Remove many superfluous STL includes in headers.
Use grep to check for obviously unneeded includes. e.g. headers that include <vector> but does not contain "std::vector". Change-Id: I43a9e9f01e072fd495918d28ca4cdad5cfa0294c Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3354400 Reviewed-by: Marja Hölttä <marja@chromium.org> Reviewed-by: Toon Verwaest <verwaest@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Commit-Queue: Lei Zhang <thestig@chromium.org> Cr-Commit-Position: refs/heads/main@{#78613}
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87cf0bdddf
@ -6,7 +6,6 @@
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#define INCLUDE_CPPGC_DEFAULT_PLATFORM_H_
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#include <memory>
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#include <vector>
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#include "cppgc/platform.h"
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#include "libplatform/libplatform.h"
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@ -10,7 +10,6 @@
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#include <memory>
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#include <utility>
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#include <vector>
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#include "cppgc/common.h"
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#include "v8-array-buffer.h" // NOLINT(build/include_directory)
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@ -5,8 +5,6 @@
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#ifndef INCLUDE_V8_SNAPSHOT_H_
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#define INCLUDE_V8_SNAPSHOT_H_
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#include <vector>
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#include "v8-internal.h" // NOLINT(build/include_directory)
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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@ -11,10 +11,8 @@
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#include <atomic>
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#include <memory>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "v8-internal.h" // NOLINT(build/include_directory)
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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@ -19,7 +19,6 @@
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "cppgc/common.h"
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#include "v8-array-buffer.h" // NOLINT(build/include_directory)
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@ -6,7 +6,6 @@
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#define V8_ASMJS_ASM_PARSER_H_
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#include <memory>
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#include <string>
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#include "src/asmjs/asm-scanner.h"
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#include "src/asmjs/asm-types.h"
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@ -5,7 +5,8 @@
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#ifndef V8_BASE_VLQ_BASE64_H_
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#define V8_BASE_VLQ_BASE64_H_
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#include <string>
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#include <stddef.h>
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#include <stdint.h>
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#include "src/base/base-export.h"
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@ -43,7 +43,6 @@
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#include <stdio.h>
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#include <memory>
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#include <vector>
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#include "src/base/numbers/double.h"
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#include "src/base/small-vector.h"
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@ -6,10 +6,8 @@
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#define V8_CODEGEN_ARM64_ASSEMBLER_ARM64_H_
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#include <deque>
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#include <list>
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#include <map>
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#include <memory>
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#include <vector>
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#include "src/base/optional.h"
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#include "src/codegen/arm64/constants-arm64.h"
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@ -9,8 +9,6 @@
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#ifndef V8_CODEGEN_ARM64_MACRO_ASSEMBLER_ARM64_H_
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#define V8_CODEGEN_ARM64_MACRO_ASSEMBLER_ARM64_H_
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#include <vector>
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#include "src/base/bits.h"
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#include "src/codegen/arm64/assembler-arm64.h"
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#include "src/codegen/bailout-reason.h"
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@ -5,8 +5,6 @@
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#ifndef V8_CODEGEN_EXTERNAL_REFERENCE_TABLE_H_
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#define V8_CODEGEN_EXTERNAL_REFERENCE_TABLE_H_
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#include <vector>
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#include "src/builtins/accessors.h"
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#include "src/builtins/builtins.h"
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#include "src/codegen/external-reference.h"
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@ -6,7 +6,6 @@
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#define V8_COMPILER_DISPATCHER_LAZY_COMPILE_DISPATCHER_H_
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <unordered_set>
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#include <utility>
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@ -5,10 +5,8 @@
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#ifndef V8_COMPILER_BACKEND_INSTRUCTION_H_
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#define V8_COMPILER_BACKEND_INSTRUCTION_H_
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#include <deque>
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#include <iosfwd>
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#include <map>
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#include <set>
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#include "src/base/compiler-specific.h"
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#include "src/base/numbers/double.h"
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@ -5,8 +5,6 @@
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#ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_
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#define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_
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#include <vector>
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#include "src/handles/handles.h"
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namespace v8 {
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@ -5,8 +5,6 @@
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#ifndef V8_COMPILER_PROPERTY_ACCESS_BUILDER_H_
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#define V8_COMPILER_PROPERTY_ACCESS_BUILDER_H_
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#include <vector>
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#include "src/base/optional.h"
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#include "src/codegen/machine-type.h"
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#include "src/compiler/js-heap-broker.h"
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@ -6,7 +6,6 @@
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#define V8_COMPILER_ZONE_STATS_H_
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#include <map>
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#include <set>
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#include <vector>
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#include "src/common/globals.h"
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@ -5,8 +5,6 @@
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#ifndef V8_DEBUG_DEBUG_SCOPES_H_
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#define V8_DEBUG_DEBUG_SCOPES_H_
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#include <vector>
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#include "src/debug/debug-frames.h"
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#include "src/parsing/parse-info.h"
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@ -6,8 +6,6 @@
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#define V8_DEBUG_INTERFACE_TYPES_H_
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "include/v8-function-callback.h"
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#include "include/v8-local-handle.h"
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@ -6,7 +6,7 @@
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#define V8_DEBUG_WASM_GDB_SERVER_PACKET_H_
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#include <string>
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#include <vector>
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#include "src/base/macros.h"
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namespace v8 {
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@ -6,7 +6,7 @@
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#define V8_DEBUG_WASM_GDB_SERVER_TRANSPORT_H_
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#include <sstream>
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#include <vector>
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#include "src/base/macros.h"
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#include "src/debug/wasm/gdb-server/gdb-remote-util.h"
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@ -31,7 +31,6 @@ typedef int socklen_t;
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#include <sys/select.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <string>
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typedef int SocketHandle;
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@ -7,8 +7,6 @@
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#include <stdint.h>
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#include <map>
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#include "include/v8-persistent-handle.h"
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#include "src/base/atomicops.h"
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#include "src/base/lazy-instance.h"
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@ -5,8 +5,6 @@
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#ifndef V8_FLAGS_FLAGS_H_
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#define V8_FLAGS_FLAGS_H_
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#include <vector>
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#include "src/common/globals.h"
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namespace v8 {
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@ -5,7 +5,6 @@
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#ifndef V8_HEAP_CODE_OBJECT_REGISTRY_H_
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#define V8_HEAP_CODE_OBJECT_REGISTRY_H_
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#include <set>
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#include <vector>
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#include "src/base/macros.h"
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#include <atomic>
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#include <cmath>
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#include <map>
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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@ -5,8 +5,6 @@
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#ifndef V8_HEAP_INVALIDATED_SLOTS_INL_H_
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#define V8_HEAP_INVALIDATED_SLOTS_INL_H_
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#include <map>
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#include "src/heap/invalidated-slots.h"
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#include "src/heap/spaces.h"
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#include "src/objects/objects-inl.h"
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@ -5,9 +5,6 @@
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#ifndef V8_HEAP_LOCAL_FACTORY_H_
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#define V8_HEAP_LOCAL_FACTORY_H_
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#include <map>
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#include <vector>
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#include "src/base/logging.h"
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#include "src/common/globals.h"
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#include "src/handles/handles.h"
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@ -5,7 +5,6 @@
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#define V8_HEAP_MARKING_WORKLIST_INL_H_
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#include <unordered_map>
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#include <vector>
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#include "src/heap/cppgc-js/cpp-marking-state-inl.h"
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#include "src/heap/marking-worklist.h"
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#define V8_HEAP_NEW_SPACES_H_
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#include <atomic>
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#include <map>
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#include <memory>
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#include "src/base/macros.h"
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#include <atomic>
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#include <memory>
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#include <vector>
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#include "src/base/iterator.h"
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#include "src/base/macros.h"
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#ifndef V8_HEAP_SWEEPER_H_
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#define V8_HEAP_SWEEPER_H_
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#include <deque>
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#include <map>
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#include <vector>
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#define V8_INSPECTOR_V8_RUNTIME_AGENT_IMPL_H_
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#include <memory>
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#include <set>
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#include <unordered_map>
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#include "include/v8-persistent-handle.h"
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// #include "include/v8-function-callback.h"
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#include "src/base/macros.h"
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#include "src/inspector/protocol/Forward.h"
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#include "src/inspector/protocol/Runtime.h"
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#include <cstdint>
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#include <iosfwd>
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#include <string>
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#include <vector>
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#include "src/common/globals.h"
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#include "src/interpreter/bytecode-operands.h"
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#define V8_OBJECTS_VALUE_SERIALIZER_H_
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#include <cstdint>
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#include <vector>
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#include "include/v8-value-serializer.h"
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#include "src/base/compiler-specific.h"
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#ifndef V8_PARSING_PARSE_INFO_H_
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#define V8_PARSING_PARSE_INFO_H_
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#include <map>
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#include <memory>
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#include <vector>
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#include "src/base/bit-field.h"
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#include "src/base/export-template.h"
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#define V8_PROFILER_PROFILER_LISTENER_H_
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#include <memory>
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#include <vector>
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#include "include/v8-profiler.h"
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#include "src/logging/code-events.h"
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#ifndef V8_SNAPSHOT_SERIALIZER_H_
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#define V8_SNAPSHOT_SERIALIZER_H_
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#include <map>
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#include "src/codegen/external-reference-encoder.h"
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#include "src/common/assert-scope.h"
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#include "src/execution/isolate.h"
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#ifndef V8_SNAPSHOT_SNAPSHOT_H_
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#define V8_SNAPSHOT_SNAPSHOT_H_
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#include <vector>
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#include "include/v8-snapshot.h" // For StartupData.
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#include "src/common/assert-scope.h"
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#include "src/common/globals.h"
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#ifndef V8_TORQUE_DECLARATION_VISITOR_H_
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#define V8_TORQUE_DECLARATION_VISITOR_H_
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#include <set>
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#include <string>
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#include "src/base/macros.h"
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#ifndef V8_TORQUE_KYTHE_DATA_H_
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#define V8_TORQUE_KYTHE_DATA_H_
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#include <map>
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#include "src/torque/ast.h"
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#include "src/torque/contextual.h"
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#include "src/torque/global-context.h"
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#ifndef V8_TORQUE_TYPE_VISITOR_H_
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#define V8_TORQUE_TYPE_VISITOR_H_
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#include <string>
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#include "src/torque/ast.h"
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#include "src/torque/types.h"
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#define V8_TORQUE_TYPES_H_
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#include <algorithm>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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#define V8_WASM_STREAMING_DECODER_H_
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#include <memory>
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#include <vector>
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#include "src/base/macros.h"
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#include "src/base/vector.h"
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#define V8_WEB_SNAPSHOT_WEB_SNAPSHOT_H_
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#include <queue>
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#include <vector>
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#include "src/handles/handles.h"
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#include "src/objects/value-serializer.h"
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