e728f676d6
Bug: skia: Change-Id: I7cce869894e274250f49328550a0ae2d8e04de74 Reviewed-on: https://skia-review.googlesource.com/95022 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
186 lines
5.6 KiB
C++
186 lines
5.6 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrBackendSurface_DEFINED
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#define GrBackendSurface_DEFINED
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#include "GrTypes.h"
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#include "gl/GrGLTypes.h"
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#include "mock/GrMockTypes.h"
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#ifdef SK_VULKAN
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#include "vk/GrVkTypes.h"
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#endif
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class SK_API GrBackendTexture {
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public:
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// Creates an invalid backend texture.
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GrBackendTexture() : fConfig(kUnknown_GrPixelConfig) {}
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// GrGLTextureInfo::fFormat is ignored
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// Deprecated: Should use version that does not take a GrPixelConfig instead
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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const GrGLTextureInfo& glInfo);
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// GrGLTextureInfo::fFormat is ignored
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// Deprecated: Should use version that does not take a GrPixelConfig instead
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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GrMipMapped,
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const GrGLTextureInfo& glInfo);
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// The GrGLTextureInfo must have a valid fFormat.
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GrBackendTexture(int width,
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int height,
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GrMipMapped,
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const GrGLTextureInfo& glInfo);
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#ifdef SK_VULKAN
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GrBackendTexture(int width,
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int height,
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const GrVkImageInfo& vkInfo);
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#endif
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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const GrMockTextureInfo& mockInfo);
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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GrMipMapped,
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const GrMockTextureInfo& mockInfo);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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bool hasMipMaps() const { return GrMipMapped::kYes == fMipMapped; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is GL, this returns a pointer to the GrGLTextureInfo struct. Otherwise
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// it returns nullptr.
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const GrGLTextureInfo* getGLTextureInfo() const;
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#ifdef SK_VULKAN
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr.
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const GrVkImageInfo* getVkImageInfo() const;
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#endif
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// If the backend API is Mock, this returns a pointer to the GrMockTextureInfo struct. Otherwise
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// it returns nullptr.
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const GrMockTextureInfo* getMockTextureInfo() const;
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// Returns true if the backend texture has been initialized.
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bool isValid() const { return fConfig != kUnknown_GrPixelConfig; }
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private:
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// Friending for access to the GrPixelConfig
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friend class SkImage;
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friend class SkSurface;
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friend class GrBackendTextureImageGenerator;
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friend class GrGpu;
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friend class GrGLGpu;
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friend class GrVkGpu;
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GrPixelConfig config() const { return fConfig; }
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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GrPixelConfig fConfig;
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GrMipMapped fMipMapped;
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GrBackend fBackend;
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union {
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GrGLTextureInfo fGLInfo;
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#ifdef SK_VULKAN
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GrVkImageInfo fVkInfo;
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#endif
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GrMockTextureInfo fMockInfo;
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};
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};
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class SK_API GrBackendRenderTarget {
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public:
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// Creates an invalid backend texture.
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GrBackendRenderTarget() : fConfig(kUnknown_GrPixelConfig) {}
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// GrGLTextureInfo::fFormat is ignored
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// Deprecated: Should use version that does not take a GrPixelConfig instead
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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GrPixelConfig config,
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const GrGLFramebufferInfo& glInfo);
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// The GrGLTextureInfo must have a valid fFormat.
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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const GrGLFramebufferInfo& glInfo);
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#ifdef SK_VULKAN
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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const GrVkImageInfo& vkInfo);
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#endif
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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int sampleCnt() const { return fSampleCnt; }
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int stencilBits() const { return fStencilBits; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is GL, this returns a pointer to the GrGLFramebufferInfo struct. Otherwise
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// it returns nullptr.
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const GrGLFramebufferInfo* getGLFramebufferInfo() const;
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#ifdef SK_VULKAN
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr
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const GrVkImageInfo* getVkImageInfo() const;
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#endif
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// Returns true if the backend texture has been initialized.
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bool isValid() const { return fConfig != kUnknown_GrPixelConfig; }
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private:
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// Friending for access to the GrPixelConfig
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friend class SkSurface;
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friend class SkSurface_Gpu;
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friend class SkImage_Gpu;
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friend class GrGpu;
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friend class GrGLGpu;
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friend class GrVkGpu;
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GrPixelConfig config() const { return fConfig; }
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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int fSampleCnt;
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int fStencilBits;
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GrPixelConfig fConfig;
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GrBackend fBackend;
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union {
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GrGLFramebufferInfo fGLInfo;
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#ifdef SK_VULKAN
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GrVkImageInfo fVkInfo;
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#endif
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};
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};
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#endif
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