2008-11-26 13:54:08 +00:00
|
|
|
// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
2009-05-04 13:36:43 +00:00
|
|
|
#ifndef V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
|
|
|
|
#define V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
|
2008-11-26 13:54:08 +00:00
|
|
|
|
2009-05-25 10:05:56 +00:00
|
|
|
namespace v8 {
|
|
|
|
namespace internal {
|
2008-11-26 13:54:08 +00:00
|
|
|
|
2009-08-31 12:40:37 +00:00
|
|
|
|
|
|
|
#ifndef V8_NATIVE_REGEXP
|
2008-11-26 13:54:08 +00:00
|
|
|
class RegExpMacroAssemblerARM: public RegExpMacroAssembler {
|
|
|
|
public:
|
|
|
|
RegExpMacroAssemblerARM();
|
|
|
|
virtual ~RegExpMacroAssemblerARM();
|
|
|
|
};
|
|
|
|
|
2009-08-31 12:40:37 +00:00
|
|
|
#else
|
|
|
|
class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler {
|
|
|
|
public:
|
|
|
|
RegExpMacroAssemblerARM(Mode mode, int registers_to_save);
|
|
|
|
virtual ~RegExpMacroAssemblerARM();
|
|
|
|
virtual int stack_limit_slack();
|
|
|
|
virtual void AdvanceCurrentPosition(int by);
|
|
|
|
virtual void AdvanceRegister(int reg, int by);
|
|
|
|
virtual void Backtrack();
|
|
|
|
virtual void Bind(Label* label);
|
|
|
|
virtual void CheckAtStart(Label* on_at_start);
|
|
|
|
virtual void CheckCharacter(uint32_t c, Label* on_equal);
|
|
|
|
virtual void CheckCharacterAfterAnd(uint32_t c,
|
|
|
|
uint32_t mask,
|
|
|
|
Label* on_equal);
|
|
|
|
virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
|
|
|
|
virtual void CheckCharacterLT(uc16 limit, Label* on_less);
|
|
|
|
virtual void CheckCharacters(Vector<const uc16> str,
|
|
|
|
int cp_offset,
|
|
|
|
Label* on_failure,
|
|
|
|
bool check_end_of_string);
|
|
|
|
// A "greedy loop" is a loop that is both greedy and with a simple
|
|
|
|
// body. It has a particularly simple implementation.
|
|
|
|
virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
|
|
|
|
virtual void CheckNotAtStart(Label* on_not_at_start);
|
|
|
|
virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
|
|
|
|
virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
|
|
|
|
Label* on_no_match);
|
|
|
|
virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
|
|
|
|
virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
|
|
|
|
virtual void CheckNotCharacterAfterAnd(uint32_t c,
|
|
|
|
uint32_t mask,
|
|
|
|
Label* on_not_equal);
|
|
|
|
virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
|
|
|
|
uc16 minus,
|
|
|
|
uc16 mask,
|
|
|
|
Label* on_not_equal);
|
|
|
|
// Checks whether the given offset from the current position is before
|
|
|
|
// the end of the string.
|
|
|
|
virtual void CheckPosition(int cp_offset, Label* on_outside_input);
|
|
|
|
virtual bool CheckSpecialCharacterClass(uc16 type,
|
|
|
|
int cp_offset,
|
|
|
|
bool check_offset,
|
|
|
|
Label* on_no_match);
|
|
|
|
virtual void Fail();
|
|
|
|
virtual Handle<Object> GetCode(Handle<String> source);
|
|
|
|
virtual void GoTo(Label* label);
|
|
|
|
virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
|
|
|
|
virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
|
|
|
|
virtual void IfRegisterEqPos(int reg, Label* if_eq);
|
|
|
|
virtual IrregexpImplementation Implementation();
|
|
|
|
virtual void LoadCurrentCharacter(int cp_offset,
|
|
|
|
Label* on_end_of_input,
|
|
|
|
bool check_bounds = true,
|
|
|
|
int characters = 1);
|
|
|
|
virtual void PopCurrentPosition();
|
|
|
|
virtual void PopRegister(int register_index);
|
|
|
|
virtual void PushBacktrack(Label* label);
|
|
|
|
virtual void PushCurrentPosition();
|
|
|
|
virtual void PushRegister(int register_index,
|
|
|
|
StackCheckFlag check_stack_limit);
|
|
|
|
virtual void ReadCurrentPositionFromRegister(int reg);
|
|
|
|
virtual void ReadStackPointerFromRegister(int reg);
|
|
|
|
virtual void SetRegister(int register_index, int to);
|
|
|
|
virtual void Succeed();
|
|
|
|
virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
|
|
|
|
virtual void ClearRegisters(int reg_from, int reg_to);
|
|
|
|
virtual void WriteStackPointerToRegister(int reg);
|
|
|
|
|
|
|
|
// Called from RegExp if the stack-guard is triggered.
|
|
|
|
// If the code object is relocated, the return address is fixed before
|
|
|
|
// returning.
|
|
|
|
static int CheckStackGuardState(Address* return_address,
|
|
|
|
Code* re_code,
|
|
|
|
Address re_frame);
|
|
|
|
private:
|
|
|
|
// Offsets from frame_pointer() of function parameters and stored registers.
|
|
|
|
static const int kFramePointer = 0;
|
|
|
|
|
|
|
|
// Above the frame pointer - Stored registers and stack passed parameters.
|
|
|
|
// Register 4..11.
|
|
|
|
static const int kStoredRegisters = kFramePointer;
|
|
|
|
// Return address (stored from link register, read into pc on return).
|
|
|
|
static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize;
|
|
|
|
// Stack parameters placed by caller.
|
|
|
|
static const int kRegisterOutput = kReturnAddress + kPointerSize;
|
|
|
|
static const int kAtStart = kRegisterOutput + kPointerSize;
|
|
|
|
static const int kStackHighEnd = kAtStart + kPointerSize;
|
|
|
|
|
|
|
|
// Below the frame pointer.
|
|
|
|
// Register parameters stored by setup code.
|
|
|
|
static const int kInputEnd = kFramePointer - kPointerSize;
|
|
|
|
static const int kInputStart = kInputEnd - kPointerSize;
|
|
|
|
static const int kStartIndex = kInputStart - kPointerSize;
|
|
|
|
static const int kInputString = kStartIndex - kPointerSize;
|
|
|
|
// When adding local variables remember to push space for them in
|
|
|
|
// the frame in GetCode.
|
|
|
|
static const int kInputStartMinusOne = kInputString - kPointerSize;
|
|
|
|
// First register address. Following registers are below it on the stack.
|
|
|
|
static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
|
|
|
|
|
|
|
|
// Initial size of code buffer.
|
|
|
|
static const size_t kRegExpCodeSize = 1024;
|
|
|
|
|
|
|
|
static const int kBacktrackConstantPoolSize = 4;
|
|
|
|
|
|
|
|
// Load a number of characters at the given offset from the
|
|
|
|
// current position, into the current-character register.
|
|
|
|
void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
|
|
|
|
|
|
|
|
// Check whether preemption has been requested.
|
|
|
|
void CheckPreemption();
|
|
|
|
|
|
|
|
// Check whether we are exceeding the stack limit on the backtrack stack.
|
|
|
|
void CheckStackLimit();
|
|
|
|
|
|
|
|
void EmitBacktrackConstantPool();
|
|
|
|
int GetBacktrackConstantPoolEntry();
|
|
|
|
|
|
|
|
|
|
|
|
// Generate a call to CheckStackGuardState.
|
|
|
|
void CallCheckStackGuardState(Register scratch);
|
|
|
|
|
|
|
|
// The ebp-relative location of a regexp register.
|
|
|
|
MemOperand register_location(int register_index);
|
|
|
|
|
|
|
|
// Register holding the current input position as negative offset from
|
|
|
|
// the end of the string.
|
|
|
|
inline Register current_input_offset() { return r6; }
|
|
|
|
|
|
|
|
// The register containing the current character after LoadCurrentCharacter.
|
|
|
|
inline Register current_character() { return r7; }
|
|
|
|
|
|
|
|
// Register holding address of the end of the input string.
|
|
|
|
inline Register end_of_input_address() { return r10; }
|
|
|
|
|
|
|
|
// Register holding the frame address. Local variables, parameters and
|
|
|
|
// regexp registers are addressed relative to this.
|
|
|
|
inline Register frame_pointer() { return fp; }
|
|
|
|
|
|
|
|
// The register containing the backtrack stack top. Provides a meaningful
|
|
|
|
// name to the register.
|
|
|
|
inline Register backtrack_stackpointer() { return r8; }
|
|
|
|
|
|
|
|
// Register holding pointer to the current code object.
|
|
|
|
inline Register code_pointer() { return r5; }
|
|
|
|
|
|
|
|
// Byte size of chars in the string to match (decided by the Mode argument)
|
|
|
|
inline int char_size() { return static_cast<int>(mode_); }
|
|
|
|
|
|
|
|
// Equivalent to a conditional branch to the label, unless the label
|
|
|
|
// is NULL, in which case it is a conditional Backtrack.
|
|
|
|
void BranchOrBacktrack(Condition condition, Label* to);
|
|
|
|
|
|
|
|
// Call and return internally in the generated code in a way that
|
|
|
|
// is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
|
|
|
|
inline void SafeCall(Label* to, Condition cond = al);
|
|
|
|
inline void SafeReturn();
|
|
|
|
inline void SafeCallTarget(Label* name);
|
|
|
|
|
|
|
|
// Pushes the value of a register on the backtrack stack. Decrements the
|
|
|
|
// stack pointer by a word size and stores the register's value there.
|
|
|
|
inline void Push(Register source);
|
|
|
|
|
|
|
|
// Pops a value from the backtrack stack. Reads the word at the stack pointer
|
|
|
|
// and increments it by a word size.
|
|
|
|
inline void Pop(Register target);
|
|
|
|
|
|
|
|
// Before calling a C-function from generated code, align arguments on stack.
|
|
|
|
// After aligning the frame, non-register arguments must be stored in
|
|
|
|
// sp[0], sp[4], etc., not pushed. The argument count assumes all arguments
|
|
|
|
// are word sized.
|
|
|
|
// Some compilers/platforms require the stack to be aligned when calling
|
|
|
|
// C++ code.
|
|
|
|
// Needs a scratch register to do some arithmetic. This register will be
|
|
|
|
// trashed.
|
|
|
|
inline void FrameAlign(int num_arguments, Register scratch);
|
|
|
|
|
|
|
|
// Calls a C function and cleans up the space for arguments allocated
|
|
|
|
// by FrameAlign. The called function is not allowed to trigger a garbage
|
|
|
|
// collection.
|
|
|
|
inline void CallCFunction(ExternalReference function,
|
|
|
|
int num_arguments);
|
|
|
|
|
|
|
|
// Calls a C function and cleans up the frame alignment done by
|
|
|
|
// by FrameAlign. The called function *is* allowed to trigger a garbage
|
|
|
|
// collection, but may not take more than four arguments (no arguments
|
|
|
|
// passed on the stack), and the first argument will be a pointer to the
|
|
|
|
// return address.
|
|
|
|
inline void CallCFunctionUsingStub(ExternalReference function,
|
|
|
|
int num_arguments);
|
|
|
|
|
|
|
|
|
|
|
|
MacroAssembler* masm_;
|
|
|
|
|
|
|
|
// Which mode to generate code for (ASCII or UC16).
|
|
|
|
Mode mode_;
|
|
|
|
|
|
|
|
// One greater than maximal register index actually used.
|
|
|
|
int num_registers_;
|
|
|
|
|
|
|
|
// Number of registers to output at the end (the saved registers
|
|
|
|
// are always 0..num_saved_registers_-1)
|
|
|
|
int num_saved_registers_;
|
|
|
|
|
|
|
|
// Manage a small pre-allocated pool for writing label targets
|
|
|
|
// to for pushing backtrack addresses.
|
|
|
|
int backtrack_constant_pool_offset_;
|
|
|
|
int backtrack_constant_pool_capacity_;
|
|
|
|
|
|
|
|
// Labels used internally.
|
|
|
|
Label entry_label_;
|
|
|
|
Label start_label_;
|
|
|
|
Label success_label_;
|
|
|
|
Label backtrack_label_;
|
|
|
|
Label exit_label_;
|
|
|
|
Label check_preempt_label_;
|
|
|
|
Label stack_overflow_label_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif // V8_NATIVE_REGEXP
|
|
|
|
|
|
|
|
|
2008-11-26 13:54:08 +00:00
|
|
|
}} // namespace v8::internal
|
|
|
|
|
2009-05-04 13:36:43 +00:00
|
|
|
#endif // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
|