v8/src/compiler.h

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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_COMPILER_H_
#define V8_COMPILER_H_
#include "allocation.h"
#include "ast.h"
#include "zone.h"
namespace v8 {
namespace internal {
static const int kPrologueOffsetNotSet = -1;
class ScriptDataImpl;
class HydrogenCodeStub;
// ParseRestriction is used to restrict the set of valid statements in a
// unit of compilation. Restriction violations cause a syntax error.
enum ParseRestriction {
NO_PARSE_RESTRICTION, // All expressions are allowed.
ONLY_SINGLE_FUNCTION_LITERAL // Only a single FunctionLiteral expression.
};
struct OffsetRange {
OffsetRange(int from, int to) : from(from), to(to) {}
int from;
int to;
};
// CompilationInfo encapsulates some information known at compile time. It
// is constructed based on the resources available at compile-time.
class CompilationInfo {
public:
CompilationInfo(Handle<JSFunction> closure, Zone* zone, Zone* phase_zone);
virtual ~CompilationInfo();
Isolate* isolate() {
ASSERT(Isolate::Current() == isolate_);
return isolate_;
}
Zone* zone() { return zone_; }
Zone* phase_zone() { return phase_zone_; }
bool is_lazy() const { return IsLazy::decode(flags_); }
bool is_eval() const { return IsEval::decode(flags_); }
bool is_global() const { return IsGlobal::decode(flags_); }
bool is_classic_mode() const { return language_mode() == CLASSIC_MODE; }
bool is_extended_mode() const { return language_mode() == EXTENDED_MODE; }
LanguageMode language_mode() const {
return LanguageModeField::decode(flags_);
}
bool is_in_loop() const { return IsInLoop::decode(flags_); }
FunctionLiteral* function() const { return function_; }
Scope* scope() const { return scope_; }
Static resolution of outer variables in eval code. So far free variables references in eval code are not statically resolved. For example in function foo() { var x = 1; eval("y = x"); } the variable x will get mode DYNAMIC and y will get mode DYNAMIC_GLOBAL, i.e. free variable references trigger dynamic lookups with a fast case handling for global variables. The CL introduces static resolution of free variables references in eval code. If possible variable references are resolved to bindings belonging to outer scopes of the eval call site. This is achieved by deserializing the outer scope chain using Scope::DeserializeScopeChain prior to parsing the eval code similar to lazy parsing of functions. The existing code for variable resolution is used, however resolution starts at the first outer unresolved scope instead of always starting at the root of the scope tree. This is a prerequisite for statically checking validity of assignments in the extended code as specified by the current ES.next draft which will be introduced by a subsequent CL. More specifically section 11.13 of revision 4 of the ES.next draft reads: * It is a Syntax Error if the AssignmentExpression is contained in extended code and the LeftHandSideExpression is an Identifier that does not statically resolve to a declarative environment record binding or if the resolved binding is an immutable binding. TEST=existing tests in mjsunit Review URL: http://codereview.chromium.org/8508052 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9999 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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Scope* global_scope() const { return global_scope_; }
Handle<Code> code() const { return code_; }
Handle<JSFunction> closure() const { return closure_; }
Handle<SharedFunctionInfo> shared_info() const { return shared_info_; }
Handle<Script> script() const { return script_; }
HydrogenCodeStub* code_stub() const {return code_stub_; }
v8::Extension* extension() const { return extension_; }
ScriptDataImpl* pre_parse_data() const { return pre_parse_data_; }
Handle<Context> context() const { return context_; }
BailoutId osr_ast_id() const { return osr_ast_id_; }
int opt_count() const { return opt_count_; }
int num_parameters() const;
int num_heap_slots() const;
Code::Flags flags() const;
void MarkAsEval() {
ASSERT(!is_lazy());
flags_ |= IsEval::encode(true);
}
void MarkAsGlobal() {
ASSERT(!is_lazy());
flags_ |= IsGlobal::encode(true);
}
void SetLanguageMode(LanguageMode language_mode) {
ASSERT(this->language_mode() == CLASSIC_MODE ||
this->language_mode() == language_mode ||
language_mode == EXTENDED_MODE);
flags_ = LanguageModeField::update(flags_, language_mode);
}
void MarkAsInLoop() {
ASSERT(is_lazy());
flags_ |= IsInLoop::encode(true);
}
void MarkAsNative() {
flags_ |= IsNative::encode(true);
}
bool is_native() const {
return IsNative::decode(flags_);
}
bool is_calling() const {
return is_deferred_calling() || is_non_deferred_calling();
}
void MarkAsDeferredCalling() {
flags_ |= IsDeferredCalling::encode(true);
}
bool is_deferred_calling() const {
return IsDeferredCalling::decode(flags_);
}
void MarkAsNonDeferredCalling() {
flags_ |= IsNonDeferredCalling::encode(true);
}
bool is_non_deferred_calling() const {
return IsNonDeferredCalling::decode(flags_);
}
void MarkAsSavesCallerDoubles() {
flags_ |= SavesCallerDoubles::encode(true);
}
bool saves_caller_doubles() const {
return SavesCallerDoubles::decode(flags_);
}
void MarkAsRequiresFrame() {
flags_ |= RequiresFrame::encode(true);
}
bool requires_frame() const {
return RequiresFrame::decode(flags_);
}
void SetParseRestriction(ParseRestriction restriction) {
flags_ = ParseRestricitonField::update(flags_, restriction);
}
ParseRestriction parse_restriction() const {
return ParseRestricitonField::decode(flags_);
}
void SetFunction(FunctionLiteral* literal) {
ASSERT(function_ == NULL);
function_ = literal;
}
void SetScope(Scope* scope) {
ASSERT(scope_ == NULL);
scope_ = scope;
}
Static resolution of outer variables in eval code. So far free variables references in eval code are not statically resolved. For example in function foo() { var x = 1; eval("y = x"); } the variable x will get mode DYNAMIC and y will get mode DYNAMIC_GLOBAL, i.e. free variable references trigger dynamic lookups with a fast case handling for global variables. The CL introduces static resolution of free variables references in eval code. If possible variable references are resolved to bindings belonging to outer scopes of the eval call site. This is achieved by deserializing the outer scope chain using Scope::DeserializeScopeChain prior to parsing the eval code similar to lazy parsing of functions. The existing code for variable resolution is used, however resolution starts at the first outer unresolved scope instead of always starting at the root of the scope tree. This is a prerequisite for statically checking validity of assignments in the extended code as specified by the current ES.next draft which will be introduced by a subsequent CL. More specifically section 11.13 of revision 4 of the ES.next draft reads: * It is a Syntax Error if the AssignmentExpression is contained in extended code and the LeftHandSideExpression is an Identifier that does not statically resolve to a declarative environment record binding or if the resolved binding is an immutable binding. TEST=existing tests in mjsunit Review URL: http://codereview.chromium.org/8508052 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9999 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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void SetGlobalScope(Scope* global_scope) {
ASSERT(global_scope_ == NULL);
global_scope_ = global_scope;
}
void SetCode(Handle<Code> code) { code_ = code; }
void SetExtension(v8::Extension* extension) {
ASSERT(!is_lazy());
extension_ = extension;
}
void SetPreParseData(ScriptDataImpl* pre_parse_data) {
ASSERT(!is_lazy());
pre_parse_data_ = pre_parse_data;
}
void SetContext(Handle<Context> context) {
context_ = context;
}
void MarkCompilingForDebugging(Handle<Code> current_code) {
ASSERT(mode_ != OPTIMIZE);
ASSERT(current_code->kind() == Code::FUNCTION);
flags_ |= IsCompilingForDebugging::encode(true);
if (current_code->is_compiled_optimizable()) {
EnableDeoptimizationSupport();
} else {
mode_ = CompilationInfo::NONOPT;
}
}
bool IsCompilingForDebugging() {
return IsCompilingForDebugging::decode(flags_);
}
bool has_global_object() const {
return !closure().is_null() &&
(closure()->context()->global_object() != NULL);
}
GlobalObject* global_object() const {
return has_global_object() ? closure()->context()->global_object() : NULL;
}
// Accessors for the different compilation modes.
bool IsOptimizing() const { return mode_ == OPTIMIZE; }
bool IsOptimizable() const { return mode_ == BASE; }
bool IsStub() const { return mode_ == STUB; }
void SetOptimizing(BailoutId osr_ast_id) {
SetMode(OPTIMIZE);
osr_ast_id_ = osr_ast_id;
}
void DisableOptimization();
// Deoptimization support.
bool HasDeoptimizationSupport() const {
return SupportsDeoptimization::decode(flags_);
}
void EnableDeoptimizationSupport() {
ASSERT(IsOptimizable());
flags_ |= SupportsDeoptimization::encode(true);
}
// Determines whether or not to insert a self-optimization header.
bool ShouldSelfOptimize();
// Disable all optimization attempts of this info for the rest of the
// current compilation pipeline.
void AbortOptimization();
void set_deferred_handles(DeferredHandles* deferred_handles) {
ASSERT(deferred_handles_ == NULL);
deferred_handles_ = deferred_handles;
}
ZoneList<Handle<HeapObject> >* dependencies(
DependentCode::DependencyGroup group) {
if (dependencies_[group] == NULL) {
dependencies_[group] = new(zone_) ZoneList<Handle<HeapObject> >(2, zone_);
}
return dependencies_[group];
}
void CommitDependencies(Handle<Code> code);
void RollbackDependencies();
void SaveHandles() {
SaveHandle(&closure_);
SaveHandle(&shared_info_);
SaveHandle(&context_);
SaveHandle(&script_);
}
const char* bailout_reason() const { return bailout_reason_; }
void set_bailout_reason(const char* reason) { bailout_reason_ = reason; }
int prologue_offset() const {
ASSERT_NE(kPrologueOffsetNotSet, prologue_offset_);
return prologue_offset_;
}
void set_prologue_offset(int prologue_offset) {
ASSERT_EQ(kPrologueOffsetNotSet, prologue_offset_);
prologue_offset_ = prologue_offset;
}
// Adds offset range [from, to) where fp register does not point
// to the current frame base. Used in CPU profiler to detect stack
// samples where top frame is not set up.
inline void AddNoFrameRange(int from, int to) {
if (no_frame_ranges_) no_frame_ranges_->Add(OffsetRange(from, to));
}
List<OffsetRange>* ReleaseNoFrameRanges() {
List<OffsetRange>* result = no_frame_ranges_;
no_frame_ranges_ = NULL;
return result;
}
Handle<Foreign> object_wrapper() {
if (object_wrapper_.is_null()) {
object_wrapper_ =
isolate()->factory()->NewForeign(reinterpret_cast<Address>(this));
}
return object_wrapper_;
}
void AbortDueToDependencyChange() {
mode_ = DEPENDENCY_CHANGE_ABORT;
}
bool HasAbortedDueToDependencyChange() {
return mode_ == DEPENDENCY_CHANGE_ABORT;
}
protected:
CompilationInfo(Handle<Script> script,
Zone* zone,
Zone* phase_zone);
CompilationInfo(Handle<SharedFunctionInfo> shared_info,
Zone* zone,
Zone* phase_zone);
CompilationInfo(HydrogenCodeStub* stub,
Isolate* isolate,
Zone* zone,
Zone* phase_zone);
private:
Isolate* isolate_;
// Compilation mode.
// BASE is generated by the full codegen, optionally prepared for bailouts.
// OPTIMIZE is optimized code generated by the Hydrogen-based backend.
// NONOPT is generated by the full codegen and is not prepared for
// recompilation/bailouts. These functions are never recompiled.
enum Mode {
BASE,
OPTIMIZE,
NONOPT,
STUB,
DEPENDENCY_CHANGE_ABORT
};
void Initialize(Isolate* isolate, Mode mode, Zone* zone, Zone* phase_zone);
void SetMode(Mode mode) {
ASSERT(V8::UseCrankshaft());
mode_ = mode;
}
// Flags using template class BitField<type, start, length>. All are
// false by default.
//
// Compilation is either eager or lazy.
class IsLazy: public BitField<bool, 0, 1> {};
// Flags that can be set for eager compilation.
class IsEval: public BitField<bool, 1, 1> {};
class IsGlobal: public BitField<bool, 2, 1> {};
// Flags that can be set for lazy compilation.
class IsInLoop: public BitField<bool, 3, 1> {};
// Strict mode - used in eager compilation.
class LanguageModeField: public BitField<LanguageMode, 4, 2> {};
// Is this a function from our natives.
class IsNative: public BitField<bool, 6, 1> {};
// Is this code being compiled with support for deoptimization..
class SupportsDeoptimization: public BitField<bool, 7, 1> {};
// If compiling for debugging produce just full code matching the
// initial mode setting.
class IsCompilingForDebugging: public BitField<bool, 8, 1> {};
// If the compiled code contains calls that require building a frame
class IsCalling: public BitField<bool, 9, 1> {};
// If the compiled code contains calls that require building a frame
class IsDeferredCalling: public BitField<bool, 10, 1> {};
// If the compiled code contains calls that require building a frame
class IsNonDeferredCalling: public BitField<bool, 11, 1> {};
// If the compiled code saves double caller registers that it clobbers.
class SavesCallerDoubles: public BitField<bool, 12, 1> {};
// If the set of valid statements is restricted.
class ParseRestricitonField: public BitField<ParseRestriction, 13, 1> {};
// If the function requires a frame (for unspecified reasons)
class RequiresFrame: public BitField<bool, 14, 1> {};
unsigned flags_;
// Fields filled in by the compilation pipeline.
// AST filled in by the parser.
FunctionLiteral* function_;
// The scope of the function literal as a convenience. Set to indicate
// that scopes have been analyzed.
Scope* scope_;
Static resolution of outer variables in eval code. So far free variables references in eval code are not statically resolved. For example in function foo() { var x = 1; eval("y = x"); } the variable x will get mode DYNAMIC and y will get mode DYNAMIC_GLOBAL, i.e. free variable references trigger dynamic lookups with a fast case handling for global variables. The CL introduces static resolution of free variables references in eval code. If possible variable references are resolved to bindings belonging to outer scopes of the eval call site. This is achieved by deserializing the outer scope chain using Scope::DeserializeScopeChain prior to parsing the eval code similar to lazy parsing of functions. The existing code for variable resolution is used, however resolution starts at the first outer unresolved scope instead of always starting at the root of the scope tree. This is a prerequisite for statically checking validity of assignments in the extended code as specified by the current ES.next draft which will be introduced by a subsequent CL. More specifically section 11.13 of revision 4 of the ES.next draft reads: * It is a Syntax Error if the AssignmentExpression is contained in extended code and the LeftHandSideExpression is an Identifier that does not statically resolve to a declarative environment record binding or if the resolved binding is an immutable binding. TEST=existing tests in mjsunit Review URL: http://codereview.chromium.org/8508052 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9999 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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// The global scope provided as a convenience.
Scope* global_scope_;
// For compiled stubs, the stub object
HydrogenCodeStub* code_stub_;
// The compiled code.
Handle<Code> code_;
// Possible initial inputs to the compilation process.
Handle<JSFunction> closure_;
Handle<SharedFunctionInfo> shared_info_;
Handle<Script> script_;
// Fields possibly needed for eager compilation, NULL by default.
v8::Extension* extension_;
ScriptDataImpl* pre_parse_data_;
// The context of the caller for eval code, and the global context for a
// global script. Will be a null handle otherwise.
Handle<Context> context_;
// Compilation mode flag and whether deoptimization is allowed.
Mode mode_;
BailoutId osr_ast_id_;
// The zone from which the compilation pipeline working on this
// CompilationInfo allocates.
Zone* zone_;
// The phase zone where allocations local to a specific phase are
// performed; be aware that this zone is cleared after each phase
Zone* phase_zone_;
DeferredHandles* deferred_handles_;
ZoneList<Handle<HeapObject> >* dependencies_[DependentCode::kGroupCount];
template<typename T>
void SaveHandle(Handle<T> *object) {
if (!object->is_null()) {
Handle<T> handle(*(*object));
*object = handle;
}
}
const char* bailout_reason_;
int prologue_offset_;
List<OffsetRange>* no_frame_ranges_;
// A copy of shared_info()->opt_count() to avoid handle deref
// during graph optimization.
int opt_count_;
Handle<Foreign> object_wrapper_;
DISALLOW_COPY_AND_ASSIGN(CompilationInfo);
};
// Exactly like a CompilationInfo, except also creates and enters a
// Zone on construction and deallocates it on exit.
class CompilationInfoWithZone: public CompilationInfo {
public:
explicit CompilationInfoWithZone(Handle<Script> script)
: CompilationInfo(script, &zone_, &phase_zone_),
zone_(script->GetIsolate()),
phase_zone_(script->GetIsolate()) {}
explicit CompilationInfoWithZone(Handle<SharedFunctionInfo> shared_info)
: CompilationInfo(shared_info, &zone_, &phase_zone_),
zone_(shared_info->GetIsolate()),
phase_zone_(shared_info->GetIsolate()) {}
explicit CompilationInfoWithZone(Handle<JSFunction> closure)
: CompilationInfo(closure, &zone_, &phase_zone_),
zone_(closure->GetIsolate()),
phase_zone_(closure->GetIsolate()) {}
CompilationInfoWithZone(HydrogenCodeStub* stub, Isolate* isolate)
: CompilationInfo(stub, isolate, &zone_, &phase_zone_),
zone_(isolate),
phase_zone_(isolate) {}
// Virtual destructor because a CompilationInfoWithZone has to exit the
// zone scope and get rid of dependent maps even when the destructor is
// called when cast as a CompilationInfo.
virtual ~CompilationInfoWithZone() {
RollbackDependencies();
}
private:
Zone zone_;
Zone phase_zone_;
};
// A wrapper around a CompilationInfo that detaches the Handles from
// the underlying DeferredHandleScope and stores them in info_ on
// destruction.
class CompilationHandleScope BASE_EMBEDDED {
public:
explicit CompilationHandleScope(CompilationInfo* info)
: deferred_(info->isolate()), info_(info) {}
~CompilationHandleScope() {
info_->set_deferred_handles(deferred_.Detach());
}
private:
DeferredHandleScope deferred_;
CompilationInfo* info_;
};
class HGraph;
class HOptimizedGraphBuilder;
class LChunk;
// A helper class that calls the three compilation phases in
// Crankshaft and keeps track of its state. The three phases
// CreateGraph, OptimizeGraph and GenerateAndInstallCode can either
// fail, bail-out to the full code generator or succeed. Apart from
// their return value, the status of the phase last run can be checked
// using last_status().
class OptimizingCompiler: public ZoneObject {
public:
explicit OptimizingCompiler(CompilationInfo* info)
: info_(info),
graph_builder_(NULL),
graph_(NULL),
chunk_(NULL),
time_taken_to_create_graph_(0),
time_taken_to_optimize_(0),
time_taken_to_codegen_(0),
last_status_(FAILED) { }
enum Status {
FAILED, BAILED_OUT, SUCCEEDED
};
MUST_USE_RESULT Status CreateGraph();
MUST_USE_RESULT Status OptimizeGraph();
MUST_USE_RESULT Status GenerateAndInstallCode();
Status last_status() const { return last_status_; }
CompilationInfo* info() const { return info_; }
Isolate* isolate() const { return info()->isolate(); }
MUST_USE_RESULT Status AbortOptimization() {
info_->AbortOptimization();
info_->shared_info()->DisableOptimization(info_->bailout_reason());
return SetLastStatus(BAILED_OUT);
}
private:
CompilationInfo* info_;
HOptimizedGraphBuilder* graph_builder_;
HGraph* graph_;
LChunk* chunk_;
int64_t time_taken_to_create_graph_;
int64_t time_taken_to_optimize_;
int64_t time_taken_to_codegen_;
Status last_status_;
MUST_USE_RESULT Status SetLastStatus(Status status) {
last_status_ = status;
return last_status_;
}
void RecordOptimizationStats();
struct Timer {
Timer(OptimizingCompiler* compiler, int64_t* location)
: compiler_(compiler),
start_(OS::Ticks()),
location_(location) { }
~Timer() {
*location_ += (OS::Ticks() - start_);
}
OptimizingCompiler* compiler_;
int64_t start_;
int64_t* location_;
};
};
// The V8 compiler
//
// General strategy: Source code is translated into an anonymous function w/o
// parameters which then can be executed. If the source code contains other
// functions, they will be compiled and allocated as part of the compilation
// of the source code.
// Please note this interface returns shared function infos. This means you
// need to call Factory::NewFunctionFromSharedFunctionInfo before you have a
// real function with a context.
class Compiler : public AllStatic {
public:
static const int kMaxInliningLevels = 3;
// Call count before primitive functions trigger their own optimization.
static const int kCallsUntilPrimitiveOpt = 200;
// All routines return a SharedFunctionInfo.
// If an error occurs an exception is raised and the return handle
// contains NULL.
// Compile a String source within a context.
static Handle<SharedFunctionInfo> Compile(Handle<String> source,
Handle<Object> script_name,
int line_offset,
int column_offset,
Handle<Context> context,
v8::Extension* extension,
ScriptDataImpl* pre_data,
Handle<Object> script_data,
NativesFlag is_natives_code);
// Compile a String source within a context for Eval.
static Handle<SharedFunctionInfo> CompileEval(Handle<String> source,
Handle<Context> context,
bool is_global,
LanguageMode language_mode,
ParseRestriction restriction,
int scope_position);
// Compile from function info (used for lazy compilation). Returns true on
// success and false if the compilation resulted in a stack overflow.
static bool CompileLazy(CompilationInfo* info);
static void RecompileParallel(Handle<JSFunction> function);
// Compile a shared function info object (the function is possibly lazily
// compiled).
static Handle<SharedFunctionInfo> BuildFunctionInfo(FunctionLiteral* node,
Handle<Script> script);
// Set the function info for a newly compiled function.
static void SetFunctionInfo(Handle<SharedFunctionInfo> function_info,
FunctionLiteral* lit,
bool is_toplevel,
Handle<Script> script);
static void InstallOptimizedCode(OptimizingCompiler* info);
#ifdef ENABLE_DEBUGGER_SUPPORT
static bool MakeCodeForLiveEdit(CompilationInfo* info);
#endif
static void RecordFunctionCompilation(Logger::LogEventsAndTags tag,
CompilationInfo* info,
Handle<SharedFunctionInfo> shared);
};
class CompilationPhase BASE_EMBEDDED {
public:
CompilationPhase(const char* name, Isolate* isolate, Zone* zone);
~CompilationPhase();
protected:
bool ShouldProduceTraceOutput() const;
const char* name() const { return name_; }
Isolate* isolate() const { return isolate_; }
Zone* zone() const { return zone_; }
private:
const char* name_;
Isolate* isolate_;
Zone* zone_;
unsigned start_allocation_size_;
int64_t start_ticks_;
DISALLOW_COPY_AND_ASSIGN(CompilationPhase);
};
} } // namespace v8::internal
#endif // V8_COMPILER_H_