v8/src/compiler/js-inlining.cc

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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/js-inlining.h"
#include "src/ast/ast-numbering.h"
#include "src/ast/ast.h"
#include "src/ast/scopes.h"
#include "src/compiler.h"
#include "src/compiler/ast-graph-builder.h"
#include "src/compiler/ast-loop-assignment-analyzer.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-reducer.h"
#include "src/compiler/js-operator.h"
#include "src/compiler/node-matchers.h"
#include "src/compiler/node-properties.h"
#include "src/compiler/operator-properties.h"
#include "src/compiler/type-hint-analyzer.h"
#include "src/isolate-inl.h"
#include "src/parsing/parser.h"
#include "src/parsing/rewriter.h"
namespace v8 {
namespace internal {
namespace compiler {
#define TRACE(...) \
do { \
if (FLAG_trace_turbo_inlining) PrintF(__VA_ARGS__); \
} while (false)
// Provides convenience accessors for the common layout of nodes having either
// the {JSCallFunction} or the {JSCallConstruct} operator.
class JSCallAccessor {
public:
explicit JSCallAccessor(Node* call) : call_(call) {
DCHECK(call->opcode() == IrOpcode::kJSCallFunction ||
call->opcode() == IrOpcode::kJSCallConstruct);
}
Node* target() {
// Both, {JSCallFunction} and {JSCallConstruct}, have same layout here.
return call_->InputAt(0);
}
Node* receiver() {
DCHECK_EQ(IrOpcode::kJSCallFunction, call_->opcode());
return call_->InputAt(1);
}
Node* new_target() {
DCHECK_EQ(IrOpcode::kJSCallConstruct, call_->opcode());
return call_->InputAt(formal_arguments() + 1);
}
Node* frame_state() {
// Both, {JSCallFunction} and {JSCallConstruct}, have frame state.
return NodeProperties::GetFrameStateInput(call_);
}
int formal_arguments() {
// Both, {JSCallFunction} and {JSCallConstruct}, have two extra inputs:
// - JSCallConstruct: Includes target function and new target.
// - JSCallFunction: Includes target function and receiver.
return call_->op()->ValueInputCount() - 2;
}
private:
Node* call_;
};
Reduction JSInliner::InlineCall(Node* call, Node* new_target, Node* context,
Node* frame_state, Node* start, Node* end) {
// The scheduler is smart enough to place our code; we just ensure {control}
// becomes the control input of the start of the inlinee, and {effect} becomes
// the effect input of the start of the inlinee.
Node* control = NodeProperties::GetControlInput(call);
Node* effect = NodeProperties::GetEffectInput(call);
int const inlinee_new_target_index =
static_cast<int>(start->op()->ValueOutputCount()) - 3;
int const inlinee_arity_index =
static_cast<int>(start->op()->ValueOutputCount()) - 2;
int const inlinee_context_index =
static_cast<int>(start->op()->ValueOutputCount()) - 1;
// {inliner_inputs} counts JSFunction, receiver, arguments, but not
// new target value, argument count, context, effect or control.
int inliner_inputs = call->op()->ValueInputCount();
// Iterate over all uses of the start node.
for (Edge edge : start->use_edges()) {
Node* use = edge.from();
switch (use->opcode()) {
case IrOpcode::kParameter: {
int index = 1 + ParameterIndexOf(use->op());
DCHECK_LE(index, inlinee_context_index);
if (index < inliner_inputs && index < inlinee_new_target_index) {
// There is an input from the call, and the index is a value
// projection but not the context, so rewire the input.
Replace(use, call->InputAt(index));
} else if (index == inlinee_new_target_index) {
// The projection is requesting the new target value.
Replace(use, new_target);
} else if (index == inlinee_arity_index) {
// The projection is requesting the number of arguments.
Replace(use, jsgraph()->Int32Constant(inliner_inputs - 2));
} else if (index == inlinee_context_index) {
// The projection is requesting the inlinee function context.
Replace(use, context);
} else {
// Call has fewer arguments than required, fill with undefined.
Replace(use, jsgraph()->UndefinedConstant());
}
break;
}
default:
if (NodeProperties::IsEffectEdge(edge)) {
edge.UpdateTo(effect);
} else if (NodeProperties::IsControlEdge(edge)) {
edge.UpdateTo(control);
} else if (NodeProperties::IsFrameStateEdge(edge)) {
edge.UpdateTo(frame_state);
} else {
UNREACHABLE();
}
break;
}
}
NodeVector values(local_zone_);
NodeVector effects(local_zone_);
NodeVector controls(local_zone_);
for (Node* const input : end->inputs()) {
switch (input->opcode()) {
case IrOpcode::kReturn:
values.push_back(NodeProperties::GetValueInput(input, 0));
effects.push_back(NodeProperties::GetEffectInput(input));
controls.push_back(NodeProperties::GetControlInput(input));
break;
case IrOpcode::kDeoptimize:
case IrOpcode::kTerminate:
case IrOpcode::kThrow:
NodeProperties::MergeControlToEnd(graph(), common(), input);
Revisit(graph()->end());
break;
default:
UNREACHABLE();
break;
}
}
DCHECK_EQ(values.size(), effects.size());
DCHECK_EQ(values.size(), controls.size());
// Depending on whether the inlinee produces a value, we either replace value
// uses with said value or kill value uses if no value can be returned.
if (values.size() > 0) {
int const input_count = static_cast<int>(controls.size());
Node* control_output = graph()->NewNode(common()->Merge(input_count),
input_count, &controls.front());
values.push_back(control_output);
effects.push_back(control_output);
Node* value_output = graph()->NewNode(
common()->Phi(MachineRepresentation::kTagged, input_count),
static_cast<int>(values.size()), &values.front());
Node* effect_output =
graph()->NewNode(common()->EffectPhi(input_count),
static_cast<int>(effects.size()), &effects.front());
ReplaceWithValue(call, value_output, effect_output, control_output);
return Changed(value_output);
} else {
ReplaceWithValue(call, call, call, jsgraph()->Dead());
return Changed(call);
}
}
Node* JSInliner::CreateArtificialFrameState(Node* node, Node* outer_frame_state,
int parameter_count,
FrameStateType frame_state_type,
Handle<SharedFunctionInfo> shared) {
const FrameStateFunctionInfo* state_info =
common()->CreateFrameStateFunctionInfo(frame_state_type,
parameter_count + 1, 0, shared);
const Operator* op = common()->FrameState(
BailoutId(-1), OutputFrameStateCombine::Ignore(), state_info);
const Operator* op0 = common()->StateValues(0);
Node* node0 = graph()->NewNode(op0);
NodeVector params(local_zone_);
for (int parameter = 0; parameter < parameter_count + 1; ++parameter) {
params.push_back(node->InputAt(1 + parameter));
}
const Operator* op_param =
common()->StateValues(static_cast<int>(params.size()));
Node* params_node = graph()->NewNode(
op_param, static_cast<int>(params.size()), &params.front());
return graph()->NewNode(op, params_node, node0, node0,
jsgraph()->UndefinedConstant(), node->InputAt(0),
outer_frame_state);
}
Node* JSInliner::CreateTailCallerFrameState(Node* node, Node* frame_state) {
FrameStateInfo const& frame_info = OpParameter<FrameStateInfo>(frame_state);
Handle<SharedFunctionInfo> shared;
frame_info.shared_info().ToHandle(&shared);
Node* function = frame_state->InputAt(kFrameStateFunctionInput);
// If we are inlining a tail call drop caller's frame state and an
// arguments adaptor if it exists.
frame_state = NodeProperties::GetFrameStateInput(frame_state);
if (frame_state->opcode() == IrOpcode::kFrameState) {
FrameStateInfo const& frame_info = OpParameter<FrameStateInfo>(frame_state);
if (frame_info.type() == FrameStateType::kArgumentsAdaptor) {
frame_state = NodeProperties::GetFrameStateInput(frame_state);
}
}
const FrameStateFunctionInfo* state_info =
common()->CreateFrameStateFunctionInfo(
FrameStateType::kTailCallerFunction, 0, 0, shared);
const Operator* op = common()->FrameState(
BailoutId(-1), OutputFrameStateCombine::Ignore(), state_info);
const Operator* op0 = common()->StateValues(0);
Node* node0 = graph()->NewNode(op0);
return graph()->NewNode(op, node0, node0, node0,
jsgraph()->UndefinedConstant(), function,
frame_state);
}
namespace {
// TODO(mstarzinger,verwaest): Move this predicate onto SharedFunctionInfo?
bool NeedsImplicitReceiver(Handle<SharedFunctionInfo> shared_info) {
DisallowHeapAllocation no_gc;
Isolate* const isolate = shared_info->GetIsolate();
Code* const construct_stub = shared_info->construct_stub();
return construct_stub != *isolate->builtins()->JSBuiltinsConstructStub() &&
construct_stub !=
*isolate->builtins()->JSBuiltinsConstructStubForDerived() &&
construct_stub != *isolate->builtins()->JSConstructStubApi();
}
bool IsNonConstructible(Handle<SharedFunctionInfo> shared_info) {
DisallowHeapAllocation no_gc;
Isolate* const isolate = shared_info->GetIsolate();
Code* const construct_stub = shared_info->construct_stub();
return construct_stub == *isolate->builtins()->ConstructedNonConstructable();
}
} // namespace
Reduction JSInliner::Reduce(Node* node) {
if (!IrOpcode::IsInlineeOpcode(node->opcode())) return NoChange();
// This reducer can handle both normal function calls as well a constructor
// calls whenever the target is a constant function object, as follows:
// - JSCallFunction(target:constant, receiver, args...)
// - JSCallConstruct(target:constant, args..., new.target)
HeapObjectMatcher match(node->InputAt(0));
if (!match.HasValue() || !match.Value()->IsJSFunction()) return NoChange();
Handle<JSFunction> function = Handle<JSFunction>::cast(match.Value());
return ReduceJSCall(node, function);
}
Reduction JSInliner::ReduceJSCall(Node* node, Handle<JSFunction> function) {
DCHECK(IrOpcode::IsInlineeOpcode(node->opcode()));
JSCallAccessor call(node);
Handle<SharedFunctionInfo> shared_info(function->shared());
// Function must be inlineable.
if (!shared_info->IsInlineable()) {
TRACE("Not inlining %s into %s because callee is not inlineable\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
// Constructor must be constructable.
if (node->opcode() == IrOpcode::kJSCallConstruct &&
IsNonConstructible(shared_info)) {
TRACE("Not inlining %s into %s because constructor is not constructable.\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
// Class constructors are callable, but [[Call]] will raise an exception.
// See ES6 section 9.2.1 [[Call]] ( thisArgument, argumentsList ).
if (node->opcode() == IrOpcode::kJSCallFunction &&
IsClassConstructor(shared_info->kind())) {
TRACE("Not inlining %s into %s because callee is a class constructor.\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
// Function contains break points.
if (shared_info->HasDebugInfo()) {
TRACE("Not inlining %s into %s because callee may contain break points\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
// Disallow cross native-context inlining for now. This means that all parts
// of the resulting code will operate on the same global object.
// This also prevents cross context leaks for asm.js code, where we could
// inline functions from a different context and hold on to that context (and
// closure) from the code object.
// TODO(turbofan): We might want to revisit this restriction later when we
// have a need for this, and we know how to model different native contexts
// in the same graph in a compositional way.
if (function->context()->native_context() !=
info_->context()->native_context()) {
TRACE("Not inlining %s into %s because of different native contexts\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
// TODO(turbofan): TranslatedState::GetAdaptedArguments() currently relies on
// not inlining recursive functions. We might want to relax that at some
// point.
for (Node* frame_state = call.frame_state();
frame_state->opcode() == IrOpcode::kFrameState;
frame_state = frame_state->InputAt(kFrameStateOuterStateInput)) {
FrameStateInfo const& frame_info = OpParameter<FrameStateInfo>(frame_state);
Handle<SharedFunctionInfo> frame_shared_info;
if (frame_info.shared_info().ToHandle(&frame_shared_info) &&
*frame_shared_info == *shared_info) {
TRACE("Not inlining %s into %s because call is recursive\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
}
// TODO(turbofan): Inlining into a try-block is not yet supported.
if (NodeProperties::IsExceptionalCall(node)) {
TRACE("Not inlining %s into %s because of surrounding try-block\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
Zone zone(info_->isolate()->allocator());
ParseInfo parse_info(&zone, function);
CompilationInfo info(&parse_info, function);
if (info_->is_deoptimization_enabled()) info.MarkAsDeoptimizationEnabled();
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
if (info_->is_type_feedback_enabled()) info.MarkAsTypeFeedbackEnabled();
if (!Compiler::ParseAndAnalyze(info.parse_info())) {
TRACE("Not inlining %s into %s because parsing failed\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
if (info_->isolate()->has_pending_exception()) {
info_->isolate()->clear_pending_exception();
}
return NoChange();
}
if (!Compiler::EnsureDeoptimizationSupport(&info)) {
TRACE("Not inlining %s into %s because deoptimization support failed\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
return NoChange();
}
// Remember that we inlined this function. This needs to be called right
// after we ensure deoptimization support so that the code flusher
// does not remove the code with the deoptimization support.
info_->AddInlinedFunction(shared_info);
// ----------------------------------------------------------------
// After this point, we've made a decision to inline this function.
// We shall not bailout from inlining if we got here.
TRACE("Inlining %s into %s\n",
shared_info->DebugName()->ToCString().get(),
info_->shared_info()->DebugName()->ToCString().get());
// If function was lazily compiled, it's literals array may not yet be set up.
JSFunction::EnsureLiterals(function);
// Create the subgraph for the inlinee.
Node* start;
Node* end;
{
// Run the loop assignment analyzer on the inlinee.
AstLoopAssignmentAnalyzer loop_assignment_analyzer(&zone, &info);
LoopAssignmentAnalysis* loop_assignment =
loop_assignment_analyzer.Analyze();
// Run the type hint analyzer on the inlinee.
TypeHintAnalyzer type_hint_analyzer(&zone);
TypeHintAnalysis* type_hint_analysis =
type_hint_analyzer.Analyze(handle(shared_info->code(), info.isolate()));
// Run the AstGraphBuilder to create the subgraph.
Graph::SubgraphScope scope(graph());
AstGraphBuilder graph_builder(&zone, &info, jsgraph(), loop_assignment,
type_hint_analysis);
graph_builder.CreateGraph(false);
// Extract the inlinee start/end nodes.
start = graph()->start();
end = graph()->end();
}
Node* frame_state = call.frame_state();
Node* new_target = jsgraph()->UndefinedConstant();
// Inline {JSCallConstruct} requires some additional magic.
if (node->opcode() == IrOpcode::kJSCallConstruct) {
// Insert nodes around the call that model the behavior required for a
// constructor dispatch (allocate implicit receiver and check return value).
// This models the behavior usually accomplished by our {JSConstructStub}.
// Note that the context has to be the callers context (input to call node).
Node* receiver = jsgraph()->UndefinedConstant(); // Implicit receiver.
if (NeedsImplicitReceiver(shared_info)) {
Node* frame_state_before = NodeProperties::FindFrameStateBefore(node);
Node* effect = NodeProperties::GetEffectInput(node);
Node* context = NodeProperties::GetContextInput(node);
Node* create = graph()->NewNode(javascript()->Create(), call.target(),
call.new_target(), context,
frame_state_before, effect);
NodeProperties::ReplaceEffectInput(node, create);
// Insert a check of the return value to determine whether the return
// value
// or the implicit receiver should be selected as a result of the call.
Node* check = graph()->NewNode(
javascript()->CallRuntime(Runtime::kInlineIsJSReceiver, 1), node,
context, node, start);
Node* select =
graph()->NewNode(common()->Select(MachineRepresentation::kTagged),
check, node, create);
NodeProperties::ReplaceUses(node, select, check, node, node);
NodeProperties::ReplaceValueInput(select, node, 1);
NodeProperties::ReplaceValueInput(check, node, 0);
NodeProperties::ReplaceEffectInput(check, node);
receiver = create; // The implicit receiver.
}
// Swizzle the inputs of the {JSCallConstruct} node to look like inputs to a
// normal {JSCallFunction} node so that the rest of the inlining machinery
// behaves as if we were dealing with a regular function invocation.
new_target = call.new_target(); // Retrieve new target value input.
node->RemoveInput(call.formal_arguments() + 1); // Drop new target.
node->InsertInput(graph()->zone(), 1, receiver);
// Insert a construct stub frame into the chain of frame states. This will
// reconstruct the proper frame when deoptimizing within the constructor.
frame_state = CreateArtificialFrameState(
node, frame_state, call.formal_arguments(),
FrameStateType::kConstructStub, info.shared_info());
}
// The inlinee specializes to the context from the JSFunction object.
// TODO(turbofan): We might want to load the context from the JSFunction at
// runtime in case we only know the SharedFunctionInfo once we have dynamic
// type feedback in the compiler.
Node* context = jsgraph()->Constant(handle(function->context()));
// Insert a JSConvertReceiver node for sloppy callees. Note that the context
// passed into this node has to be the callees context (loaded above). Note
// that the frame state passed to the JSConvertReceiver must be the frame
// state _before_ the call; it is not necessary to fiddle with the receiver
// in that frame state tho, as the conversion of the receiver can be repeated
// any number of times, it's not observable.
if (node->opcode() == IrOpcode::kJSCallFunction &&
is_sloppy(parse_info.language_mode()) && !shared_info->native()) {
const CallFunctionParameters& p = CallFunctionParametersOf(node->op());
Node* frame_state_before = NodeProperties::FindFrameStateBefore(node);
Node* effect = NodeProperties::GetEffectInput(node);
Node* convert = graph()->NewNode(
javascript()->ConvertReceiver(p.convert_mode()), call.receiver(),
context, frame_state_before, effect, start);
NodeProperties::ReplaceValueInput(node, convert, 1);
NodeProperties::ReplaceEffectInput(node, convert);
}
// If we are inlining a JS call at tail position then we have to pop current
// frame state and its potential arguments adaptor frame state in order to
// make the call stack be consistent with non-inlining case.
// After that we add a tail caller frame state which lets deoptimizer handle
// the case when the outermost function inlines a tail call (it should remove
// potential arguments adaptor frame that belongs to outermost function when
// deopt happens).
if (node->opcode() == IrOpcode::kJSCallFunction) {
const CallFunctionParameters& p = CallFunctionParametersOf(node->op());
if (p.tail_call_mode() == TailCallMode::kAllow) {
frame_state = CreateTailCallerFrameState(node, frame_state);
}
}
// Insert argument adaptor frame if required. The callees formal parameter
// count (i.e. value outputs of start node minus target, receiver, new target,
// arguments count and context) have to match the number of arguments passed
// to the call.
int parameter_count = info.literal()->parameter_count();
DCHECK_EQ(parameter_count, start->op()->ValueOutputCount() - 5);
if (call.formal_arguments() != parameter_count) {
frame_state = CreateArtificialFrameState(
node, frame_state, call.formal_arguments(),
FrameStateType::kArgumentsAdaptor, shared_info);
}
return InlineCall(node, new_target, context, frame_state, start, end);
}
Graph* JSInliner::graph() const { return jsgraph()->graph(); }
JSOperatorBuilder* JSInliner::javascript() const {
return jsgraph()->javascript();
}
CommonOperatorBuilder* JSInliner::common() const { return jsgraph()->common(); }
} // namespace compiler
} // namespace internal
} // namespace v8