance by reducing the amount of malloc/free calls per frame, given that the array size is fixed.- Basic
SkPicture
support.SkSurface.captureFrameAsSkPicture
is a helper function to capture anSkPicture
, which can be dumped to disk (for debugging) withSkPicture.DEBUGONLY_saveAsFile
. SkImage.readPixels
, which returns a TypedArray of pixel values (safe to use anywhere, doesn't need a delete()).
Changed
- Better
GrGLCaps
support for WebGL - this shouldn't have any impacts on APIs or correctness, except by perhaps fixing a few bugs in various surface types. - Use unsigned ints for SkColor on the JS side - this shouldn't have any impacts unless clients have pre-computed colors, in which case, they will need to re-compute them.
- [breaking] Moved
CanvasKit.MakeImageShader
toSkImage.makeShader
- removed clampUnpremul as argument.
[0.5.1] - 2019-03-21
Added
SkPathMeasure
,RSXFormBuilder
,SkFont.getWidths
,SkTextBlob.MakeFromRSXform
which were needed to add the helper functionSkTextBlob.MakeOnPath
.SkSurface.requestAnimationFrame
- wrapper around window.requestAnimationFrame that takes care of the setup/tear down required to use CanvasKit optimally. The callback has anSkCanvas
as the first parameter - callers should draw on that.
Changed
- Location in Skia Git repo now
modules/canvaskit
(wasexperimental/canvaskit
)
Fixed
- Extern bug in
CanvasKit.SkMatrix.invert
- Fallback to CPU now properly refreshes the canvas to get access to the CanvasRenderingContext2D.
- Compile flags for better WebGL1 support for some graphics cards.
- Antialias bug on large oval paths https://crbug.com/skia/8873
Deprecated
SkCanvas.flush
will be removed soon - client should only callSkSurface.flush
[0.5.0] - 2019-03-08
Added
- isVolitile option to
CanvasKit.MakeSkVertices
. The previous (and current default) behavior was for this to be true; some applications may go faster if set to false. SkCanvas.saveLayer(rect, paint)
SkCanvas.restoreToCount(int)
which can be used with the output of .save() and .saveLayer().- Optional particles library from modules/particles.
See CanvasKit.MakeParticles(json)
; - More public APIs for working with Surfaces/Contexts
GetWebGLContext
,MakeGrContext
,MakeOnScreenGLSurface
,MakeRenderTarget
. SkSurface.getSurface()
andSkCanvas.getSurface()
for making compatible surfaces (typically used as a workspace and then "saved" withsurface.makeImageSnapshot()
)
Breaking
CanvasKit.MakeWebGLCanvasSurface
no longer takes a webgl context as a first arg, only a canvas or an id of a canvas. If users want to manage their own GL contexts, they should build theSkSurface
themselves withGetWebGLContext
->MakeGrContext
->MakeOnScreenGLSurface
.
[0.4.1] - 2019-03-01
Added
- Optional arguments to
MakeManagedAnimation
for supplying external assets (like images, fonts).
[0.4.0] - 2019-02-25
Added
SkPath.addRoundRect
,SkPath.reset
,SkPath.rewind
exposed.SkCanvas.drawArc
,SkCanvas.drawLine
,SkCanvas.drawOval
,SkCanvas.drawRoundRect
exposed.- Can import/export a SkPath to an array of commands. See
CanvasKit.MakePathFromCmds
andSkPath.toCmds
. SkCanvas.drawTextBlob()
andSkCanvas.SkTextBlob.MakeFromText()
to draw text to a canvas.CanvasKit.TextEncoding
enum. For use withSkTextBlob
.- Text shaping with
ShapedText
object andSkCanvas.drawText
. At compile time, one can choose between using Harfbuzz/ICU (default) or a primitive one ("primitive_shaper") which just does line breaking. Using Harfbuzz/ICU substantially increases code size (4.3 MB to 6.4 MB).
Changed
SkCanvas.drawText()
now requires anSkFont
object for raw strings.
Removed
SkPaint.setTextSize()
,SkPaint.getTextSize()
,SkPaint.setTypeface()
which should be replaced by usingSkFont
.- Deprecated
CanvasKitInit().then()
interface (see 0.3.1 notes)
Fixed
- Potential bug in
ready()
if already loaded.
[0.3.1] - 2019-01-04
Added
SkFont
now exposed.MakeCanvasSurface
can now take a canvas element directly.MakeWebGLCanvasSurface
can now take a WebGL context as an integer and use it directly.
Changed
CanvasKitInit(...).then()
is no longer the recommended way to initialize things. It will be removed in 0.4.0. UseCanvasKitInit(...).ready()
, which returns a real Promise.
Removed
SkPaint.measureText
- useSkFont.measureText
instead.
[0.3.0] - 2018-12-18
Added
- Add Canvas2D JS layer. This mirrors the HTML Canvas API. This may be omitted at compile time
it by adding
no_canvas
to thecompile.sh
invocation. CanvasKit.FontMgr.DefaultRef()
andfontmgr.MakeTypefaceFromData
to load fonts.- Exposed
SkPath.setVolatile
. Some animations see performance improvements by setting their paths' volatility to true.
Fixed
SkPath.addRect
now correctly draws counter-clockwise vs clockwise.
Changed
CanvasKit.MakeImageShader
no longer takes encoded bytes, but anSkImage
, created fromCanvasKit.MakeImageFromEncoded
. Additionally, the optional parametersclampIfUnpremul
andlocalMatrix
have been exposed.SkPath.arcTo
now takesstartAngle
,sweepAngle
,forceMoveTo
as additional parameters.SkPath.stroke
has a new optionprecision
It defaults to 1.0.- CanvasKit comes with one font (NotoMono) instead of the Skia TestTypeface. Clients are encouraged
to use the new
fontmgr.MakeTypefaceFromData
for more font variety.
Removed
CanvasKit.initFonts()
- no longer needed.
[0.2.1] - 2018-11-20
Beginning of Changelog history