2014-04-24 11:44:22 +00:00
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// Copyright 2012 the V8 project authors. All rights reserved.
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2014-04-29 06:42:26 +00:00
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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2014-04-24 11:44:22 +00:00
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#include <string.h>
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2012-01-30 10:49:25 +00:00
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2014-06-03 08:12:43 +00:00
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#include "src/v8.h"
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#include "src/zone-inl.h"
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2012-01-30 10:13:21 +00:00
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2009-05-25 10:05:56 +00:00
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namespace v8 {
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namespace internal {
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2008-07-03 15:10:15 +00:00
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2014-04-24 11:44:22 +00:00
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2008-07-03 15:10:15 +00:00
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// Segments represent chunks of memory: They have starting address
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// (encoded in the this pointer) and a size in bytes. Segments are
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// chained together forming a LIFO structure with the newest segment
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2011-03-18 20:35:07 +00:00
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// available as segment_head_. Segments are allocated using malloc()
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// and de-allocated using free().
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class Segment {
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public:
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void Initialize(Segment* next, int size) {
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next_ = next;
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size_ = size;
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}
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2008-07-03 15:10:15 +00:00
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Segment* next() const { return next_; }
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void clear_next() { next_ = NULL; }
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int size() const { return size_; }
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int capacity() const { return size_ - sizeof(Segment); }
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Address start() const { return address(sizeof(Segment)); }
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Address end() const { return address(size_); }
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private:
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// Computes the address of the nth byte in this segment.
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Address address(int n) const {
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return Address(this) + n;
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}
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Segment* next_;
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int size_;
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};
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2012-06-20 08:58:41 +00:00
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Zone::Zone(Isolate* isolate)
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: allocation_size_(0),
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segment_bytes_allocated_(0),
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position_(0),
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limit_(0),
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segment_head_(NULL),
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isolate_(isolate) {
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}
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2011-08-17 08:48:54 +00:00
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Zone::~Zone() {
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DeleteAll();
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DeleteKeptSegment();
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2014-08-04 11:34:54 +00:00
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DCHECK(segment_bytes_allocated_ == 0);
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}
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2014-08-08 08:13:06 +00:00
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void* Zone::New(int size) {
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// Round up the requested size to fit the alignment.
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size = RoundUp(size, kAlignment);
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// If the allocation size is divisible by 8 then we return an 8-byte aligned
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// address.
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if (kPointerSize == 4 && kAlignment == 4) {
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position_ += ((~size) & 4) & (reinterpret_cast<intptr_t>(position_) & 4);
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} else {
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DCHECK(kAlignment >= kPointerSize);
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}
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// Check if the requested size is available without expanding.
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Address result = position_;
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int size_with_redzone =
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#ifdef V8_USE_ADDRESS_SANITIZER
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size + kASanRedzoneBytes;
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#else
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size;
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#endif
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if (size_with_redzone > limit_ - position_) {
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result = NewExpand(size_with_redzone);
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} else {
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position_ += size_with_redzone;
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}
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#ifdef V8_USE_ADDRESS_SANITIZER
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Address redzone_position = result + size;
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DCHECK(redzone_position + kASanRedzoneBytes == position_);
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ASAN_POISON_MEMORY_REGION(redzone_position, kASanRedzoneBytes);
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#endif
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// Check that the result has the proper alignment and return it.
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DCHECK(IsAddressAligned(result, kAlignment, 0));
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allocation_size_ += size;
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return reinterpret_cast<void*>(result);
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}
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2013-07-03 11:40:30 +00:00
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void Zone::DeleteAll() {
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#ifdef DEBUG
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// Constant byte value used for zapping dead memory in debug mode.
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static const unsigned char kZapDeadByte = 0xcd;
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#endif
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// Find a segment with a suitable size to keep around.
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Segment* keep = NULL;
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// Traverse the chained list of segments, zapping (in debug mode)
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// and freeing every segment except the one we wish to keep.
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for (Segment* current = segment_head_; current != NULL; ) {
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Segment* next = current->next();
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if (keep == NULL && current->size() <= kMaximumKeptSegmentSize) {
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// Unlink the segment we wish to keep from the list.
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keep = current;
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keep->clear_next();
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} else {
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int size = current->size();
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#ifdef DEBUG
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// Un-poison first so the zapping doesn't trigger ASan complaints.
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ASAN_UNPOISON_MEMORY_REGION(current, size);
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// Zap the entire current segment (including the header).
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memset(current, kZapDeadByte, size);
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#endif
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DeleteSegment(current, size);
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}
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current = next;
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}
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// If we have found a segment we want to keep, we must recompute the
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// variables 'position' and 'limit' to prepare for future allocate
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// attempts. Otherwise, we must clear the position and limit to
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// force a new segment to be allocated on demand.
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if (keep != NULL) {
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Address start = keep->start();
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position_ = RoundUp(start, kAlignment);
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limit_ = keep->end();
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// Un-poison so we can re-use the segment later.
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ASAN_UNPOISON_MEMORY_REGION(start, keep->capacity());
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#ifdef DEBUG
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// Zap the contents of the kept segment (but not the header).
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memset(start, kZapDeadByte, keep->capacity());
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#endif
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} else {
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position_ = limit_ = 0;
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}
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// Update the head segment to be the kept segment (if any).
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segment_head_ = keep;
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}
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void Zone::DeleteKeptSegment() {
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#ifdef DEBUG
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// Constant byte value used for zapping dead memory in debug mode.
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static const unsigned char kZapDeadByte = 0xcd;
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#endif
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DCHECK(segment_head_ == NULL || segment_head_->next() == NULL);
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if (segment_head_ != NULL) {
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int size = segment_head_->size();
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#ifdef DEBUG
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// Un-poison first so the zapping doesn't trigger ASan complaints.
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ASAN_UNPOISON_MEMORY_REGION(segment_head_, size);
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// Zap the entire kept segment (including the header).
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memset(segment_head_, kZapDeadByte, size);
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#endif
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DeleteSegment(segment_head_, size);
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segment_head_ = NULL;
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}
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2014-08-04 11:34:54 +00:00
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DCHECK(segment_bytes_allocated_ == 0);
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}
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2011-03-18 20:35:07 +00:00
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// Creates a new segment, sets it size, and pushes it to the front
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// of the segment chain. Returns the new segment.
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Segment* Zone::NewSegment(int size) {
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Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
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adjust_segment_bytes_allocated(size);
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if (result != NULL) {
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result->Initialize(segment_head_, size);
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2011-03-18 20:35:07 +00:00
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segment_head_ = result;
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}
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return result;
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}
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// Deletes the given segment. Does not touch the segment chain.
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void Zone::DeleteSegment(Segment* segment, int size) {
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adjust_segment_bytes_allocated(-size);
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Malloced::Delete(segment);
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}
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Address Zone::NewExpand(int size) {
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// Make sure the requested size is already properly aligned and that
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// there isn't enough room in the Zone to satisfy the request.
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DCHECK(size == RoundDown(size, kAlignment));
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DCHECK(size > limit_ - position_);
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// Compute the new segment size. We use a 'high water mark'
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// strategy, where we increase the segment size every time we expand
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// except that we employ a maximum segment size when we delete. This
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// is to avoid excessive malloc() and free() overhead.
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Segment* head = segment_head_;
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const size_t old_size = (head == NULL) ? 0 : head->size();
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static const size_t kSegmentOverhead = sizeof(Segment) + kAlignment;
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const size_t new_size_no_overhead = size + (old_size << 1);
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size_t new_size = kSegmentOverhead + new_size_no_overhead;
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const size_t min_new_size = kSegmentOverhead + static_cast<size_t>(size);
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// Guard against integer overflow.
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if (new_size_no_overhead < static_cast<size_t>(size) ||
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new_size < static_cast<size_t>(kSegmentOverhead)) {
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V8::FatalProcessOutOfMemory("Zone");
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return NULL;
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}
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if (new_size < static_cast<size_t>(kMinimumSegmentSize)) {
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new_size = kMinimumSegmentSize;
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} else if (new_size > static_cast<size_t>(kMaximumSegmentSize)) {
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// Limit the size of new segments to avoid growing the segment size
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// exponentially, thus putting pressure on contiguous virtual address space.
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// All the while making sure to allocate a segment large enough to hold the
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// requested size.
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new_size = Max(min_new_size, static_cast<size_t>(kMaximumSegmentSize));
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}
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if (new_size > INT_MAX) {
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V8::FatalProcessOutOfMemory("Zone");
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return NULL;
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}
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Segment* segment = NewSegment(static_cast<int>(new_size));
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if (segment == NULL) {
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V8::FatalProcessOutOfMemory("Zone");
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return NULL;
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}
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// Recompute 'top' and 'limit' based on the new segment.
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Address result = RoundUp(segment->start(), kAlignment);
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position_ = result + size;
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// Check for address overflow.
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// (Should not happen since the segment is guaranteed to accomodate
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// size bytes + header and alignment padding)
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if (reinterpret_cast<uintptr_t>(position_)
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< reinterpret_cast<uintptr_t>(result)) {
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V8::FatalProcessOutOfMemory("Zone");
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return NULL;
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}
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limit_ = segment->end();
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DCHECK(position_ <= limit_);
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return result;
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}
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2014-04-24 11:44:22 +00:00
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2008-07-03 15:10:15 +00:00
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} } // namespace v8::internal
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