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106 KiB
SkSurface Reference
class SkSurface : public SkRefCnt { public: static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes, const SkSurfaceProps* surfaceProps = nullptr); static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes, void (*releaseProc)(void* pixels, void* context), void* context, const SkSurfaceProps* surfaceProps = nullptr); static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes, const SkSurfaceProps* surfaceProps); static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, const SkSurfaceProps* props = nullptr); static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height, const SkSurfaceProps* surfaceProps = nullptr); static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context, const GrBackendTexture& backendTexture, GrSurfaceOrigin origin, int sampleCnt, SkColorType colorType, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps); static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context, const GrBackendRenderTarget& backendRenderTarget, GrSurfaceOrigin origin, SkColorType colorType, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps); static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context, const GrBackendTexture& backendTexture, GrSurfaceOrigin origin, int sampleCnt, SkColorType colorType, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps); static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted, const SkImageInfo& imageInfo, int sampleCount, GrSurfaceOrigin surfaceOrigin, const SkSurfaceProps* surfaceProps, bool shouldCreateWithMips = false); static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted, const SkImageInfo& imageInfo, int sampleCount, const SkSurfaceProps* props); static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted, const SkImageInfo& imageInfo); static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, const SkSurfaceCharacterization& characterization, SkBudgeted budgeted); static sk_sp<SkSurface> MakeNull(int width, int height); int width() const; int height() const; uint32_t generationID(); enum ContentChangeMode { kDiscard_ContentChangeMode, kRetain_ContentChangeMode, }; void notifyContentWillChange(ContentChangeMode mode); enum BackendHandleAccess { kFlushRead_BackendHandleAccess, kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess, }; static const BackendHandleAccess kFlushRead_TextureHandleAccess = kFlushRead_BackendHandleAccess; static const BackendHandleAccess kFlushWrite_TextureHandleAccess = kFlushWrite_BackendHandleAccess; static const BackendHandleAccess kDiscardWrite_TextureHandleAccess = kDiscardWrite_BackendHandleAccess; GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess); GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess); SkCanvas* getCanvas(); sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo); sk_sp<SkImage> makeImageSnapshot(); void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint); bool peekPixels(SkPixmap* pixmap); bool readPixels(const SkPixmap& dst, int srcX, int srcY); bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY); bool readPixels(const SkBitmap& dst, int srcX, int srcY); void writePixels(const SkPixmap& src, int dstX, int dstY); void writePixels(const SkBitmap& src, int dstX, int dstY); const SkSurfaceProps& props() const; void prepareForExternalIO(); void flush(); GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores, GrBackendSemaphore signalSemaphores[]); bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores); bool characterize(SkSurfaceCharacterization* characterization) const; bool draw(SkDeferredDisplayList* deferredDisplayList); };
SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be allocated either in CPU memory, if a raster surface; or on the GPU, for a GrRenderTarget surface. SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call surface->getCanvas() to use that canvas. The caller should not delete the returned canvas; it is owned by surface.
SkSurface always has non-zero dimensions. If there is a request for a new surface, and either of the requested dimensions are zero, then nullptr will be returned.
static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes, const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface; pixels is not nullptr; rowBytes is large enough to contain info width pixels of SkColorType.
Pixel buffer size should be info height times computed rowBytes. Pixels are not initialized. To access pixels after drawing, call flush() or peekPixels().
Parameters
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of raster surface; width and height must be greater than zero
Parameters
pixels |
pointer to destination pixels buffer |
rowBytes |
interval from one SkSurface row to the next |
surfaceProps |
LCD striping orientation and setting for device independent fonts; |
may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
Example Output
---
-x-
---
See Also
MakeRasterDirectReleaseProc MakeRaster MakeRasterN32Premul SkCanvas::MakeRasterDirect
static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes, void (*releaseProc) (void* pixels, void* context) , void* context, const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. releaseProc is called with pixels and context when SkSurface is deleted.
SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface; pixels is not nullptr; rowBytes is large enough to contain info width pixels of SkColorType.
Pixel buffer size should be info height times computed rowBytes. Pixels are not initialized. To access pixels after drawing, call flush() or peekPixels().
Parameters
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of raster surface; width and height must be greater than zero
Parameters
pixels |
pointer to destination pixels buffer |
rowBytes |
interval from one SkSurface row to the next |
releaseProc |
called when SkSurface is deleted; may be nullptr |
context |
passed to releaseProc; may be nullptr |
surfaceProps |
LCD striping orientation and setting for device independent fonts; |
may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
Example Output
---
-x-
---
expected release context
See Also
MakeRasterDirect MakeRasterN32Premul MakeRaster
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes, const SkSurfaceProps* surfaceProps)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times rowBytes, or times imageInfo.minRowBytes() if rowBytes is zero. Pixel memory is deleted when SkSurface is deleted.
SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface; rowBytes is large enough to contain info width pixels of SkColorType, or is zero.
If rowBytes is not zero, subsequent images returned by makeImageSnapshot() have the same rowBytes.
Parameters
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of raster surface; width and height must be greater than zero
Parameters
rowBytes |
interval from one SkSurface row to the next; may be zero |
surfaceProps |
LCD striping orientation and setting for device independent fonts; |
may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
Example Output
---
-x-
---
See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, const SkSurfaceProps* props = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times imageInfo.minRowBytes(). Pixel memory is deleted when SkSurface is deleted.
SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface.
Parameters
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of raster surface; width and height must be greater than zero
Parameters
props |
LCD striping orientation and setting for device independent fonts; |
may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height, const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. Allocates and zeroes pixel memory. Pixel memory size is height times width times four. Pixel memory is deleted when SkSurface is deleted.
Internally, sets SkImageInfo to width, height, native color type, and kPremul_SkAlphaType.
SkSurface is returned if width and height are greater than zero.
Use to create SkSurface that matches SkPMColor, the native pixel arrangement on the platform. SkSurface drawn to output device skips converting its pixel format.
Parameters
width |
pixel column count; must be greater than zero |
height |
pixel row count; must be greater than zero |
surfaceProps |
LCD striping orientation and setting for device independent |
fonts; may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
Example Output
---
-x-
---
See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context, const GrBackendTexture& backendTexture, GrSurfaceOrigin origin, int sampleCnt, SkColorType colorType, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into SkSurface. Caller must ensure the texture is valid for the lifetime of returned SkSurface. If sampleCnt greater than zero, creates an intermediate MSAA SkSurface which is used for drawing backendTexture.
SkSurface is returned if all parameters are valid. backendTexture is valid if its pixel configuration agrees with colorSpace and context; for instance, if backendTexture has an sRGB configuration, then context must support sRGB, and colorSpace must be present. Further, backendTexture width and height must not exceed context capabilities, and the context must be able to support back-end textures.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
Parameters
context |
GPU context |
backendTexture |
texture residing on GPU |
origin |
one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin |
sampleCnt |
samples per pixel, or 0 to disable full scene anti-aliasing |
colorType |
one of: |
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType, kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType, kGray_8_SkColorType, kRGBA_F16_SkColorType
Parameters
colorSpace |
range of colors; may be nullptr |
surfaceProps |
LCD striping orientation and setting for device independent |
fonts; may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
See Also
GrBackendTexture MakeFromBackendRenderTarget MakeRenderTarget
static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context, const GrBackendRenderTarget& backendRenderTarget, GrSurfaceOrigin origin, SkColorType colorType, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed buffer into SkSurface. Caller must ensure backendRenderTarget is valid for the lifetime of returned SkSurface.
SkSurface is returned if all parameters are valid. backendRenderTarget is valid if its pixel configuration agrees with colorSpace and context; for instance, if backendRenderTarget has an sRGB configuration, then context must support sRGB, and colorSpace must be present. Further, backendRenderTarget width and height must not exceed context capabilities, and the context must be able to support back-end render targets.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
Parameters
context |
GPU context |
backendRenderTarget |
GPU intermediate memory buffer |
origin |
one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin |
colorType |
one of: |
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType, kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType, kGray_8_SkColorType, kRGBA_F16_SkColorType
Parameters
colorSpace |
range of colors |
surfaceProps |
LCD striping orientation and setting for device independent |
fonts; may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
SkPaint paint; paint.setTextSize(32); GrContext* context = canvas->getGrContext(); if (!context) { canvas->drawString("GPU only!", 20, 40, paint); return; } sk_sp gpuSurface = SkSurface::MakeFromBackendRenderTarget(context, backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, nullptr, nullptr); auto surfaceCanvas = gpuSurface->getCanvas(); surfaceCanvas->drawString("GPU rocks!", 20, 40, paint); sk_sp image(gpuSurface->makeImageSnapshot()); canvas->drawImage(image, 0, 0);
See Also
MakeFromBackendTexture MakeRenderTarget
static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context, const GrBackendTexture& backendTexture, GrSurfaceOrigin origin, int sampleCnt, SkColorType colorType, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into SkSurface. Caller must ensure backendTexture is valid for the lifetime of returned SkSurface. If sampleCnt greater than zero, creates an intermediate MSAA SkSurface which is used for drawing backendTexture.
SkSurface is returned if all parameters are valid. backendTexture is valid if its pixel configuration agrees with colorSpace and context; for instance, if backendTexture has an sRGB configuration, then context must support sRGB, and colorSpace must be present. Further, backendTexture width and height must not exceed context capabilities.
Returned SkSurface is available only for drawing into, and cannot generate an SkImage.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
Parameters
context |
GPU context |
backendTexture |
texture residing on GPU |
origin |
one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin |
sampleCnt |
samples per pixel, or 0 to disable full scene anti-aliasing |
colorType |
one of: |
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType, kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType, kGray_8_SkColorType, kRGBA_F16_SkColorType
Parameters
colorSpace |
range of colors; may be nullptr |
surfaceProps |
LCD striping orientation and setting for device independent |
fonts; may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
See Also
MakeFromBackendRenderTarget MakeRenderTarget
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted, const SkImageInfo& imageInfo, int sampleCount, GrSurfaceOrigin surfaceOrigin, const SkSurfaceProps* surfaceProps, bool shouldCreateWithMips = false)
Returns SkSurface on GPU indicated by context. Allocates memory for pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted selects whether allocation for pixels is tracked by context. imageInfo describes the pixel format in SkColorType, and transparency in SkAlphaType, and color matching in SkColorSpace.
sampleCount requests the number of samples per pixel. Pass zero to disable multi-sample anti-aliasing. The request is rounded up to the next supported count, or rounded down if it is larger than the maximum supported count.
surfaceOrigin pins either the top-left or the bottom-left corner to the origin.
shouldCreateWithMips hints that SkImage returned by makeImageSnapshot() is mip map.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
Parameters
context |
GPU context |
budgeted |
one of: SkBudgeted::kNo, SkBudgeted::kYes |
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace; |
width, or height, or both, may be zero
Parameters
sampleCount |
samples per pixel, or 0 to disable full scene anti-aliasing |
surfaceOrigin |
one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin |
surfaceProps |
LCD striping orientation and setting for device independent |
fonts; may be nullptr
Parameters
shouldCreateWithMips |
hint that SkSurface will host mip map images |
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted, const SkImageInfo& imageInfo, int sampleCount, const SkSurfaceProps* props)
Returns SkSurface on GPU indicated by context. Allocates memory for pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted selects whether allocation for pixels is tracked by context. imageInfo describes the pixel format in SkColorType, and transparency in SkAlphaType, and color matching in SkColorSpace.
sampleCount requests the number of samples per pixel. Pass zero to disable multi-sample anti-aliasing. The request is rounded up to the next supported count, or rounded down if it is larger than the maximum supported count.
SkSurface bottom-left corner is pinned to the origin.
Parameters
context |
GPU context |
budgeted |
one of: SkBudgeted::kNo, SkBudgeted::kYes |
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of raster surface; width, or height, or both, may be zero
Parameters
sampleCount |
samples per pixel, or 0 to disable multi-sample anti-aliasing |
props |
LCD striping orientation and setting for device independent |
fonts; may be nullptr
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted, const SkImageInfo& imageInfo)
Returns SkSurface on GPU indicated by context. Allocates memory for pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted selects whether allocation for pixels is tracked by context. imageInfo describes the pixel format in SkColorType, and transparency in SkAlphaType, and color matching in SkColorSpace.
SkSurface bottom-left corner is pinned to the origin.
Parameters
context |
GPU context |
budgeted |
one of: SkBudgeted::kNo, SkBudgeted::kYes |
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of raster surface; width, or height, or both, may be zero
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
Example
See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, const SkSurfaceCharacterization& characterization, SkBudgeted budgeted)
Returns SkSurface on GPU indicated by context that is compatible with the provided characterization. budgeted selects whether allocation for pixels is tracked by context.
Parameters
context |
GPU context |
characterization |
description of the desired SkSurface |
budgeted |
one of: SkBudgeted::kNo, SkBudgeted::kYes |
Return Value
SkSurface if all parameters are valid; otherwise, nullptr
See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
static sk_sp<SkSurface> MakeNull(int width, int height)
Returns SkSurface without backing pixels. Drawing to SkCanvas returned from SkSurface has no effect. Calling makeImageSnapshot() on returned SkSurface returns nullptr.
Parameters
width |
one or greater |
height |
one or greater |
Return Value
SkSurface if width and height are positive; otherwise, nullptr
Example
Example Output
SkSurface::MakeNull(0, 0) == nullptr
surf->makeImageSnapshot() == nullptr
See Also
int width() const
Returns pixel count in each row; may be zero or greater.
Return Value
number of pixel columns
Example
Example Output
surface width=37 canvas width=37
See Also
int height() const
Returns pixel row count; may be zero or greater.
Return Value
number of pixel rows
Example
Example Output
surface height=1000 canvas height=1000
See Also
uint32_t generationID()
Returns unique value identifying the content of SkSurface. Returned value changes each time the content changes. Content is changed by drawing, or by calling notifyContentWillChange().
Return Value
unique content identifier
Example
Example Output
surface generationID: 1
surface generationID: 2
surface generationID: 3
See Also
notifyContentWillChange ContentChangeMode getCanvas
enum ContentChangeMode { kDiscard_ContentChangeMode, kRetain_ContentChangeMode, };
ContentChangeMode members are parameters to notifyContentWillChange.
Constants
Const | Value | Description |
---|---|---|
SkSurface::kDiscard_ContentChangeMode |
#Line # discards surface on change ## | Pass to notifyContentWillChange to discard surface contents when the surface is cleared or overwritten. |
SkSurface::kRetain_ContentChangeMode |
#Line # preserves surface on change ## | Pass to notifyContentWillChange when to preserve surface contents. If a snapshot has been generated, this copies the Surface contents. |
See Also
notifyContentWillChange generationID
void notifyContentWillChange(ContentChangeMode mode)
Notifies that SkSurface contents will be changed by code outside of Skia. Subsequent calls to generationID() return a different value.
Parameters
mode |
one of: kDiscard_ContentChangeMode, kRetain_ContentChangeMode |
Example
See Also
ContentChangeMode generationID
enum BackendHandleAccess { kFlushRead_BackendHandleAccess, kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess, }; static const BackendHandleAccess kFlushRead_TextureHandleAccess = kFlushRead_BackendHandleAccess; static const BackendHandleAccess kFlushWrite_TextureHandleAccess = kFlushWrite_BackendHandleAccess; static const BackendHandleAccess kDiscardWrite_TextureHandleAccess = kDiscardWrite_BackendHandleAccess;
Constants
Const | Value | Description |
---|---|---|
SkSurface::kFlushRead_BackendHandleAccess |
0 | Caller may read from the back-end object. |
SkSurface::kFlushWrite_BackendHandleAccess |
1 | Caller may write to the back-end object. |
SkSurface::kDiscardWrite_BackendHandleAccess |
2 | Caller must overwrite the entire back-end object. |
See Also
getBackendTexture getBackendRenderTarget
GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess)
Retrieves the back-end texture. If SkSurface has no back-end texture, an invalid object is returned. Call GrBackendTexture::isValid to determine if the result is valid.
The returned GrBackendTexture should be discarded if the SkSurface is drawn to or deleted.
Parameters
backendHandleAccess |
one of: kFlushRead_BackendHandleAccess, |
kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess
Return Value
GPU texture reference; invalid on failure
See Also
GrBackendTexture BackendHandleAccess getBackendRenderTarget
GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess)
Retrieves the back-end render target. If SkSurface has no back-end render target, an invalid object is returned. Call GrBackendRenderTarget::isValid to determine if the result is valid.
The returned GrBackendRenderTarget should be discarded if the SkSurface is drawn to or deleted.
Parameters
backendHandleAccess |
one of: kFlushRead_BackendHandleAccess, |
kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess
Return Value
GPU render target reference; invalid on failure
See Also
GrBackendRenderTarget BackendHandleAccess getBackendTexture
SkCanvas* getCanvas()
Returns SkCanvas that draws into SkSurface. Subsequent calls return the same SkCanvas. SkCanvas returned is managed and owned by SkSurface, and is deleted when SkSurface is deleted.
Return Value
drawing SkCanvas for SkSurface
Example
See Also
makeSurface makeImageSnapshot draw
sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo)
Returns a compatible SkSurface, or nullptr. Returned SkSurface contains the same raster, GPU, or null properties as the original. Returned SkSurface does not share the same pixels.
Returns nullptr if imageInfo width or height are zero, or if imageInfo is incompatible with SkSurface.
Parameters
imageInfo |
width, height, SkColorType, SkAlphaType, SkColorSpace, |
of SkSurface; width and height must be greater than zero
Return Value
compatible SkSurface or nullptr
Example
See Also
makeImageSnapshot getCanvas draw
sk_sp<SkImage> makeImageSnapshot()
Returns SkImage capturing SkSurface contents. Subsequent drawing to SkSurface contents are not captured. SkImage allocation is accounted for if SkSurface was created with SkBudgeted::kYes.
Return Value
SkImage initialized with SkSurface contents
Example
See Also
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)
Draws SkSurface contents to canvas, with its top-left corner at (x, y).
If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter, SkBlendMode, and SkDrawLooper.
Parameters
canvas |
SkCanvas drawn into |
x |
horizontal offset in SkCanvas |
y |
vertical offset in SkCanvas |
paint |
SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter, |
and so on; or nullptr
Example
See Also
bool peekPixels(SkPixmap* pixmap)
Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address is available, and returns true. If pixel address is not available, return false and leave SkPixmap unchanged.
pixmap contents become invalid on any future change to SkSurface.
Parameters
pixmap |
storage for pixel state if pixels are readable; otherwise, ignored |
Return Value
true if SkSurface has direct access to pixels
Example
See Also
bool readPixels(const SkPixmap& dst, int srcX, int srcY)
Source Rect corners are (srcX, srcY) and Surface (width(), height()). Destination Rect corners are (0, 0) and (dst.width(), dst.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dst.colorType() and dst.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color_Type and Alpha_Type do not match. Only pixels within both source and destination rectangles are copied. dst contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Pixmap pixels could not be allocated. |
dst.rowBytes() is too small to contain one row of pixels. |
Parameters
dst |
storage for pixels copied from Surface |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
Return Value
true if pixels were copied
Example
See Also
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
Copies Rect of pixels from Canvas into dstPixels.
Source Rect corners are (srcX, srcY) and Surface (width(), height()). Destination Rect corners are (0, 0) and (dstInfo.width(), dstInfo.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dstInfo.colorType() and dstInfo.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color_Type and Alpha_Type do not match. Only pixels within both source and destination rectangles are copied. dstPixels contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Surface pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType(). |
dstRowBytes is too small to contain one row of pixels. |
Parameters
dstInfo |
width, height, Color_Type, and Alpha_Type of dstPixels |
dstPixels |
storage for pixels; dstInfo.height() times dstRowBytes, or larger |
dstRowBytes |
size of one destination row; dstInfo.width() times pixel size, or larger |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
Return Value
true if pixels were copied
Example
See Also
bool readPixels(const SkBitmap& dst, int srcX, int srcY)
Copies Rect of pixels from Surface into bitmap.
Source Rect corners are (srcX, srcY) and Surface (width(), height()). Destination Rect corners are (0, 0) and (bitmap.width(), bitmap.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dst.colorType() and dst.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color_Type and Alpha_Type do not match. Only pixels within both source and destination rectangles are copied. dst contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Surface pixels could not be converted to dst.colorType() or dst.alphaType(). |
dst pixels could not be allocated. |
dst.rowBytes() is too small to contain one row of pixels. |
Parameters
dst |
storage for pixels copied from Surface |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
Return Value
true if pixels were copied
Example
See Also
void writePixels(const SkPixmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Pixmap to the Surface.
Source Rect corners are (0, 0) and (src.width(), src.height()).
Destination Rect corners are (dstX, dstY) and
(dstX + Surface width(), dstY + Surface height())
.
Copies each readable pixel intersecting both rectangles, without scaling, converting to Surface SkColorType and SkAlphaType if required.
Parameters
src |
storage for pixels to copy to Surface |
dstX |
x-axis position relative to Surface to begin copy; may be negative |
dstY |
y-axis position relative to Surface to begin copy; may be negative |
Example
See Also
void writePixels(const SkBitmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Bitmap to the Surface.
Source Rect corners are (0, 0) and (src.width(), src.height()).
Destination Rect corners are (dstX, dstY) and
(dstX + Surface width(), dstY + Surface height())
.
Copies each readable pixel intersecting both rectangles, without scaling, converting to Surface SkColorType and SkAlphaType if required.
Parameters
src |
storage for pixels to copy to Surface |
dstX |
x-axis position relative to Surface to begin copy; may be negative |
dstY |
y-axis position relative to Surface to begin copy; may be negative |
Example
See Also
const SkSurfaceProps& props() const
Returns SkSurfaceProps for surface.
Return Value
LCD striping orientation and setting for device independent fonts
Example
Example Output
surf.props(): kRGB_H_SkPixelGeometry
See Also
void flush()
Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA.
Skia flushes as needed, so it is not necessary to call this if Skia manages drawing and object lifetime. Call when interleaving Skia calls with native GPU calls.
See Also
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores, GrBackendSemaphore signalSemaphores[])
Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA. After issuing all commands, signalSemaphores of count numSemaphores semaphores are signaled by the GPU.
For each GrBackendSemaphore in signalSemaphores: if GrBackendSemaphore is initialized, the GPU back-end uses the semaphore as is; otherwise, a new semaphore is created and initializes GrBackendSemaphore.
The caller must delete the semaphores created and returned in signalSemaphores. GrBackendSemaphore can be deleted as soon as this function returns.
If the back-end API is OpenGL only uninitialized backend semaphores are supported.
If the back-end API is Vulkan semaphores may be initialized or uninitialized. If uninitialized, created semaphores are valid only with the VkDevice with which they were created.
If GrSemaphoresSubmitted::kNo is returned, the GPU back-end did not create or add any semaphores to signal on the GPU; the caller should not instruct the GPU to wait on any of the semaphores.
Pending surface commands are flushed regardless of the return result.
Parameters
numSemaphores |
size of signalSemaphores array |
signalSemaphores |
array of semaphore containers |
Return Value
one of: GrSemaphoresSubmitted::kYes, GrSemaphoresSubmitted::kNo
See Also
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores)
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before executing any more commands on the GPU for this surface. Skia will take ownership of the underlying semaphores and delete them once they have been signaled and waited on. If this call returns false, then the GPU back-end will not wait on any passed in semaphores, and the client will still own the semaphores.
Parameters
numSemaphores |
size of waitSemaphores array |
waitSemaphores |
array of semaphore containers |
Return Value
true if GPU is waiting on semaphores
See Also
flushAndSignalSemaphores GrBackendSemaphore
bool characterize(SkSurfaceCharacterization* characterization) const
Initializes SkSurfaceCharacterization that can be used to perform GPU back-end processing in a separate thread. Typically this is used to divide drawing into multiple tiles. SkDeferredDisplayListRecorder records the drawing commands for each tile.
Return true if SkSurface supports characterization. raster surface returns false.
Parameters
characterization |
properties for parallel drawing |
Return Value
true if supported
Example
See Also
draw() SkSurfaceCharacterization SkDeferredDisplayList
bool draw(SkDeferredDisplayList* deferredDisplayList)
Draws deferred display list created using SkDeferredDisplayListRecorder. Has no effect and returns false if SkSurfaceCharacterization stored in deferredDisplayList is not compatible with SkSurface.
raster surface returns false.
Parameters
deferredDisplayList |
drawing commands |
Return Value
false if deferredDisplayList is not compatible
Example
See Also
characterize() SkSurfaceCharacterization SkDeferredDisplayList