5fd7d5c20a
Before, gradients would only interpolate the linear portion of the quadratic equation if there was no perspective. This updates them to do so even in the case that there is perspective. The rearrangement of math causes noise differences in the following gm tests: gradients_no_texture_gpu gradients_view_perspective_gpu gradients_local_perspective_gpu gradients_gpu R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/25645006 git-svn-id: http://skia.googlecode.com/svn/trunk@11595 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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animator | ||
config | ||
core | ||
device/xps | ||
effects | ||
gpu | ||
images | ||
lazy | ||
pathops | ||
pipe | ||
ports | ||
svg | ||
text | ||
utils | ||
views | ||
xml |