skia2/include
joshualitt ee5da55477 32 bpp floating point textures
This is VERY preliminary, but it was sufficient for me to get 32 bit floating point textures in a sample app

BUG=skia:
R=bsalomon@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/359803003
2014-07-16 13:32:56 -07:00
..
animator Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
config Add SkBarriers to ports. 2014-05-29 18:24:54 +00:00
core Remove yet-unused 64-bit atomic hooks. 2014-07-16 15:20:58 -04:00
device/xps remove all references to legacy Config8888 2014-03-26 13:44:58 +00:00
effects Make SkPictureShader and SkPictureImageFilter use const SkPictures 2014-07-14 07:53:27 -07:00
gpu 32 bpp floating point textures 2014-07-16 13:32:56 -07:00
images Remove SkImageRef and related functionality. 2014-06-04 14:38:48 -04:00
pathops add pathops tight bounds; conform path ops' gyp to unit tests 2014-06-24 07:55:12 -07:00
pdf change gpudevice and pdfdevice to inherit from basedevice 2014-06-27 11:34:19 -07:00
pipe Fixes for piping bitmaps with encoded data. 2013-04-30 02:32:41 +00:00
ports Delete third_party/harfbuzz 2014-07-10 11:32:44 -04:00
record add SK_API to include/record 2014-04-28 21:04:32 +00:00
svg Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
utils Change SkCanvasState to use inheritance. 2014-07-15 12:34:26 -07:00
views Drop executable flag from headers so that they can be packaged 2014-03-11 19:55:51 +00:00
xml Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00