v8/src/debug-agent.cc

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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifdef ENABLE_DEBUGGER_SUPPORT
#include "v8.h"
Misc debugger enhancements and bug fixes. 1. Added gdb style debugger commands (and their shortcuts) for d8. These include: - s[tep] : step into the current statement. - s[tep]i[n]: step into the current statement with the minimum step. - n[ext] : step to the next statement. - fin[ish] : step out of the current function. - cond : setting conditions on breakpoints. - d[elete] : deletes breakpoints. - en[able]|dis[able]: enables/disables breakpoints including exception breakpoints. - ignore : ignores a breakpoint for a specified period. - inf[o] ar[gs] : info on arguments of the current function. - inf[o] lo[cals] : info on local vars of the current function. - inf[o] br[eakpoints] : info on breakpoints. - l[ist] : similar to source, but allows the user to continually dump subsequent lines of source code either in the forward or backward direction. - quit / exit / disconnect : terminates the remote debugger session. NOTE: Active breakpoints will automatically be disabled when the remote debugger detaches. This allows v8 to continue to run without worrying about a loss of a debugger session. 2. Added support for breaking the debugger by simply typing ENTER. The break command is now optional. 3. Once the debugger is broken, the user can now just type ENTER to repeat the last command. This is useful to functionality that needs to be invoked repeatedly e.g. step, list. 4. Added more verbose descriptions in d8's help. 5. Fixed a line and column number offset bug in the listing of breakpoint line and column numbers. 6. Added a gc command to allow GCs to be requested from the debugger interface. The plumbing for requesting different types of GCs is there, but the underlying implementation currently only triggers a full mark-compact GC. The command also returns the before and after sizes of the heap. 7. Added trace json, and flags commands that are not published in help. trace json is used for tracing the debugger packets send from and received by d8. flags is for setting v8 flags. These are useful for people debugging v8 itself, but not necessarily users of v8. 8. Added the ability to enable and disable break on all / uncaught exceptions in to d8. 9. Added a fix to prevent the Debugger Agent from being re-instantiated if one already exists. 10. Added the ability to filter results of the script command by matching text or numbers on the results. 11. Added v8 flags to enable/disable the sending of debugger BeforeCompile, AfterCompile, and ScriptCollected events. 12. Fixed some undefined value bugs that resulted in v8 or the debugger failing. 13. Added a few minor WEBOS__ customizations (analogous to ANDROID customizations). Patch by Mark Lam from Hewlett-Packard Development Company, LP Review URL: http://codereview.chromium.org/5980006 Review URL: http://codereview.chromium.org/6086010 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6200 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-01-06 13:14:32 +00:00
#include "debug.h"
#include "debug-agent.h"
#include "platform/socket.h"
Misc debugger enhancements and bug fixes. 1. Added gdb style debugger commands (and their shortcuts) for d8. These include: - s[tep] : step into the current statement. - s[tep]i[n]: step into the current statement with the minimum step. - n[ext] : step to the next statement. - fin[ish] : step out of the current function. - cond : setting conditions on breakpoints. - d[elete] : deletes breakpoints. - en[able]|dis[able]: enables/disables breakpoints including exception breakpoints. - ignore : ignores a breakpoint for a specified period. - inf[o] ar[gs] : info on arguments of the current function. - inf[o] lo[cals] : info on local vars of the current function. - inf[o] br[eakpoints] : info on breakpoints. - l[ist] : similar to source, but allows the user to continually dump subsequent lines of source code either in the forward or backward direction. - quit / exit / disconnect : terminates the remote debugger session. NOTE: Active breakpoints will automatically be disabled when the remote debugger detaches. This allows v8 to continue to run without worrying about a loss of a debugger session. 2. Added support for breaking the debugger by simply typing ENTER. The break command is now optional. 3. Once the debugger is broken, the user can now just type ENTER to repeat the last command. This is useful to functionality that needs to be invoked repeatedly e.g. step, list. 4. Added more verbose descriptions in d8's help. 5. Fixed a line and column number offset bug in the listing of breakpoint line and column numbers. 6. Added a gc command to allow GCs to be requested from the debugger interface. The plumbing for requesting different types of GCs is there, but the underlying implementation currently only triggers a full mark-compact GC. The command also returns the before and after sizes of the heap. 7. Added trace json, and flags commands that are not published in help. trace json is used for tracing the debugger packets send from and received by d8. flags is for setting v8 flags. These are useful for people debugging v8 itself, but not necessarily users of v8. 8. Added the ability to enable and disable break on all / uncaught exceptions in to d8. 9. Added a fix to prevent the Debugger Agent from being re-instantiated if one already exists. 10. Added the ability to filter results of the script command by matching text or numbers on the results. 11. Added v8 flags to enable/disable the sending of debugger BeforeCompile, AfterCompile, and ScriptCollected events. 12. Fixed some undefined value bugs that resulted in v8 or the debugger failing. 13. Added a few minor WEBOS__ customizations (analogous to ANDROID customizations). Patch by Mark Lam from Hewlett-Packard Development Company, LP Review URL: http://codereview.chromium.org/5980006 Review URL: http://codereview.chromium.org/6086010 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6200 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-01-06 13:14:32 +00:00
namespace v8 {
namespace internal {
// Public V8 debugger API message handler function. This function just delegates
// to the debugger agent through it's data parameter.
void DebuggerAgentMessageHandler(const v8::Debug::Message& message) {
Isolate* isolate = reinterpret_cast<Isolate*>(message.GetIsolate());
DebuggerAgent* agent = isolate->debugger_agent_instance();
ASSERT(agent != NULL);
agent->DebuggerMessage(message);
}
DebuggerAgent::DebuggerAgent(Isolate* isolate, const char* name, int port)
: Thread(name),
isolate_(isolate),
name_(StrDup(name)),
port_(port),
server_(new Socket),
terminate_(false),
session_(NULL),
terminate_now_(0),
listening_(0) {
ASSERT(isolate_->debugger_agent_instance() == NULL);
isolate_->set_debugger_agent_instance(this);
}
DebuggerAgent::~DebuggerAgent() {
isolate_->set_debugger_agent_instance(NULL);
delete server_;
}
// Debugger agent main thread.
void DebuggerAgent::Run() {
// Allow this socket to reuse port even if still in TIME_WAIT.
server_->SetReuseAddress(true);
// First bind the socket to the requested port.
bool bound = false;
while (!bound && !terminate_) {
bound = server_->Bind(port_);
// If an error occurred wait a bit before retrying. The most common error
// would be that the port is already in use so this avoids a busy loop and
// make the agent take over the port when it becomes free.
if (!bound) {
const TimeDelta kTimeout = TimeDelta::FromSeconds(1);
PrintF("Failed to open socket on port %d, "
"waiting %d ms before retrying\n", port_,
static_cast<int>(kTimeout.InMilliseconds()));
if (!terminate_now_.WaitFor(kTimeout)) {
if (terminate_) return;
}
}
}
// Accept connections on the bound port.
while (!terminate_) {
bool ok = server_->Listen(1);
listening_.Signal();
if (ok) {
// Accept the new connection.
Socket* client = server_->Accept();
ok = client != NULL;
if (ok) {
// Create and start a new session.
CreateSession(client);
}
}
}
}
void DebuggerAgent::Shutdown() {
// Set the termination flag.
terminate_ = true;
// Signal termination and make the server exit either its listen call or its
// binding loop. This makes sure that no new sessions can be established.
terminate_now_.Signal();
server_->Shutdown();
Join();
// Close existing session if any.
CloseSession();
}
void DebuggerAgent::WaitUntilListening() {
listening_.Wait();
}
static const char* kCreateSessionMessage =
"Remote debugging session already active\r\n";
void DebuggerAgent::CreateSession(Socket* client) {
LockGuard<RecursiveMutex> session_access_guard(&session_access_);
// If another session is already established terminate this one.
if (session_ != NULL) {
int len = StrLength(kCreateSessionMessage);
int res = client->Send(kCreateSessionMessage, len);
delete client;
USE(res);
return;
}
// Create a new session and hook up the debug message handler.
session_ = new DebuggerAgentSession(this, client);
isolate_->debugger()->SetMessageHandler(DebuggerAgentMessageHandler);
session_->Start();
}
void DebuggerAgent::CloseSession() {
LockGuard<RecursiveMutex> session_access_guard(&session_access_);
// Terminate the session.
if (session_ != NULL) {
session_->Shutdown();
session_->Join();
delete session_;
session_ = NULL;
}
}
void DebuggerAgent::DebuggerMessage(const v8::Debug::Message& message) {
LockGuard<RecursiveMutex> session_access_guard(&session_access_);
// Forward the message handling to the session.
if (session_ != NULL) {
v8::String::Value val(message.GetJSON());
session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(*val),
val.length()));
}
}
void DebuggerAgent::OnSessionClosed(DebuggerAgentSession* session) {
// Don't do anything during termination.
if (terminate_) {
return;
}
// Terminate the session.
LockGuard<RecursiveMutex> session_access_guard(&session_access_);
ASSERT(session == session_);
if (session == session_) {
session_->Shutdown();
delete session_;
session_ = NULL;
}
}
void DebuggerAgentSession::Run() {
// Send the hello message.
bool ok = DebuggerAgentUtil::SendConnectMessage(client_, *agent_->name_);
if (!ok) return;
while (true) {
// Read data from the debugger front end.
SmartArrayPointer<char> message =
DebuggerAgentUtil::ReceiveMessage(client_);
Misc debugger enhancements and bug fixes. 1. Added gdb style debugger commands (and their shortcuts) for d8. These include: - s[tep] : step into the current statement. - s[tep]i[n]: step into the current statement with the minimum step. - n[ext] : step to the next statement. - fin[ish] : step out of the current function. - cond : setting conditions on breakpoints. - d[elete] : deletes breakpoints. - en[able]|dis[able]: enables/disables breakpoints including exception breakpoints. - ignore : ignores a breakpoint for a specified period. - inf[o] ar[gs] : info on arguments of the current function. - inf[o] lo[cals] : info on local vars of the current function. - inf[o] br[eakpoints] : info on breakpoints. - l[ist] : similar to source, but allows the user to continually dump subsequent lines of source code either in the forward or backward direction. - quit / exit / disconnect : terminates the remote debugger session. NOTE: Active breakpoints will automatically be disabled when the remote debugger detaches. This allows v8 to continue to run without worrying about a loss of a debugger session. 2. Added support for breaking the debugger by simply typing ENTER. The break command is now optional. 3. Once the debugger is broken, the user can now just type ENTER to repeat the last command. This is useful to functionality that needs to be invoked repeatedly e.g. step, list. 4. Added more verbose descriptions in d8's help. 5. Fixed a line and column number offset bug in the listing of breakpoint line and column numbers. 6. Added a gc command to allow GCs to be requested from the debugger interface. The plumbing for requesting different types of GCs is there, but the underlying implementation currently only triggers a full mark-compact GC. The command also returns the before and after sizes of the heap. 7. Added trace json, and flags commands that are not published in help. trace json is used for tracing the debugger packets send from and received by d8. flags is for setting v8 flags. These are useful for people debugging v8 itself, but not necessarily users of v8. 8. Added the ability to enable and disable break on all / uncaught exceptions in to d8. 9. Added a fix to prevent the Debugger Agent from being re-instantiated if one already exists. 10. Added the ability to filter results of the script command by matching text or numbers on the results. 11. Added v8 flags to enable/disable the sending of debugger BeforeCompile, AfterCompile, and ScriptCollected events. 12. Fixed some undefined value bugs that resulted in v8 or the debugger failing. 13. Added a few minor WEBOS__ customizations (analogous to ANDROID customizations). Patch by Mark Lam from Hewlett-Packard Development Company, LP Review URL: http://codereview.chromium.org/5980006 Review URL: http://codereview.chromium.org/6086010 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6200 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-01-06 13:14:32 +00:00
const char* msg = *message;
bool is_closing_session = (msg == NULL);
if (msg == NULL) {
// If we lost the connection, then simulate a disconnect msg:
msg = "{\"seq\":1,\"type\":\"request\",\"command\":\"disconnect\"}";
} else {
// Check if we're getting a disconnect request:
const char* disconnectRequestStr =
"\"type\":\"request\",\"command\":\"disconnect\"}";
const char* result = strstr(msg, disconnectRequestStr);
if (result != NULL) {
is_closing_session = true;
}
}
// Convert UTF-8 to UTF-16.
unibrow::Utf8Decoder<128> decoder(msg, StrLength(msg));
int utf16_length = decoder.Utf16Length();
ScopedVector<uint16_t> temp(utf16_length + 1);
decoder.WriteUtf16(temp.start(), utf16_length);
// Send the request received to the debugger.
v8::Debug::SendCommand(temp.start(),
utf16_length,
NULL,
reinterpret_cast<v8::Isolate*>(agent_->isolate()));
Misc debugger enhancements and bug fixes. 1. Added gdb style debugger commands (and their shortcuts) for d8. These include: - s[tep] : step into the current statement. - s[tep]i[n]: step into the current statement with the minimum step. - n[ext] : step to the next statement. - fin[ish] : step out of the current function. - cond : setting conditions on breakpoints. - d[elete] : deletes breakpoints. - en[able]|dis[able]: enables/disables breakpoints including exception breakpoints. - ignore : ignores a breakpoint for a specified period. - inf[o] ar[gs] : info on arguments of the current function. - inf[o] lo[cals] : info on local vars of the current function. - inf[o] br[eakpoints] : info on breakpoints. - l[ist] : similar to source, but allows the user to continually dump subsequent lines of source code either in the forward or backward direction. - quit / exit / disconnect : terminates the remote debugger session. NOTE: Active breakpoints will automatically be disabled when the remote debugger detaches. This allows v8 to continue to run without worrying about a loss of a debugger session. 2. Added support for breaking the debugger by simply typing ENTER. The break command is now optional. 3. Once the debugger is broken, the user can now just type ENTER to repeat the last command. This is useful to functionality that needs to be invoked repeatedly e.g. step, list. 4. Added more verbose descriptions in d8's help. 5. Fixed a line and column number offset bug in the listing of breakpoint line and column numbers. 6. Added a gc command to allow GCs to be requested from the debugger interface. The plumbing for requesting different types of GCs is there, but the underlying implementation currently only triggers a full mark-compact GC. The command also returns the before and after sizes of the heap. 7. Added trace json, and flags commands that are not published in help. trace json is used for tracing the debugger packets send from and received by d8. flags is for setting v8 flags. These are useful for people debugging v8 itself, but not necessarily users of v8. 8. Added the ability to enable and disable break on all / uncaught exceptions in to d8. 9. Added a fix to prevent the Debugger Agent from being re-instantiated if one already exists. 10. Added the ability to filter results of the script command by matching text or numbers on the results. 11. Added v8 flags to enable/disable the sending of debugger BeforeCompile, AfterCompile, and ScriptCollected events. 12. Fixed some undefined value bugs that resulted in v8 or the debugger failing. 13. Added a few minor WEBOS__ customizations (analogous to ANDROID customizations). Patch by Mark Lam from Hewlett-Packard Development Company, LP Review URL: http://codereview.chromium.org/5980006 Review URL: http://codereview.chromium.org/6086010 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6200 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-01-06 13:14:32 +00:00
if (is_closing_session) {
// Session is closed.
agent_->OnSessionClosed(this);
return;
}
}
}
void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) {
DebuggerAgentUtil::SendMessage(client_, message);
}
void DebuggerAgentSession::Shutdown() {
// Shutdown the socket to end the blocking receive.
client_->Shutdown();
}
const char* const DebuggerAgentUtil::kContentLength = "Content-Length";
SmartArrayPointer<char> DebuggerAgentUtil::ReceiveMessage(Socket* conn) {
int received;
// Read header.
int content_length = 0;
while (true) {
const int kHeaderBufferSize = 80;
char header_buffer[kHeaderBufferSize];
int header_buffer_position = 0;
char c = '\0'; // One character receive buffer.
char prev_c = '\0'; // Previous character.
// Read until CRLF.
while (!(c == '\n' && prev_c == '\r')) {
prev_c = c;
received = conn->Receive(&c, 1);
if (received == 0) {
PrintF("Error %d\n", Socket::GetLastError());
return SmartArrayPointer<char>();
}
// Add character to header buffer.
if (header_buffer_position < kHeaderBufferSize) {
header_buffer[header_buffer_position++] = c;
}
}
// Check for end of header (empty header line).
if (header_buffer_position == 2) { // Receive buffer contains CRLF.
break;
}
// Terminate header.
ASSERT(header_buffer_position > 1); // At least CRLF is received.
ASSERT(header_buffer_position <= kHeaderBufferSize);
header_buffer[header_buffer_position - 2] = '\0';
// Split header.
char* key = header_buffer;
char* value = NULL;
for (int i = 0; header_buffer[i] != '\0'; i++) {
if (header_buffer[i] == ':') {
header_buffer[i] = '\0';
value = header_buffer + i + 1;
while (*value == ' ') {
value++;
}
break;
}
}
// Check that key is Content-Length.
if (strcmp(key, kContentLength) == 0) {
// Get the content length value if present and within a sensible range.
if (value == NULL || strlen(value) > 7) {
return SmartArrayPointer<char>();
}
for (int i = 0; value[i] != '\0'; i++) {
// Bail out if illegal data.
if (value[i] < '0' || value[i] > '9') {
return SmartArrayPointer<char>();
}
content_length = 10 * content_length + (value[i] - '0');
}
} else {
// For now just print all other headers than Content-Length.
PrintF("%s: %s\n", key, value != NULL ? value : "(no value)");
}
}
// Return now if no body.
if (content_length == 0) {
return SmartArrayPointer<char>();
}
// Read body.
char* buffer = NewArray<char>(content_length + 1);
received = ReceiveAll(conn, buffer, content_length);
if (received < content_length) {
PrintF("Error %d\n", Socket::GetLastError());
return SmartArrayPointer<char>();
}
buffer[content_length] = '\0';
return SmartArrayPointer<char>(buffer);
}
bool DebuggerAgentUtil::SendConnectMessage(Socket* conn,
const char* embedding_host) {
static const int kBufferSize = 80;
char buffer[kBufferSize]; // Sending buffer.
bool ok;
int len;
// Send the header.
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Type: connect\r\n");
ok = conn->Send(buffer, len);
if (!ok) return false;
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"V8-Version: %s\r\n", v8::V8::GetVersion());
ok = conn->Send(buffer, len);
if (!ok) return false;
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Protocol-Version: 1\r\n");
ok = conn->Send(buffer, len);
if (!ok) return false;
if (embedding_host != NULL) {
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Embedding-Host: %s\r\n", embedding_host);
ok = conn->Send(buffer, len);
if (!ok) return false;
}
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"%s: 0\r\n", kContentLength);
ok = conn->Send(buffer, len);
if (!ok) return false;
// Terminate header with empty line.
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\r\n");
ok = conn->Send(buffer, len);
if (!ok) return false;
// No body for connect message.
return true;
}
bool DebuggerAgentUtil::SendMessage(Socket* conn,
const Vector<uint16_t> message) {
static const int kBufferSize = 80;
char buffer[kBufferSize]; // Sending buffer both for header and body.
// Calculate the message size in UTF-8 encoding.
int utf8_len = 0;
int previous = unibrow::Utf16::kNoPreviousCharacter;
for (int i = 0; i < message.length(); i++) {
uint16_t character = message[i];
utf8_len += unibrow::Utf8::Length(character, previous);
previous = character;
}
// Send the header.
int len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"%s: %d\r\n", kContentLength, utf8_len);
if (conn->Send(buffer, len) < len) {
return false;
}
// Terminate header with empty line.
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\r\n");
if (conn->Send(buffer, len) < len) {
return false;
}
// Send message body as UTF-8.
int buffer_position = 0; // Current buffer position.
previous = unibrow::Utf16::kNoPreviousCharacter;
for (int i = 0; i < message.length(); i++) {
// Write next UTF-8 encoded character to buffer.
uint16_t character = message[i];
buffer_position +=
unibrow::Utf8::Encode(buffer + buffer_position, character, previous);
ASSERT(buffer_position <= kBufferSize);
// Send buffer if full or last character is encoded.
if (kBufferSize - buffer_position <
unibrow::Utf16::kMaxExtraUtf8BytesForOneUtf16CodeUnit ||
i == message.length() - 1) {
if (unibrow::Utf16::IsLeadSurrogate(character)) {
const int kEncodedSurrogateLength =
unibrow::Utf16::kUtf8BytesToCodeASurrogate;
ASSERT(buffer_position >= kEncodedSurrogateLength);
len = buffer_position - kEncodedSurrogateLength;
if (conn->Send(buffer, len) < len) {
return false;
}
for (int i = 0; i < kEncodedSurrogateLength; i++) {
buffer[i] = buffer[buffer_position + i];
}
buffer_position = kEncodedSurrogateLength;
} else {
len = buffer_position;
if (conn->Send(buffer, len) < len) {
return false;
}
buffer_position = 0;
}
}
previous = character;
}
return true;
}
bool DebuggerAgentUtil::SendMessage(Socket* conn,
const v8::Handle<v8::String> request) {
static const int kBufferSize = 80;
char buffer[kBufferSize]; // Sending buffer both for header and body.
// Convert the request to UTF-8 encoding.
v8::String::Utf8Value utf8_request(request);
// Send the header.
int len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Content-Length: %d\r\n", utf8_request.length());
if (conn->Send(buffer, len) < len) {
return false;
}
// Terminate header with empty line.
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\r\n");
if (conn->Send(buffer, len) < len) {
return false;
}
// Send message body as UTF-8.
len = utf8_request.length();
if (conn->Send(*utf8_request, len) < len) {
return false;
}
return true;
}
// Receive the full buffer before returning unless an error occours.
int DebuggerAgentUtil::ReceiveAll(Socket* conn, char* data, int len) {
int total_received = 0;
while (total_received < len) {
int received = conn->Receive(data + total_received, len - total_received);
if (received == 0) {
return total_received;
}
total_received += received;
}
return total_received;
}
} } // namespace v8::internal
#endif // ENABLE_DEBUGGER_SUPPORT