skia2/dm
Brian Osman ea176c608f Remove scanlineOrder switch statements that always do the same thing
I think these date back to GIF codec having a third value of this enum
that meant "interlaced" ?

Change-Id: Iaff11a55ad3cff44da2307149991a22447dfe746
Reviewed-on: https://skia-review.googlesource.com/119146
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-04-06 19:59:44 +00:00
..
DM.cpp Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method) 2018-03-28 17:21:24 +00:00
DMGpuSupport.h Add GM configs that test rendering to a GL backend texture and render target 2018-03-09 16:32:10 +00:00
DMGpuTestProcs.cpp Use GrContextFactories that produce a single GrContext in unit tests. 2017-11-15 22:03:07 +00:00
DMJsonWriter.cpp Move SkOSPath out of include/core. 2016-11-08 20:20:15 +00:00
DMJsonWriter.h Add gamma_correct option field to dm.json 2016-02-29 07:38:01 -08:00
DMSrcSink.cpp Remove scanlineOrder switch statements that always do the same thing 2018-04-06 19:59:44 +00:00
DMSrcSink.h Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method) 2018-03-28 17:21:24 +00:00