skia2/tests/sksl
Brian Osman e49703faf2 Remove custom SkVertices data and runtime effect varying support
This was an experimental feature. It worked (but only the GPU backend).
It was never adopted or used by anyone, to my knowledge. It's a large
amount of code, and a strange corner of SkSL for users to stumble into.

Bug: skia:10680
Change-Id: I0dda0364bce7dbffa58c32de4c7801ec2a6bc42e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398222
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-19 17:49:25 +00:00
..
blend Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
errors Remove custom SkVertices data and runtime effect varying support 2021-04-19 17:49:25 +00:00
folding Represent matrix resizes as a dedicated expression type. 2021-04-06 18:35:06 +00:00
fp Fix SampleUsage analysis for calls that use coords and color 2021-04-15 21:40:23 +00:00
glsl Remove specific blend mode layout qualifiers 2021-02-23 15:45:55 +00:00
inliner Run SkSL inliner tests as part of dm. 2021-03-25 22:58:54 +00:00
intrinsics Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
metal Mangle function names in Metal. 2021-03-22 17:23:21 +00:00
runtime Add ivec GLSL type aliases to runtime effects 2021-04-12 16:55:41 +00:00
runtime_errors Add runtime color filter and shader modes to the SkSL compiler 2021-04-15 13:30:59 +00:00
shared Perform the loop-exit test when continuing from inside a do-while. 2021-04-16 22:36:14 +00:00
spirv Represent vector-cast constructors with ConstructorVectorCast. 2021-04-05 16:28:06 +00:00
workarounds Rewrite matrix * vector multiplication on ARM GPUs. 2021-03-24 19:21:44 +00:00
README.txt Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00

This directory contains skslc-compiled output from matching source files
in the /resources/sksl/ directory.