v8/test/cctest/test-constantpool.cc

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// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Test constant pool array code.
#include "src/v8.h"
#include "src/factory.h"
#include "src/objects.h"
#include "test/cctest/cctest.h"
using namespace v8::internal;
static ConstantPoolArray::Type kTypes[] = { ConstantPoolArray::INT64,
ConstantPoolArray::CODE_PTR,
ConstantPoolArray::HEAP_PTR,
ConstantPoolArray::INT32 };
static ConstantPoolArray::LayoutSection kSmall =
ConstantPoolArray::SMALL_SECTION;
static ConstantPoolArray::LayoutSection kExtended =
ConstantPoolArray::EXTENDED_SECTION;
Code* DummyCode(LocalContext* context) {
CompileRun("function foo() {};");
i::Handle<i::JSFunction> fun = v8::Utils::OpenHandle(
*v8::Local<v8::Function>::Cast(
(*context)->Global()->Get(v8_str("foo"))));
return fun->code();
}
TEST(ConstantPoolSmall) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
// Check construction.
ConstantPoolArray::NumberOfEntries small(3, 1, 2, 1);
Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small);
int expected_counts[] = { 3, 1, 2, 1 };
int expected_first_idx[] = { 0, 3, 4, 6 };
int expected_last_idx[] = { 2, 3, 5, 6 };
for (int i = 0; i < 4; i++) {
CHECK_EQ(expected_counts[i], array->number_of_entries(kTypes[i], kSmall));
CHECK_EQ(expected_first_idx[i], array->first_index(kTypes[i], kSmall));
CHECK_EQ(expected_last_idx[i], array->last_index(kTypes[i], kSmall));
}
CHECK(!array->is_extended_layout());
// Check getters and setters.
int64_t big_number = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
Handle<Object> object = factory->NewHeapNumber(4.0, IMMUTABLE, TENURED);
Code* code = DummyCode(&context);
array->set(0, big_number);
array->set(1, 0.5);
array->set(2, 3e-24);
array->set(3, code->entry());
array->set(4, code);
array->set(5, *object);
array->set(6, 50);
CHECK_EQ(big_number, array->get_int64_entry(0));
CHECK_EQ(0.5, array->get_int64_entry_as_double(1));
CHECK_EQ(3e-24, array->get_int64_entry_as_double(2));
CHECK_EQ(code->entry(), array->get_code_ptr_entry(3));
CHECK_EQ(code, array->get_heap_ptr_entry(4));
CHECK_EQ(*object, array->get_heap_ptr_entry(5));
CHECK_EQ(50, array->get_int32_entry(6));
}
TEST(ConstantPoolExtended) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
// Check construction.
ConstantPoolArray::NumberOfEntries small(1, 2, 3, 4);
ConstantPoolArray::NumberOfEntries extended(5, 6, 7, 8);
Handle<ConstantPoolArray> array =
factory->NewExtendedConstantPoolArray(small, extended);
// Check small section.
int small_counts[] = { 1, 2, 3, 4 };
int small_first_idx[] = { 0, 1, 3, 6 };
int small_last_idx[] = { 0, 2, 5, 9 };
for (int i = 0; i < 4; i++) {
CHECK_EQ(small_counts[i], array->number_of_entries(kTypes[i], kSmall));
CHECK_EQ(small_first_idx[i], array->first_index(kTypes[i], kSmall));
CHECK_EQ(small_last_idx[i], array->last_index(kTypes[i], kSmall));
}
// Check extended layout.
CHECK(array->is_extended_layout());
int extended_counts[] = { 5, 6, 7, 8 };
int extended_first_idx[] = { 10, 15, 21, 28 };
int extended_last_idx[] = { 14, 20, 27, 35 };
for (int i = 0; i < 4; i++) {
CHECK_EQ(extended_counts[i],
array->number_of_entries(kTypes[i], kExtended));
CHECK_EQ(extended_first_idx[i], array->first_index(kTypes[i], kExtended));
CHECK_EQ(extended_last_idx[i], array->last_index(kTypes[i], kExtended));
}
// Check small and large section's don't overlap.
int64_t small_section_int64 = V8_2PART_UINT64_C(0x56781234, DEF09ABC);
Code* small_section_code_ptr = DummyCode(&context);
Handle<Object> small_section_heap_ptr =
factory->NewHeapNumber(4.0, IMMUTABLE, TENURED);
int32_t small_section_int32 = 0xab12cd45;
int64_t extended_section_int64 = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
Code* extended_section_code_ptr = DummyCode(&context);
Handle<Object> extended_section_heap_ptr =
factory->NewHeapNumber(5.0, IMMUTABLE, TENURED);
int32_t extended_section_int32 = 0xef67ab89;
for (int i = array->first_index(ConstantPoolArray::INT64, kSmall);
i <= array->last_index(ConstantPoolArray::INT32, kSmall); i++) {
if (i <= array->last_index(ConstantPoolArray::INT64, kSmall)) {
array->set(i, small_section_int64);
} else if (i <= array->last_index(ConstantPoolArray::CODE_PTR, kSmall)) {
array->set(i, small_section_code_ptr->entry());
} else if (i <= array->last_index(ConstantPoolArray::HEAP_PTR, kSmall)) {
array->set(i, *small_section_heap_ptr);
} else {
CHECK(i <= array->last_index(ConstantPoolArray::INT32, kSmall));
array->set(i, small_section_int32);
}
}
for (int i = array->first_index(ConstantPoolArray::INT64, kExtended);
i <= array->last_index(ConstantPoolArray::INT32, kExtended); i++) {
if (i <= array->last_index(ConstantPoolArray::INT64, kExtended)) {
array->set(i, extended_section_int64);
} else if (i <= array->last_index(ConstantPoolArray::CODE_PTR, kExtended)) {
array->set(i, extended_section_code_ptr->entry());
} else if (i <= array->last_index(ConstantPoolArray::HEAP_PTR, kExtended)) {
array->set(i, *extended_section_heap_ptr);
} else {
CHECK(i <= array->last_index(ConstantPoolArray::INT32, kExtended));
array->set(i, extended_section_int32);
}
}
for (int i = array->first_index(ConstantPoolArray::INT64, kSmall);
i <= array->last_index(ConstantPoolArray::INT32, kSmall); i++) {
if (i <= array->last_index(ConstantPoolArray::INT64, kSmall)) {
CHECK_EQ(small_section_int64, array->get_int64_entry(i));
} else if (i <= array->last_index(ConstantPoolArray::CODE_PTR, kSmall)) {
CHECK_EQ(small_section_code_ptr->entry(), array->get_code_ptr_entry(i));
} else if (i <= array->last_index(ConstantPoolArray::HEAP_PTR, kSmall)) {
CHECK_EQ(*small_section_heap_ptr, array->get_heap_ptr_entry(i));
} else {
CHECK(i <= array->last_index(ConstantPoolArray::INT32, kSmall));
CHECK_EQ(small_section_int32, array->get_int32_entry(i));
}
}
for (int i = array->first_index(ConstantPoolArray::INT64, kExtended);
i <= array->last_index(ConstantPoolArray::INT32, kExtended); i++) {
if (i <= array->last_index(ConstantPoolArray::INT64, kExtended)) {
CHECK_EQ(extended_section_int64, array->get_int64_entry(i));
} else if (i <= array->last_index(ConstantPoolArray::CODE_PTR, kExtended)) {
CHECK_EQ(extended_section_code_ptr->entry(),
array->get_code_ptr_entry(i));
} else if (i <= array->last_index(ConstantPoolArray::HEAP_PTR, kExtended)) {
CHECK_EQ(*extended_section_heap_ptr, array->get_heap_ptr_entry(i));
} else {
CHECK(i <= array->last_index(ConstantPoolArray::INT32, kExtended));
CHECK_EQ(extended_section_int32, array->get_int32_entry(i));
}
}
}
static void CheckIterator(Handle<ConstantPoolArray> array,
ConstantPoolArray::Type type,
int expected_indexes[],
int count) {
int i = 0;
ConstantPoolArray::Iterator iter(*array, type);
while (!iter.is_finished()) {
CHECK_EQ(expected_indexes[i++], iter.next_index());
}
CHECK_EQ(count, i);
}
TEST(ConstantPoolIteratorSmall) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
ConstantPoolArray::NumberOfEntries small(1, 5, 2, 0);
Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small);
int expected_int64_indexs[] = { 0 };
CheckIterator(array, ConstantPoolArray::INT64, expected_int64_indexs, 1);
int expected_code_indexs[] = { 1, 2, 3, 4, 5 };
CheckIterator(array, ConstantPoolArray::CODE_PTR, expected_code_indexs, 5);
int expected_heap_indexs[] = { 6, 7 };
CheckIterator(array, ConstantPoolArray::HEAP_PTR, expected_heap_indexs, 2);
int expected_int32_indexs[1];
CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 0);
}
TEST(ConstantPoolIteratorExtended) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
ConstantPoolArray::NumberOfEntries small(1, 0, 0, 4);
ConstantPoolArray::NumberOfEntries extended(5, 0, 3, 0);
Handle<ConstantPoolArray> array =
factory->NewExtendedConstantPoolArray(small, extended);
int expected_int64_indexs[] = { 0, 5, 6, 7, 8, 9 };
CheckIterator(array, ConstantPoolArray::INT64, expected_int64_indexs, 6);
int expected_code_indexs[1];
CheckIterator(array, ConstantPoolArray::CODE_PTR, expected_code_indexs, 0);
int expected_heap_indexs[] = { 10, 11, 12 };
CheckIterator(array, ConstantPoolArray::HEAP_PTR, expected_heap_indexs, 3);
int expected_int32_indexs[] = { 1, 2, 3, 4 };
CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 4);
}
TEST(ConstantPoolPreciseGC) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
ConstantPoolArray::NumberOfEntries small(1, 0, 0, 1);
Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small);
// Check that the store buffer knows which entries are pointers and which are
// not. To do this, make non-pointer entries which look like new space
// pointers but are actually invalid and ensure the GC doesn't try to move
// them.
Handle<HeapObject> object = factory->NewHeapNumber(4.0);
Object* raw_ptr = *object;
// If interpreted as a pointer, this should be right inside the heap number
// which will cause a crash when trying to lookup the 'map' pointer.
intptr_t invalid_ptr = reinterpret_cast<intptr_t>(raw_ptr) + kInt32Size;
int32_t invalid_ptr_int32 = static_cast<int32_t>(invalid_ptr);
int64_t invalid_ptr_int64 = static_cast<int64_t>(invalid_ptr);
array->set(0, invalid_ptr_int64);
array->set(1, invalid_ptr_int32);
// Ensure we perform a scan on scavenge for the constant pool's page.
MemoryChunk::FromAddress(array->address())->set_scan_on_scavenge(true);
heap->CollectGarbage(NEW_SPACE);
// Check the object was moved by GC.
CHECK_NE(*object, raw_ptr);
// Check the non-pointer entries weren't changed.
CHECK_EQ(invalid_ptr_int64, array->get_int64_entry(0));
CHECK_EQ(invalid_ptr_int32, array->get_int32_entry(1));
}
TEST(ConstantPoolCompacting) {
if (i::FLAG_never_compact) return;
i::FLAG_always_compact = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
ConstantPoolArray::NumberOfEntries small(0, 0, 1, 0);
ConstantPoolArray::NumberOfEntries extended(0, 0, 1, 0);
Handle<ConstantPoolArray> array =
factory->NewExtendedConstantPoolArray(small, extended);
// Start a second old-space page so that the heap pointer added to the
// constant pool array ends up on the an evacuation candidate page.
Page* first_page = heap->old_space()->anchor()->next_page();
{
HandleScope scope(isolate);
int dummy_array_size = Page::kMaxRegularHeapObjectSize - 92 * KB;
Handle<HeapObject> temp =
factory->NewFixedDoubleArray(dummy_array_size / kDoubleSize, TENURED);
CHECK(heap->InOldSpace(temp->address()));
Handle<HeapObject> heap_ptr =
factory->NewHeapNumber(5.0, IMMUTABLE, TENURED);
CHECK(heap->InOldSpace(heap_ptr->address()));
CHECK(!first_page->Contains(heap_ptr->address()));
array->set(0, *heap_ptr);
array->set(1, *heap_ptr);
}
// Check heap pointers are correctly updated on GC.
Object* old_ptr = array->get_heap_ptr_entry(0);
Handle<Object> object(old_ptr, isolate);
CHECK_EQ(old_ptr, *object);
CHECK_EQ(old_ptr, array->get_heap_ptr_entry(1));
// Force compacting garbage collection.
CHECK(FLAG_always_compact);
heap->CollectAllGarbage();
CHECK_NE(old_ptr, *object);
CHECK_EQ(*object, array->get_heap_ptr_entry(0));
CHECK_EQ(*object, array->get_heap_ptr_entry(1));
}