fe6b48948c
This also adds a little helper to fuzz that allows us to see what GPU is being targeted. This is the first step in getting a SwiftShader fuzz target. To prove that this works, simply download this patch and run: ./docker/skia-with-swift-shader-base/build-with-swift-shader-and-run "out/with-swift-shader/fuzz --gpuInfo -t api -n NativeGLCanvas -b out/with-swift-shader/fiddle" Running supplied command ['out/with-swift-shader/fuzz', '--gpuInfo', '-t', 'api', '-n', 'NativeGLCanvas', '-b', 'out/with-swift-shader/fiddle'] Fuzzing NativeGLCanvas... GL_RENDERER Google SwiftShader GL_VENDOR Google Inc. GL_VERSION OpenGL ES 3.0 SwiftShader 4.0.0.6 Bug: skia: Change-Id: I3cc11a6bcd14f70f6025011722f9a73c94cb1f65 Reviewed-on: https://skia-review.googlesource.com/132269 Reviewed-by: Joe Gregorio <jcgregorio@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com> |
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.. | ||
oss_fuzz | ||
coverage | ||
fuzz.cpp | ||
Fuzz.h | ||
FuzzCanvas.cpp | ||
FuzzCommon.cpp | ||
FuzzCommon.h | ||
FuzzDrawFunctions.cpp | ||
FuzzEncoders.cpp | ||
FuzzGradients.cpp | ||
FuzzParsePath.cpp | ||
FuzzPathMeasure.cpp | ||
FuzzPathop.cpp | ||
FuzzRegionOp.cpp |