v8/test/mjsunit/asm/atomics-load.js

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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --harmony-sharedarraybuffer
function Module(stdlib, foreign, heap, offset) {
"use asm";
var MEM8 = new stdlib.Int8Array(heap, offset);
var MEM16 = new stdlib.Int16Array(heap, offset);
var MEM32 = new stdlib.Int32Array(heap, offset);
var MEMU8 = new stdlib.Uint8Array(heap, offset);
var MEMU16 = new stdlib.Uint16Array(heap, offset);
var MEMU32 = new stdlib.Uint32Array(heap, offset);
var load = stdlib.Atomics.load;
var fround = stdlib.Math.fround;
function loadi8(i) {
i = i | 0;
return load(MEM8, i)|0;
}
function loadi16(i) {
i = i | 0;
return load(MEM16, i)|0;
}
function loadi32(i) {
i = i | 0;
return load(MEM32, i)|0;
}
function loadu8(i) {
i = i | 0;
return load(MEMU8, i)>>>0;
}
function loadu16(i) {
i = i | 0;
return load(MEMU16, i)>>>0;
}
function loadu32(i) {
i = i | 0;
return load(MEMU32, i)>>>0;
}
return {
loadi8: loadi8,
loadi16: loadi16,
loadi32: loadi32,
loadu8: loadu8,
loadu16: loadu16,
loadu32: loadu32,
};
}
function clearArray() {
var ui8 = new Uint8Array(sab);
for (var i = 0; i < sab.byteLength; ++i) {
ui8[i] = 0;
}
}
function testElementType(taConstr, f, offset) {
clearArray();
var ta = new taConstr(sab, offset);
var name = Object.prototype.toString.call(ta);
ta[0] = 10;
assertEquals(10, f(0), name);
assertEquals(0, f(1), name);
// out of bounds
assertThrows(function() { f(-1); });
assertThrows(function() { f(ta.length); });
}
function testElement(m, offset) {
testElementType(Int8Array, m.loadi8, offset);
testElementType(Int16Array, m.loadi16, offset);
testElementType(Int32Array, m.loadi32, offset);
testElementType(Uint8Array, m.loadu8, offset);
testElementType(Uint16Array, m.loadu16, offset);
testElementType(Uint32Array, m.loadu32, offset);
}
var offset = 0;
var sab = new SharedArrayBuffer(16);
var m1 = Module(this, {}, sab, offset);
testElement(m1, offset);
offset = 32;
sab = new SharedArrayBuffer(64);
var m2 = Module(this, {}, sab, offset);
testElement(m2, offset);