skia2/tests/sksl/shared/StructMaxDepth.glsl
Brian Osman 8e756f379c Support structs in runtime effects
Uses the pipeline-stage callback mechanism. It mangles the type name
(with a test to verify that this works), and then calls defineStruct
with the entire SkSL struct definition string.

Bug: skia:10939
Change-Id: If14cf1b11faaa80ad8d4086cdacf68532bac43fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368809
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-02-11 21:09:15 +00:00

52 lines
467 B
GLSL

struct S1 {
int x;
};
struct S2 {
S1 x;
};
struct S3 {
S2 x;
};
struct S4 {
S3 x;
};
struct S5 {
S4 x;
};
struct S6 {
S5 x;
};
struct S7 {
S6 x;
};
struct S8 {
S7 x;
};
in S8 s8;
struct SA1 {
int x[8];
};
struct SA2 {
SA1 x[7];
};
struct SA3 {
SA2 x[6];
};
struct SA4 {
SA3 x[5];
};
struct SA5 {
SA4 x[4];
};
struct SA6 {
SA5 x[3];
};
struct SA7 {
SA6 x[2];
};
struct SA8 {
SA7 x[1];
};
in SA8 sa8[9];