573ae01295
Duplicate code from the HWUI backends for DM and nanobench moves into a single place, saving a hundred lines or more of cut-and-paste. There's some indication that this increases the incidence of SkCanvas "Unable to find device for layer." warnings, but no clear degradation in test results. R=djsollen@google.com,mtklein@google.com BUG=skia:3589 Review URL: https://codereview.chromium.org/1036303002
33 lines
783 B
C
33 lines
783 B
C
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef nanobenchAndroid_DEFINED
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#define nanobenchAndroid_DEFINED
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#include "SkAndroidSDKCanvas.h"
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#include "SkHwuiRenderer.h"
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#include "nanobench.h"
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struct HWUITarget : public Target {
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explicit HWUITarget(const Config& c, Benchmark* bench);
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SkHwuiRenderer renderer;
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SkAndroidSDKCanvas fc;
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void setup() override;
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SkCanvas* beginTiming(SkCanvas* canvas) override;
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void endTiming() override;
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void fence() override;
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bool needsFrameTiming() const override;
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bool init(SkImageInfo info, Benchmark* bench) override;
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bool capturePixels(SkBitmap* bmp) override;
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};
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#endif // nanobenchAndroid_DEFINED
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