e79586bf82
Reason for revert: Two major regressions from this change: - Mac images may end up too bright, if they're correctly tagged as sRGB. That's a sub-set of a much larger issue where L32 mode needs to suppress sRGB -> Linear conversion of pretty much everything. - Various low-end GPUs (Mali400 Android, iPad4) don't render in sRGB at all, causing tests to produce no output at all. Original issue's description: > respect sRGB when converting from sk to gr configs > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1756913003 > > Committed: https://skia.googlesource.com/skia/+/c6663dc36b157e40c8225130f5970a346f9ba7c3 TBR=reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1759653005 |
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android | ||
animator | ||
c | ||
codec | ||
core | ||
device/xps | ||
doc | ||
effects | ||
fonts | ||
gpu | ||
image | ||
images | ||
lazy | ||
opts | ||
pathops | ||
ports | ||
sfnt | ||
svg | ||
utils | ||
views | ||
xml |