2015-11-13 12:32:08 +00:00
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// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_OBJECTS_BODY_DESCRIPTORS_H_
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#define V8_OBJECTS_BODY_DESCRIPTORS_H_
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#include "src/objects.h"
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namespace v8 {
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namespace internal {
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// This is the base class for object's body descriptors.
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//
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// Each BodyDescriptor subclass must provide the following methods:
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//
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// 1) Returns true if the object contains a tagged value at given offset.
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// It is used for invalid slots filtering. If the offset points outside
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// of the object or to the map word, the result is UNDEFINED (!!!).
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//
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// static bool IsValidSlot(HeapObject* obj, int offset);
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//
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//
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// 2) Iterate object's body using stateful object visitor.
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//
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// template <typename ObjectVisitor>
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// static inline void IterateBody(HeapObject* obj, int object_size,
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// ObjectVisitor* v);
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//
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//
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// 3) Iterate object's body using stateless object visitor.
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//
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// template <typename StaticVisitor>
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// static inline void IterateBody(HeapObject* obj, int object_size);
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//
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class BodyDescriptorBase BASE_EMBEDDED {
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public:
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template <typename ObjectVisitor>
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static inline void IteratePointers(HeapObject* obj, int start_offset,
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int end_offset, ObjectVisitor* v);
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template <typename StaticVisitor>
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static inline void IteratePointers(Heap* heap, HeapObject* obj,
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int start_offset, int end_offset);
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template <typename ObjectVisitor>
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static inline void IteratePointer(HeapObject* obj, int offset,
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ObjectVisitor* v);
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template <typename StaticVisitor>
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static inline void IteratePointer(Heap* heap, HeapObject* obj, int offset);
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protected:
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2015-11-26 09:45:48 +00:00
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// Returns true for all header and internal fields.
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2015-11-13 12:32:08 +00:00
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static inline bool IsValidSlotImpl(HeapObject* obj, int offset);
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2015-11-26 09:45:48 +00:00
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// Treats all header and internal fields in the range as tagged.
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2015-11-13 12:32:08 +00:00
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template <typename ObjectVisitor>
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static inline void IterateBodyImpl(HeapObject* obj, int start_offset,
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int end_offset, ObjectVisitor* v);
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2015-11-26 09:45:48 +00:00
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// Treats all header and internal fields in the range as tagged.
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2015-11-13 12:32:08 +00:00
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template <typename StaticVisitor>
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static inline void IterateBodyImpl(Heap* heap, HeapObject* obj,
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int start_offset, int end_offset);
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};
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// This class describes a body of an object of a fixed size
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// in which all pointer fields are located in the [start_offset, end_offset)
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// interval.
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template <int start_offset, int end_offset, int size>
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class FixedBodyDescriptor final : public BodyDescriptorBase {
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public:
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static const int kStartOffset = start_offset;
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static const int kEndOffset = end_offset;
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static const int kSize = size;
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static bool IsValidSlot(HeapObject* obj, int offset) {
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return offset >= kStartOffset && offset < kEndOffset;
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(HeapObject* obj, ObjectVisitor* v) {
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IterateBodyImpl(obj, start_offset, end_offset, v);
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(HeapObject* obj, int object_size,
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ObjectVisitor* v) {
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IterateBody(obj, v);
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}
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template <typename StaticVisitor>
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static inline void IterateBody(HeapObject* obj) {
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Heap* heap = obj->GetHeap();
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IterateBodyImpl<StaticVisitor>(heap, obj, start_offset, end_offset);
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}
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template <typename StaticVisitor>
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static inline void IterateBody(HeapObject* obj, int object_size) {
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IterateBody(obj);
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}
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};
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// This class describes a body of an object of a variable size
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// in which all pointer fields are located in the [start_offset, object_size)
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// interval.
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template <int start_offset>
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class FlexibleBodyDescriptor final : public BodyDescriptorBase {
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public:
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static const int kStartOffset = start_offset;
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static bool IsValidSlot(HeapObject* obj, int offset) {
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if (offset < kStartOffset) return false;
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return IsValidSlotImpl(obj, offset);
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(HeapObject* obj, int object_size,
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ObjectVisitor* v) {
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IterateBodyImpl(obj, start_offset, object_size, v);
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}
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template <typename StaticVisitor>
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static inline void IterateBody(HeapObject* obj, int object_size) {
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Heap* heap = obj->GetHeap();
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IterateBodyImpl<StaticVisitor>(heap, obj, start_offset, object_size);
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}
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static inline int SizeOf(Map* map, HeapObject* object);
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};
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typedef FlexibleBodyDescriptor<HeapObject::kHeaderSize> StructBodyDescriptor;
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} // namespace internal
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} // namespace v8
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#endif // V8_OBJECTS_BODY_DESCRIPTORS_H_
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