2008-07-03 15:10:15 +00:00
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// Copyright (c) 1994-2006 Sun Microsystems Inc.
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// All Rights Reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// - Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// - Redistribution in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// - Neither the name of Sun Microsystems or the names of contributors may
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// be used to endorse or promote products derived from this software without
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// specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// The original source code covered by the above license above has been
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// modified significantly by Google Inc.
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// Copyright 2006-2008 Google Inc. All Rights Reserved.
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// A light-weight IA32 Assembler.
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#ifndef V8_ASSEMBLER_IA32_H_
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#define V8_ASSEMBLER_IA32_H_
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namespace v8 { namespace internal {
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// CPU Registers.
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//
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// 1) We would prefer to use an enum, but enum values are assignment-
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// compatible with int, which has caused code-generation bugs.
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//
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// 2) We would prefer to use a class instead of a struct but we don't like
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// the register initialization to depend on the particular initialization
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// order (which appears to be different on OS X, Linux, and Windows for the
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// installed versions of C++ we tried). Using a struct permits C-style
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// "initialization". Also, the Register objects cannot be const as this
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// forces initialization stubs in MSVC, making us dependent on initialization
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// order.
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//
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// 3) By not using an enum, we are possibly preventing the compiler from
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// doing certain constant folds, which may significantly reduce the
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// code generated for some assembly instructions (because they boil down
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// to a few constants). If this is a problem, we could change the code
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// such that we use an enum in optimized mode, and the struct in debug
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// mode. This way we get the compile-time error checking in debug mode
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// and best performance in optimized code.
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//
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struct Register {
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bool is_valid() const { return 0 <= code_ && code_ < 8; }
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bool is(Register reg) const { return code_ == reg.code_; }
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int code() const {
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ASSERT(is_valid());
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return code_;
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}
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int bit() const {
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ASSERT(is_valid());
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return 1 << code_;
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}
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// (unfortunately we can't make this private in a struct)
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int code_;
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};
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extern Register eax;
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extern Register ecx;
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extern Register edx;
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extern Register ebx;
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extern Register esp;
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extern Register ebp;
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extern Register esi;
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extern Register edi;
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extern Register no_reg;
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struct XMMRegister {
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bool is_valid() const { return 0 <= code_ && code_ < 2; } // currently
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int code() const {
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ASSERT(is_valid());
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return code_;
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}
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int code_;
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};
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extern XMMRegister xmm0;
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extern XMMRegister xmm1;
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extern XMMRegister xmm2;
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extern XMMRegister xmm3;
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extern XMMRegister xmm4;
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extern XMMRegister xmm5;
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extern XMMRegister xmm6;
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extern XMMRegister xmm7;
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enum Condition {
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// any value < 0 is considered no_condition
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no_condition = -1,
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overflow = 0,
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no_overflow = 1,
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below = 2,
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above_equal = 3,
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equal = 4,
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not_equal = 5,
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below_equal = 6,
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above = 7,
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sign = 8,
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not_sign = 9,
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parity_even = 10,
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parity_odd = 11,
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less = 12,
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greater_equal = 13,
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less_equal = 14,
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greater = 15,
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// aliases
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zero = equal,
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not_zero = not_equal,
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negative = sign,
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positive = not_sign
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};
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// Returns the equivalent of !cc.
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// Negation of the default no_condition (-1) results in a non-default
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// no_condition value (-2). As long as tests for no_condition check
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// for condition < 0, this will work as expected.
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inline Condition NegateCondition(Condition cc);
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// Corresponds to transposing the operands of a comparison.
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inline Condition ReverseCondition(Condition cc) {
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switch (cc) {
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case below:
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return above;
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case above:
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return below;
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case above_equal:
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return below_equal;
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case below_equal:
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return above_equal;
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case less:
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return greater;
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case greater:
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return less;
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case greater_equal:
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return less_equal;
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case less_equal:
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return greater_equal;
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default:
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return cc;
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};
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}
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enum Hint {
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no_hint = 0,
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not_taken = 0x2e,
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taken = 0x3e
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};
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// -----------------------------------------------------------------------------
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// Machine instruction Immediates
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class Immediate BASE_EMBEDDED {
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public:
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inline explicit Immediate(int x);
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inline explicit Immediate(const char* s);
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inline explicit Immediate(const ExternalReference& ext);
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inline explicit Immediate(Handle<Object> handle);
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inline explicit Immediate(Smi* value);
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bool is_zero() const { return x_ == 0 && rmode_ == no_reloc; }
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bool is_int8() const { return -128 <= x_ && x_ < 128 && rmode_ == no_reloc; }
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private:
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int x_;
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RelocMode rmode_;
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friend class Assembler;
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};
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// -----------------------------------------------------------------------------
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// Machine instruction Operands
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enum ScaleFactor {
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times_1 = 0,
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times_2 = 1,
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times_4 = 2,
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times_8 = 3
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};
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class Operand BASE_EMBEDDED {
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public:
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// reg
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INLINE(explicit Operand(Register reg));
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// [disp/r]
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INLINE(explicit Operand(int32_t disp, RelocMode rmode));
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// disp only must always be relocated
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// [base + disp/r]
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explicit Operand(Register base, int32_t disp, RelocMode rmode = no_reloc);
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// [base + index*scale + disp/r]
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explicit Operand(Register base,
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Register index,
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ScaleFactor scale,
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int32_t disp,
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RelocMode rmode = no_reloc);
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// [index*scale + disp/r]
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explicit Operand(Register index,
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ScaleFactor scale,
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int32_t disp,
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RelocMode rmode = no_reloc);
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static Operand StaticVariable(const ExternalReference& ext) {
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return Operand(reinterpret_cast<int32_t>(ext.address()),
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external_reference);
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}
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static Operand StaticArray(Register index,
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ScaleFactor scale,
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const ExternalReference& arr) {
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return Operand(index, scale, reinterpret_cast<int32_t>(arr.address()),
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external_reference);
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}
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// Returns true if this Operand is a wrapper for the specified register.
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bool is_reg(Register reg) const;
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private:
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// Mutable because reg in ModR/M byte is set by Assembler via set_reg().
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mutable byte buf_[6];
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// The number of bytes in buf_.
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unsigned int len_;
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// Only valid if len_ > 4.
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RelocMode rmode_;
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inline void set_modrm(int mod, // reg == 0
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Register rm);
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inline void set_sib(ScaleFactor scale, Register index, Register base);
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inline void set_disp8(int8_t disp);
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inline void set_dispr(int32_t disp, RelocMode rmode);
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inline void set_reg(Register reg) const;
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friend class Assembler;
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};
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2008-07-30 08:49:36 +00:00
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// -----------------------------------------------------------------------------
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// A Displacement describes the 32bit immediate field of an instruction which
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// may be used together with a Label in order to refer to a yet unknown code
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// position. Displacements stored in the instruction stream are used to describe
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// the instruction and to chain a list of instructions using the same Label.
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// A Displacement contains 2 different fields:
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//
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// next field: position of next displacement in the chain (0 = end of list)
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// type field: instruction type
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//
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// A next value of null (0) indicates the end of a chain (note that there can
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// be no displacement at position zero, because there is always at least one
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// instruction byte before the displacement).
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//
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// Displacement _data field layout
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//
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// |31.....1|.......0|
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// [ next | type |
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class Displacement BASE_EMBEDDED {
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public:
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enum Type {
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UNCONDITIONAL_JUMP,
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OTHER
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};
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int data() const { return data_; }
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Type type() const { return TypeField::decode(data_); }
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void next(Label* L) const {
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int n = NextField::decode(data_);
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n > 0 ? L->link_to(n) : L->Unuse();
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}
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void link_to(Label* L) { init(L, type()); }
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explicit Displacement(int data) { data_ = data; }
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Displacement(Label* L, Type type) { init(L, type); }
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void print() {
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PrintF("%s (%x) ", (type() == UNCONDITIONAL_JUMP ? "jmp" : "[other]"),
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NextField::decode(data_));
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}
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private:
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int data_;
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class TypeField: public BitField<Type, 0, 1> {};
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class NextField: public BitField<int, 1, 32-1> {};
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void init(Label* L, Type type);
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};
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2008-07-03 15:10:15 +00:00
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// CpuFeatures keeps track of which features are supported by the target CPU.
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// Supported features must be enabled by a Scope before use.
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// Example:
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// if (CpuFeatures::IsSupported(SSE2)) {
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// CpuFeatures::Scope fscope(SSE2);
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// // Generate SSE2 floating point code.
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// } else {
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// // Generate standard x87 floating point code.
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// }
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class CpuFeatures : public AllStatic {
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public:
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// Feature flags bit positions. They are mostly based on the CPUID spec.
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// (We assign CPUID itself to one of the currently reserved bits --
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// feel free to change this if needed.)
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enum Feature { SSE2 = 26, CMOV = 15, RDTSC = 4, CPUID = 10 };
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// Detect features of the target CPU. Set safe defaults if the serializer
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// is enabled (snapshots must be portable).
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static void Probe();
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// Check whether a feature is supported by the target CPU.
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static bool IsSupported(Feature f) { return supported_ & (1 << f); }
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// Check whether a feature is currently enabled.
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static bool IsEnabled(Feature f) { return enabled_ & (1 << f); }
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// Enable a specified feature within a scope.
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class Scope BASE_EMBEDDED {
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#ifdef DEBUG
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public:
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explicit Scope(Feature f) {
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ASSERT(CpuFeatures::IsSupported(f));
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old_enabled_ = CpuFeatures::enabled_;
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CpuFeatures::enabled_ |= (1 << f);
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}
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~Scope() { CpuFeatures::enabled_ = old_enabled_; }
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private:
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uint32_t old_enabled_;
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#else
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public:
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explicit Scope(Feature f) {}
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#endif
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};
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private:
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static uint32_t supported_;
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static uint32_t enabled_;
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};
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class Assembler : public Malloced {
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private:
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// The relocation writer's position is kGap bytes below the end of
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// the generated instructions. This leaves enough space for the
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// longest possible ia32 instruction (17 bytes as of 9/26/06) and
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// allows for a single, fast space check per instruction.
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static const int kGap = 32;
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public:
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// Create an assembler. Instructions and relocation information are emitted
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// into a buffer, with the instructions starting from the beginning and the
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// relocation information starting from the end of the buffer. See CodeDesc
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// for a detailed comment on the layout (globals.h).
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//
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// If the provided buffer is NULL, the assembler allocates and grows its own
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// buffer, and buffer_size determines the initial buffer size. The buffer is
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// owned by the assembler and deallocated upon destruction of the assembler.
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//
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// If the provided buffer is not NULL, the assembler uses the provided buffer
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// for code generation and assumes its size to be buffer_size. If the buffer
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// is too small, a fatal error occurs. No deallocation of the buffer is done
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// upon destruction of the assembler.
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Assembler(void* buffer, int buffer_size);
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~Assembler();
|
|
|
|
|
|
|
|
// GetCode emits any pending (non-emitted) code and fills the descriptor
|
|
|
|
// desc. GetCode() is idempotent; it returns the same result if no other
|
|
|
|
// Assembler functions are invoked inbetween GetCode() calls.
|
|
|
|
void GetCode(CodeDesc* desc);
|
|
|
|
|
|
|
|
// Read/Modify the code target in the branch/call instruction at pc.
|
|
|
|
inline static Address target_address_at(Address pc);
|
|
|
|
inline static void set_target_address_at(Address pc, Address target);
|
|
|
|
|
|
|
|
// Distance between the address of the code target in the call instruction
|
|
|
|
// and the return address
|
|
|
|
static const int kTargetAddrToReturnAddrDist = kPointerSize;
|
|
|
|
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Code generation
|
|
|
|
//
|
|
|
|
// - function names correspond one-to-one to ia32 instruction mnemonics
|
|
|
|
// - unless specified otherwise, instructions operate on 32bit operands
|
|
|
|
// - instructions on 8bit (byte) operands/registers have a trailing '_b'
|
|
|
|
// - instructions on 16bit (word) operands/registers have a trailing '_w'
|
|
|
|
// - naming conflicts with C++ keywords are resolved via a trailing '_'
|
|
|
|
|
|
|
|
// NOTE ON INTERFACE: Currently, the interface is not very consistent
|
|
|
|
// in the sense that some operations (e.g. mov()) can be called in more
|
|
|
|
// the one way to generate the same instruction: The Register argument
|
|
|
|
// can in some cases be replaced with an Operand(Register) argument.
|
|
|
|
// This should be cleaned up and made more othogonal. The questions
|
|
|
|
// is: should we always use Operands instead of Registers where an
|
|
|
|
// Operand is possible, or should we have a Register (overloaded) form
|
|
|
|
// instead? We must be carefull to make sure that the selected instruction
|
|
|
|
// is obvious from the parameters to avoid hard-to-find code generation
|
|
|
|
// bugs.
|
|
|
|
|
|
|
|
// Insert the smallest number of nop instructions
|
|
|
|
// possible to align the pc offset to a multiple
|
|
|
|
// of m. m must be a power of 2.
|
|
|
|
void Align(int m);
|
|
|
|
|
|
|
|
// Stack
|
|
|
|
void pushad();
|
|
|
|
void popad();
|
|
|
|
|
|
|
|
void pushfd();
|
|
|
|
void popfd();
|
|
|
|
|
|
|
|
void push(const Immediate& x);
|
|
|
|
void push(Register src);
|
|
|
|
void push(const Operand& src);
|
|
|
|
|
|
|
|
void pop(Register dst);
|
|
|
|
void pop(const Operand& dst);
|
|
|
|
|
|
|
|
// Moves
|
|
|
|
void mov_b(Register dst, const Operand& src);
|
|
|
|
void mov_b(const Operand& dst, int8_t imm8);
|
|
|
|
void mov_b(const Operand& dst, Register src);
|
|
|
|
|
|
|
|
void mov_w(Register dst, const Operand& src);
|
|
|
|
void mov_w(const Operand& dst, Register src);
|
|
|
|
|
|
|
|
void mov(Register dst, int32_t imm32);
|
|
|
|
void mov(Register dst, Handle<Object> handle);
|
|
|
|
void mov(Register dst, const Operand& src);
|
|
|
|
void mov(const Operand& dst, const Immediate& x);
|
|
|
|
void mov(const Operand& dst, Handle<Object> handle);
|
|
|
|
void mov(const Operand& dst, Register src);
|
|
|
|
|
|
|
|
void movsx_b(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void movsx_w(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void movzx_b(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void movzx_w(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
// Conditional moves
|
|
|
|
void cmov(Condition cc, Register dst, int32_t imm32);
|
|
|
|
void cmov(Condition cc, Register dst, Handle<Object> handle);
|
|
|
|
void cmov(Condition cc, Register dst, const Operand& src);
|
|
|
|
|
|
|
|
// Arithmetics
|
|
|
|
void adc(Register dst, int32_t imm32);
|
|
|
|
void adc(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void add(Register dst, const Operand& src);
|
|
|
|
void add(const Operand& dst, const Immediate& x);
|
|
|
|
|
|
|
|
void and_(Register dst, int32_t imm32);
|
|
|
|
void and_(Register dst, const Operand& src);
|
|
|
|
void and_(const Operand& src, Register dst);
|
|
|
|
void and_(const Operand& dst, const Immediate& x);
|
|
|
|
|
|
|
|
void cmp(Register reg, int32_t imm32);
|
|
|
|
void cmp(Register reg, Handle<Object> handle);
|
|
|
|
void cmp(Register reg, const Operand& op);
|
|
|
|
void cmp(const Operand& op, const Immediate& imm);
|
|
|
|
|
|
|
|
void dec_b(Register dst);
|
|
|
|
|
|
|
|
void dec(Register dst);
|
|
|
|
void dec(const Operand& dst);
|
|
|
|
|
|
|
|
void cdq();
|
|
|
|
|
|
|
|
void idiv(Register src);
|
|
|
|
|
|
|
|
void imul(Register dst, const Operand& src);
|
|
|
|
void imul(Register dst, Register src, int32_t imm32);
|
|
|
|
|
|
|
|
void inc(Register dst);
|
|
|
|
void inc(const Operand& dst);
|
|
|
|
|
|
|
|
void lea(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void mul(Register src);
|
|
|
|
|
|
|
|
void neg(Register dst);
|
|
|
|
|
|
|
|
void not_(Register dst);
|
|
|
|
|
|
|
|
void or_(Register dst, int32_t imm32);
|
|
|
|
void or_(Register dst, const Operand& src);
|
|
|
|
void or_(const Operand& dst, Register src);
|
|
|
|
void or_(const Operand& dst, const Immediate& x);
|
|
|
|
|
|
|
|
void rcl(Register dst, uint8_t imm8);
|
|
|
|
|
|
|
|
void sar(Register dst, uint8_t imm8);
|
|
|
|
void sar(Register dst);
|
|
|
|
|
|
|
|
void sbb(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void shld(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void shl(Register dst, uint8_t imm8);
|
|
|
|
void shl(Register dst);
|
|
|
|
|
|
|
|
void shrd(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void shr(Register dst, uint8_t imm8);
|
|
|
|
void shr(Register dst);
|
|
|
|
|
|
|
|
void sub(const Operand& dst, const Immediate& x);
|
|
|
|
void sub(Register dst, const Operand& src);
|
|
|
|
void sub(const Operand& dst, Register src);
|
|
|
|
|
|
|
|
void test(Register reg, const Immediate& imm);
|
|
|
|
void test(Register reg, const Operand& op);
|
|
|
|
void test(const Operand& op, const Immediate& imm);
|
|
|
|
|
|
|
|
void xor_(Register dst, int32_t imm32);
|
|
|
|
void xor_(Register dst, const Operand& src);
|
|
|
|
void xor_(const Operand& src, Register dst);
|
|
|
|
void xor_(const Operand& dst, const Immediate& x);
|
|
|
|
|
|
|
|
// Bit operations.
|
|
|
|
void bts(const Operand& dst, Register src);
|
|
|
|
|
|
|
|
// Miscellaneous
|
|
|
|
void hlt();
|
|
|
|
void int3();
|
|
|
|
void nop();
|
|
|
|
void rdtsc();
|
|
|
|
void ret(int imm16);
|
|
|
|
void leave();
|
|
|
|
|
|
|
|
// Label operations & relative jumps (PPUM Appendix D)
|
|
|
|
//
|
|
|
|
// Takes a branch opcode (cc) and a label (L) and generates
|
|
|
|
// either a backward branch or a forward branch and links it
|
|
|
|
// to the label fixup chain. Usage:
|
|
|
|
//
|
|
|
|
// Label L; // unbound label
|
|
|
|
// j(cc, &L); // forward branch to unbound label
|
|
|
|
// bind(&L); // bind label to the current pc
|
|
|
|
// j(cc, &L); // backward branch to bound label
|
|
|
|
// bind(&L); // illegal: a label may be bound only once
|
|
|
|
//
|
|
|
|
// Note: The same Label can be used for forward and backward branches
|
|
|
|
// but it may be bound only once.
|
|
|
|
|
|
|
|
void bind(Label* L); // binds an unbound label L to the current code position
|
|
|
|
|
|
|
|
// Calls
|
|
|
|
void call(Label* L);
|
|
|
|
void call(byte* entry, RelocMode rmode);
|
|
|
|
void call(const Operand& adr);
|
|
|
|
void call(Handle<Code> code, RelocMode rmode);
|
|
|
|
|
|
|
|
// Jumps
|
|
|
|
void jmp(Label* L); // unconditional jump to L
|
|
|
|
void jmp(byte* entry, RelocMode rmode);
|
|
|
|
void jmp(const Operand& adr);
|
|
|
|
void jmp(Handle<Code> code, RelocMode rmode);
|
|
|
|
|
|
|
|
// Conditional jumps
|
|
|
|
void j(Condition cc, Label* L, Hint hint = no_hint);
|
|
|
|
void j(Condition cc, byte* entry, RelocMode rmode, Hint hint = no_hint);
|
|
|
|
void j(Condition cc, Handle<Code> code, Hint hint = no_hint);
|
|
|
|
|
|
|
|
// Floating-point operations
|
|
|
|
void fld(int i);
|
|
|
|
|
|
|
|
void fld1();
|
|
|
|
void fldz();
|
|
|
|
|
|
|
|
void fld_s(const Operand& adr);
|
|
|
|
void fld_d(const Operand& adr);
|
|
|
|
|
|
|
|
void fstp_s(const Operand& adr);
|
|
|
|
void fstp_d(const Operand& adr);
|
|
|
|
|
|
|
|
void fild_s(const Operand& adr);
|
|
|
|
void fild_d(const Operand& adr);
|
|
|
|
|
|
|
|
void fist_s(const Operand& adr);
|
|
|
|
|
|
|
|
void fistp_s(const Operand& adr);
|
|
|
|
void fistp_d(const Operand& adr);
|
|
|
|
|
|
|
|
void fabs();
|
|
|
|
void fchs();
|
|
|
|
|
|
|
|
void fadd(int i);
|
|
|
|
void fsub(int i);
|
|
|
|
void fmul(int i);
|
|
|
|
void fdiv(int i);
|
|
|
|
|
|
|
|
void fisub_s(const Operand& adr);
|
|
|
|
|
|
|
|
void faddp(int i = 1);
|
|
|
|
void fsubp(int i = 1);
|
|
|
|
void fsubrp(int i = 1);
|
|
|
|
void fmulp(int i = 1);
|
|
|
|
void fdivp(int i = 1);
|
|
|
|
void fprem();
|
|
|
|
void fprem1();
|
|
|
|
|
|
|
|
void fxch(int i = 1);
|
|
|
|
void fincstp();
|
|
|
|
void ffree(int i = 0);
|
|
|
|
|
|
|
|
void ftst();
|
|
|
|
void fucomp(int i);
|
|
|
|
void fucompp();
|
|
|
|
void fcompp();
|
|
|
|
void fnstsw_ax();
|
|
|
|
void fwait();
|
|
|
|
|
|
|
|
void frndint();
|
|
|
|
|
|
|
|
void sahf();
|
|
|
|
|
|
|
|
void cpuid();
|
|
|
|
|
|
|
|
// SSE2 instructions
|
|
|
|
void cvttss2si(Register dst, const Operand& src);
|
|
|
|
void cvttsd2si(Register dst, const Operand& src);
|
|
|
|
|
|
|
|
void cvtsi2sd(XMMRegister dst, const Operand& src);
|
|
|
|
|
|
|
|
void addsd(XMMRegister dst, XMMRegister src);
|
|
|
|
void subsd(XMMRegister dst, XMMRegister src);
|
|
|
|
void mulsd(XMMRegister dst, XMMRegister src);
|
|
|
|
void divsd(XMMRegister dst, XMMRegister src);
|
|
|
|
|
|
|
|
// Use either movsd or movlpd.
|
|
|
|
void movdbl(XMMRegister dst, const Operand& src);
|
|
|
|
void movdbl(const Operand& dst, XMMRegister src);
|
|
|
|
|
|
|
|
// Debugging
|
|
|
|
void Print();
|
|
|
|
|
|
|
|
// Check the code size generated from label to here.
|
|
|
|
int SizeOfCodeGeneratedSince(Label* l) { return pc_offset() - l->pos(); }
|
|
|
|
|
|
|
|
// Mark address of the ExitJSFrame code.
|
|
|
|
void RecordJSReturn();
|
|
|
|
|
|
|
|
// Record a comment relocation entry that can be used by a disassembler.
|
|
|
|
// Use --debug_code to enable.
|
|
|
|
void RecordComment(const char* msg);
|
|
|
|
|
|
|
|
void RecordPosition(int pos);
|
|
|
|
void RecordStatementPosition(int pos);
|
|
|
|
|
|
|
|
int pc_offset() const { return pc_ - buffer_; }
|
|
|
|
int last_position() const { return last_position_; }
|
|
|
|
bool last_position_is_statement() const {
|
|
|
|
return last_position_is_statement_;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check if there is less than kGap bytes available in the buffer.
|
|
|
|
// If this is the case, we need to grow the buffer before emitting
|
|
|
|
// an instruction or relocation information.
|
|
|
|
inline bool overflow() const { return pc_ >= reloc_info_writer.pos() - kGap; }
|
|
|
|
|
|
|
|
// Get the number of bytes available in the buffer.
|
|
|
|
inline int available_space() const { return reloc_info_writer.pos() - pc_; }
|
|
|
|
|
|
|
|
// Avoid overflows for displacements etc.
|
|
|
|
static const int kMaximalBufferSize = 512*MB;
|
|
|
|
static const int kMinimalBufferSize = 4*KB;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void movsd(XMMRegister dst, const Operand& src);
|
|
|
|
void movsd(const Operand& dst, XMMRegister src);
|
|
|
|
|
|
|
|
void emit_sse_operand(XMMRegister reg, const Operand& adr);
|
|
|
|
void emit_sse_operand(XMMRegister dst, XMMRegister src);
|
|
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Code buffer:
|
|
|
|
// The buffer into which code and relocation info are generated.
|
|
|
|
byte* buffer_;
|
|
|
|
int buffer_size_;
|
|
|
|
// True if the assembler owns the buffer, false if buffer is external.
|
|
|
|
bool own_buffer_;
|
|
|
|
|
|
|
|
// code generation
|
|
|
|
byte* pc_; // the program counter; moves forward
|
|
|
|
RelocInfoWriter reloc_info_writer;
|
|
|
|
|
|
|
|
// push-pop elimination
|
|
|
|
byte* last_pc_;
|
|
|
|
|
|
|
|
// Jump-to-jump elimination:
|
|
|
|
// The last label to be bound to _binding_pos, if unbound.
|
|
|
|
Label unbound_label_;
|
|
|
|
// The position to which _unbound_label has to be bound, if present.
|
|
|
|
int binding_pos_;
|
|
|
|
// The position before which jumps cannot be eliminated.
|
|
|
|
int last_bound_pos_;
|
|
|
|
|
|
|
|
// source position information
|
|
|
|
int last_position_;
|
|
|
|
bool last_position_is_statement_;
|
|
|
|
|
|
|
|
byte* addr_at(int pos) { return buffer_ + pos; }
|
|
|
|
byte byte_at(int pos) { return buffer_[pos]; }
|
|
|
|
uint32_t long_at(int pos) {
|
|
|
|
return *reinterpret_cast<uint32_t*>(addr_at(pos));
|
|
|
|
}
|
|
|
|
void long_at_put(int pos, uint32_t x) {
|
|
|
|
*reinterpret_cast<uint32_t*>(addr_at(pos)) = x;
|
|
|
|
}
|
|
|
|
|
|
|
|
// code emission
|
|
|
|
void GrowBuffer();
|
|
|
|
inline void emit(uint32_t x);
|
|
|
|
inline void emit(Handle<Object> handle);
|
|
|
|
inline void emit(uint32_t x, RelocMode rmode);
|
|
|
|
inline void emit(const Immediate& x);
|
|
|
|
|
|
|
|
// instruction generation
|
|
|
|
void emit_arith_b(int op1, int op2, Register dst, int imm8);
|
|
|
|
|
|
|
|
// Emit a basic arithmetic instruction (i.e. first byte of the family is 0x81)
|
|
|
|
// with a given destination expression and an immediate operand. It attempts
|
|
|
|
// to use the shortest encoding possible.
|
|
|
|
// sel specifies the /n in the modrm byte (see the Intel PRM).
|
|
|
|
void emit_arith(int sel, Operand dst, const Immediate& x);
|
|
|
|
|
|
|
|
void emit_operand(Register reg, const Operand& adr);
|
|
|
|
void emit_operand(const Operand& adr, Register reg);
|
|
|
|
|
|
|
|
void emit_farith(int b1, int b2, int i);
|
|
|
|
|
|
|
|
// labels
|
|
|
|
void print(Label* L);
|
|
|
|
void bind_to(Label* L, int pos);
|
|
|
|
void link_to(Label* L, Label* appendix);
|
|
|
|
|
2008-07-30 08:49:36 +00:00
|
|
|
// displacements
|
|
|
|
inline Displacement disp_at(Label* L);
|
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inline void disp_at_put(Label* L, Displacement disp);
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inline void emit_disp(Label* L, Displacement::Type type);
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2008-07-03 15:10:15 +00:00
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// record reloc info for current pc_
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void RecordRelocInfo(RelocMode rmode, intptr_t data = 0);
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friend class CodePatcher;
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friend class EnsureSpace;
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};
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// Helper class that ensures that there is enough space for generating
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// instructions and relocation information. The constructor makes
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// sure that there is enough space and (in debug mode) the destructor
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// checks that we did not generate too much.
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class EnsureSpace BASE_EMBEDDED {
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public:
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explicit EnsureSpace(Assembler* assembler) : assembler_(assembler) {
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if (assembler_->overflow()) assembler_->GrowBuffer();
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#ifdef DEBUG
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space_before_ = assembler_->available_space();
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#endif
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}
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#ifdef DEBUG
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~EnsureSpace() {
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int bytes_generated = space_before_ - assembler_->available_space();
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ASSERT(bytes_generated < assembler_->kGap);
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}
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#endif
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private:
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Assembler* assembler_;
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#ifdef DEBUG
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int space_before_;
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#endif
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};
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} } // namespace v8::internal
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#endif // V8_ASSEMBLER_IA32_H_
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