e782f8472f
Fold its functionality into GrPrimitiveProcessor and GrFragmentProcessor. Make each have its own TextureSampler nested class. Currently the only difference is that fragment processors lose the ability to inject their samplers into the vertex shader. However, this facilitates refactoring GrPrimitiveProcessor's TextureSampler class such that the textures are specified separately from the TextureSampler. Bug: skia: Change-Id: I1e590187e7a6ae79ee3147155d397fcdcf5e4619 Reviewed-on: https://skia-review.googlesource.com/142814 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> |
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animations | ||
bench | ||
bin | ||
dm | ||
docker | ||
docs | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
modules | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
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.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
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CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.