ec4903d515
Removes old API and replaces with new version. drawText now requires SkFont and other changes. Bug: skia: Change-Id: Ie42a5243629542934c761223ed2e8dc6685d3572 Reviewed-on: https://skia-review.googlesource.com/c/183389 Reviewed-by: Mike Reed <reed@google.com>
67 lines
2.6 KiB
Markdown
67 lines
2.6 KiB
Markdown
# CanvasKit Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Added
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- `SkPath.addRoundRect`, `SkPath.reset`, `SkPath.rewind` exposed.
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- `SkCanvas.drawArc`, `SkCanvas.drawLine`, `SkCanvas.drawOval`, `SkCanvas.drawRoundRect` exposed.
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- Can import/export a SkPath to an array of commands. See `CanvasKit.MakePathFromCmds` and
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`SkPath.toCmds`.
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- `SkCanvas.drawTextBlob()` and `SkCanvas.SkTextBlob.MakeFromText()` to draw text to a canvas.
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- `CanvasKit.TextEncoding` enum. For use with `SkTextBlob`.
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### Changed
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- `SkCanvas.drawText()` now requires an `SkFont` object.
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### Removed
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- `SkPaint.setTextSize()`, `SkPaint.getTextSize()`, `SkPaint.setTypeface()`
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which should be replaced by using `SkFont`.
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### Fixed
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- Potential bug in `ready()` if already loaded.
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## [0.3.1] - 2019-01-04
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### Added
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- `SkFont` now exposed.
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- `MakeCanvasSurface` can now take a canvas element directly.
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- `MakeWebGLCanvasSurface` can now take a WebGL context as an integer and use it directly.
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### Changed
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- `CanvasKitInit(...).then()` is no longer the recommended way to initialize things.
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It will be removed in 0.4.0. Use `CanvasKitInit(...).ready()`, which returns a real Promise.
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### Removed
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- `SkPaint.measureText` - use `SkFont.measureText` instead.
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## [0.3.0] - 2018-12-18
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### Added
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- Add Canvas2D JS layer. This mirrors the HTML Canvas API. This may be omitted at compile time
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it by adding `no_canvas` to the `compile.sh` invocation.
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- `CanvasKit.FontMgr.DefaultRef()` and `fontmgr.MakeTypefaceFromData` to load fonts.
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- Exposed `SkPath.setVolatile`. Some animations see performance improvements by setting
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their paths' volatility to true.
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### Fixed
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- `SkPath.addRect` now correctly draws counter-clockwise vs clockwise.
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### Changed
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- `CanvasKit.MakeImageShader` no longer takes encoded bytes, but an `SkImage`, created from
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`CanvasKit.MakeImageFromEncoded`. Additionally, the optional parameters `clampIfUnpremul`
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and `localMatrix` have been exposed.
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- `SkPath.arcTo` now takes `startAngle`, `sweepAngle`, `forceMoveTo` as additional parameters.
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- `SkPath.stroke` has a new option `precision` It defaults to 1.0.
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- CanvasKit comes with one font (NotoMono) instead of the Skia TestTypeface. Clients are encouraged
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to use the new `fontmgr.MakeTypefaceFromData` for more font variety.
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### Removed
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- `CanvasKit.initFonts()` - no longer needed.
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## [0.2.1] - 2018-11-20
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Beginning of Changelog history |