e49703faf2
This was an experimental feature. It worked (but only the GPU backend). It was never adopted or used by anyone, to my knowledge. It's a large amount of code, and a strange corner of SkSL for users to stumble into. Bug: skia:10680 Change-Id: I0dda0364bce7dbffa58c32de4c7801ec2a6bc42e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398222 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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blend | ||
errors | ||
folding | ||
fp | ||
glsl | ||
inliner | ||
intrinsics | ||
metal | ||
runtime | ||
runtime_errors | ||
shared | ||
spirv | ||
workarounds | ||
README.txt |
This directory contains skslc-compiled output from matching source files in the /resources/sksl/ directory.