2020-06-10 13:45:24 +00:00
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/api/api.h"
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#include "src/base/platform/semaphore.h"
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#include "src/handles/handles-inl.h"
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#include "src/handles/local-handles-inl.h"
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#include "src/handles/persistent-handles.h"
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#include "src/heap/heap.h"
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2020-07-10 08:58:37 +00:00
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#include "src/heap/local-heap-inl.h"
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2020-06-10 13:45:24 +00:00
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#include "src/heap/local-heap.h"
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#include "test/cctest/cctest.h"
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#include "test/cctest/heap/heap-utils.h"
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namespace v8 {
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namespace internal {
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static constexpr int kNumHandles = kHandleBlockSize * 2 + kHandleBlockSize / 2;
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namespace {
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2020-07-14 11:18:36 +00:00
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class ConcurrentSearchThread final : public v8::base::Thread {
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public:
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ConcurrentSearchThread(Heap* heap, std::vector<Handle<JSObject>> handles,
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std::unique_ptr<PersistentHandles> ph,
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Handle<Name> name, base::Semaphore* sema_started)
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: v8::base::Thread(base::Thread::Options("ThreadWithLocalHeap")),
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heap_(heap),
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handles_(std::move(handles)),
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ph_(std::move(ph)),
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name_(name),
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sema_started_(sema_started) {}
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void Run() override {
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LocalHeap local_heap(heap_, std::move(ph_));
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LocalHandleScope scope(&local_heap);
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for (int i = 0; i < kNumHandles; i++) {
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handles_.push_back(local_heap.NewPersistentHandle(handles_[0]));
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}
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sema_started_->Signal();
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for (Handle<JSObject> handle : handles_) {
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// Lookup the named property on the {map}.
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CHECK(name_->IsUniqueName());
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Handle<Map> map(handle->map(), &local_heap);
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Handle<DescriptorArray> descriptors(
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map->instance_descriptors(kAcquireLoad), &local_heap);
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bool is_background_thread = true;
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InternalIndex const number =
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descriptors->Search(*name_, *map, is_background_thread);
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CHECK(number.is_found());
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}
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CHECK_EQ(handles_.size(), kNumHandles * 2);
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CHECK(!ph_);
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ph_ = local_heap.DetachPersistentHandles();
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}
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Heap* heap_;
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std::vector<Handle<JSObject>> handles_;
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std::unique_ptr<PersistentHandles> ph_;
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Handle<Name> name_;
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base::Semaphore* sema_started_;
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};
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// Uses linear search on a flat object, with up to 8 elements.
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TEST(LinearSearchFlatObject) {
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heap::EnsureFlagLocalHeapsEnabled();
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CcTest::InitializeVM();
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Isolate* isolate = CcTest::i_isolate();
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std::unique_ptr<PersistentHandles> ph = isolate->NewPersistentHandles();
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std::vector<Handle<JSObject>> handles;
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auto factory = isolate->factory();
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HandleScope handle_scope(isolate);
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Handle<JSFunction> function =
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factory->NewFunctionForTest(factory->empty_string());
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Handle<JSObject> js_object = factory->NewJSObject(function);
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Handle<String> name = CcTest::MakeString("property");
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Handle<Object> value = CcTest::MakeString("dummy_value");
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// For the default constructor function no in-object properties are reserved
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// hence adding a single property will initialize the property-array.
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JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, name, value,
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NONE)
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.Check();
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for (int i = 0; i < kNumHandles; i++) {
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handles.push_back(ph->NewHandle(js_object));
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}
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Handle<Name> persistent_name = ph->NewHandle(name);
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base::Semaphore sema_started(0);
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// Pass persistent handles to background thread.
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std::unique_ptr<ConcurrentSearchThread> thread(new ConcurrentSearchThread(
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isolate->heap(), std::move(handles), std::move(ph), persistent_name,
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&sema_started));
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CHECK(thread->Start());
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sema_started.Wait();
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// Exercise descriptor in main thread too.
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for (int i = 0; i < 7; ++i) {
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Handle<String> filler_name = CcTest::MakeName("filler_property_", i);
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Handle<Object> filler_value = CcTest::MakeString("dummy_value");
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JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, filler_name,
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filler_value, NONE)
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.Check();
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}
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CHECK_EQ(js_object->map().NumberOfOwnDescriptors(), 8);
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thread->Join();
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}
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2020-06-12 09:21:46 +00:00
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// Uses linear search on a flat object, which has more than 8 elements.
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TEST(LinearSearchFlatObject_ManyElements) {
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heap::EnsureFlagLocalHeapsEnabled();
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CcTest::InitializeVM();
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Isolate* isolate = CcTest::i_isolate();
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std::unique_ptr<PersistentHandles> ph = isolate->NewPersistentHandles();
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std::vector<Handle<JSObject>> handles;
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auto factory = isolate->factory();
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HandleScope handle_scope(isolate);
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Handle<JSFunction> function =
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factory->NewFunctionForTest(factory->empty_string());
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Handle<JSObject> js_object = factory->NewJSObject(function);
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Handle<String> name = CcTest::MakeString("property");
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Handle<Object> value = CcTest::MakeString("dummy_value");
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// For the default constructor function no in-object properties are reserved
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// hence adding a single property will initialize the property-array.
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JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, name, value,
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NONE)
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.Check();
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// If we have more than 8 properties we would do a binary search. However,
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// since we are going search in a background thread, we force a linear search
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// that is safe to do in the background.
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for (int i = 0; i < 10; ++i) {
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Handle<String> filler_name = CcTest::MakeName("filler_property_", i);
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Handle<Object> filler_value = CcTest::MakeString("dummy_value");
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JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, filler_name,
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filler_value, NONE)
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.Check();
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}
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CHECK_GT(js_object->map().NumberOfOwnDescriptors(), 8);
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for (int i = 0; i < kNumHandles; i++) {
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handles.push_back(ph->NewHandle(js_object));
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}
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2020-07-10 08:58:37 +00:00
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Handle<Name> persistent_name = ph->NewHandle(name);
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base::Semaphore sema_started(0);
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// Pass persistent handles to background thread.
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std::unique_ptr<ConcurrentSearchThread> thread(new ConcurrentSearchThread(
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isolate->heap(), std::move(handles), std::move(ph), persistent_name,
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&sema_started));
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CHECK(thread->Start());
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sema_started.Wait();
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// Exercise descriptor in main thread too.
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for (int i = 10; i < 20; ++i) {
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Handle<String> filler_name = CcTest::MakeName("filler_property_", i);
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Handle<Object> filler_value = CcTest::MakeString("dummy_value");
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JSObject::DefinePropertyOrElementIgnoreAttributes(js_object, filler_name,
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filler_value, NONE)
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.Check();
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}
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thread->Join();
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}
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2020-06-10 13:45:24 +00:00
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} // anonymous namespace
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} // namespace internal
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} // namespace v8
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