v8/src/vm-state-inl.h

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// Copyright 2010 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_VM_STATE_INL_H_
#define V8_VM_STATE_INL_H_
#include "vm-state.h"
#include "log.h"
#include "simulator.h"
namespace v8 {
namespace internal {
//
// VMState class implementation. A simple stack of VM states held by the
// logger and partially threaded through the call stack. States are pushed by
// VMState construction and popped by destruction.
//
inline const char* StateToString(StateTag state) {
switch (state) {
case JS:
return "JS";
case GC:
return "GC";
case COMPILER:
return "COMPILER";
case OTHER:
return "OTHER";
case EXTERNAL:
return "EXTERNAL";
default:
UNREACHABLE();
return NULL;
}
}
template <StateTag Tag>
VMState<Tag>::VMState(Isolate* isolate)
: isolate_(isolate), previous_tag_(isolate->current_vm_state()) {
if (FLAG_log_timer_events && previous_tag_ != EXTERNAL && Tag == EXTERNAL) {
LOG(isolate_,
TimerEvent(Logger::START, Logger::TimerEventScope::v8_external));
}
isolate_->set_current_vm_state(Tag);
}
template <StateTag Tag>
VMState<Tag>::~VMState() {
if (FLAG_log_timer_events && previous_tag_ != EXTERNAL && Tag == EXTERNAL) {
LOG(isolate_,
TimerEvent(Logger::END, Logger::TimerEventScope::v8_external));
}
isolate_->set_current_vm_state(previous_tag_);
}
ExternalCallbackScope::ExternalCallbackScope(Isolate* isolate, Address callback)
: isolate_(isolate),
callback_(callback),
previous_scope_(isolate->external_callback_scope()) {
#ifdef USE_SIMULATOR
scope_address_ = Simulator::current(isolate)->get_sp();
#endif
isolate_->set_external_callback_scope(this);
}
ExternalCallbackScope::~ExternalCallbackScope() {
isolate_->set_external_callback_scope(previous_scope_);
}
Address ExternalCallbackScope::scope_address() {
#ifdef USE_SIMULATOR
return scope_address_;
#else
return reinterpret_cast<Address>(this);
#endif
}
} } // namespace v8::internal
#endif // V8_VM_STATE_INL_H_