..
gl
Add GrBackendTexture/RenderTarget accessors to SkSurface
2018-04-05 14:21:07 +00:00
mock
Add GrBackendTexture accessor to SkImage (take 2)
2018-04-04 20:34:28 +00:00
mtl
Add placeholder GrMtlTypes in include/gpu/mtl
2017-07-28 17:11:51 +00:00
vk
Add GrBackendTexture accessor to SkImage (take 2)
2018-04-04 20:34:28 +00:00
GrBackendSemaphore.h
Revert "Add support for semaphores to be inserted on GrContext flush"
2017-07-22 17:34:00 +00:00
GrBackendSurface.h
Add GrBackendTexture/RenderTarget accessors to SkSurface
2018-04-05 14:21:07 +00:00
GrBlend.h
Revert "Revert "move GrColor.h to private, IWYU""
2018-02-06 23:05:46 +00:00
GrCaps.h
Revert "vulkan: Blacklist MSAA path renderer on Qualcomm drivers"
2018-03-29 23:17:07 +00:00
GrConfig.h
eliminate SK_BUILD_FOR_WIN32
2018-01-26 19:52:04 +00:00
GrContext.h
Add maxTextureSize()/maxRenderTargetSize() to GrContext
2018-04-05 17:21:32 +00:00
GrContextOptions.h
Make use of the buffer data null hint a GrContextOption
2018-03-02 12:11:05 +00:00
GrGpuResource.h
Dump additional details about the gpu resources.
2018-03-29 18:08:15 +00:00
GrRenderTarget.h
Alter GrSurface/GrSurfaceProxy flags to prepare for GrTexture/GrTextureProxy -specific flags
2018-03-19 12:21:05 +00:00
GrResourceKey.h
Dump additional details about the gpu resources.
2018-03-29 18:08:15 +00:00
GrSamplerState.h
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
2017-09-07 16:58:31 +00:00
GrShaderCaps.h
ccpr: Normalize homogeneous coords with frexp/ldexp
2018-04-02 16:05:05 +00:00
GrSurface.h
Dump additional details about the gpu resources.
2018-03-29 18:08:15 +00:00
GrTexture.h
make SkDestinationSurfaceColorMode private
2018-02-28 20:31:33 +00:00
GrTypes.h
Remove legacy GrContext factories function and supporting code/types.
2018-03-23 21:12:50 +00:00