skia2/include
Brian Osman d18967c67d Add integer uniforms to runtime effects
Bug: skia:11803
Change-Id: I925f14be282b96355721986de6049090b35adf3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-04-01 17:20:03 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Move Sk3Perspective and Sk3Lookat into SkM44 2021-03-24 15:47:22 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Add integer uniforms to runtime effects 2021-04-01 17:20:03 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Reland "Use objc_externally_retained to cut down retain/release in Metal" 2021-03-30 14:43:15 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports SkAuto[S]TMalloc only for trivially constructible/destructible. 2021-03-31 13:55:45 +00:00
private Add support for int uniforms to Metal and Vulkan 2021-04-01 17:16:43 +00:00
sksl Refactored DSL variable creation 2021-03-25 23:02:04 +00:00
svg
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00